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Power (displayed as Power for (Location Name)) is a Minutemen radiant quest in Fallout 4.

Quick walkthrough

Minutemen radiant quest: Power
Speak to the leader of the settlement.
Repair the damaged generator.
Reward: 75+ XP
~100 caps

Detailed walkthrough

This quest can be periodically obtained when entering an owned settlement that has at least one generator. The leader of the settlement will approach the Sole Survivor and inform them that one of the generators has broken down, and the settlers lack the parts to repair it. They may also point the Sole Survivor to a nearby location with some gears that can be used to fix the generator; the Sole Survivor is on their own to find any other needed components.

To complete the objective, the Sole Survivor must use the settlement workshop to repair or replace the damaged generator. After restoring power the Sole Survivor can talk to the settler from before to receive thanks and a reward of ~100 caps.

Settlements asking for help

Quest stages

Quest stages
StageStatusDescriptionLog Entry
50 Travel to <Alias=ActualLocation>
100 Build/Repair a generator (<Global=MinRadiantOwned07Percent>%)The people at <Alias=ActualLocation> need help repairing their generator.
150 (Optional) Locate 2 Gears in <Alias=Dungeon>The people at <Alias=ActualLocation> need help repairing their generator. They suggested I might find the parts to fix it at <Alias=Dungeon>.
200 Report your successI got the power back on at <Alias=ActualLocation>.
450 Talk to Preston Garvey
500Quest finishedQuest complete

Companion reactions

Accept the quest from the settlerDislikesLikeLikeLikeLikeLikeNo reactionLikeLoveLikeLikeNo reactionLikeHates
Refuse to help the settlementLikeDislikesDislikesNo reactionDislikesDislikesNo reactionDislikesDislikesNo reactionDislikesNo reactionDislikesLike


  • This quest will only be given for settlements with a population of at least one and power generation of at least 3 units.
  • With Nuka World installed, this quest will not be given for settlements that have been captured or subdued by the Nuka-World raiders.
  • Although this is technically a Minutemen quest, it can be obtained before joining the Minutemen. If the Sole Survivor has joined the Minutemen, the quest dialogue will include mentions of the Minutemen; this dialogue is omitted otherwise. This trait is shared with the other settlement-related quests.


  • PCPC In certain locations, NPCs might spawn in inaccessible locations (for instance, Roger Warwick at Warwick homestead might spawn inside the water cistern). This bug is shared with the other settlement quests.[verified]
    • PCPC This can be resolved by using the console command targetID.moveto player to teleport the NPC in question.
    • The Warwick homestead example can be resolved by building stairs into the cistern and a bell outside of it. Using the bell and waiting for an in-game hour (using the Wait option) will cause the NPCs to spawn near the bell.
  • The quest may randomly fail at any stage due to a bug in the script. Reloading a save and trying again will sometimes allow the quest to be completed.