Led by the charismatic and cunning "Caesar" (a former Follower of the Apocalypse), the legionnaires are a well-organized fighting force and absolutely merciless in their slavery. Mimicking the ancient traditions of the Roman Empire, the legionnaires dress in segmented football pad armor and decorated football helmets.Caesar attempted to destroy the NCR's presence in the east, and actually succeeded in destroying one of their major fortifications, Fort Aradesh. When Caesar attempted to take Hoover Dam, however, the legion was badly defeated. Since that time, Caesar has moved east of Texas, past the legendary cyclones that rage for most of the months of the year. Despite this, packs of his legionnaires still operate in the southwest, collecting tribute from tribes in the form of goods and slaves.
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The game was going to use an engine that Black Isle had made for Baldur's Gate 3, commonly referred to as the Jefferson Engine. It was fully 3D. Black Isle Studios planned to include a dual combat system in the game that allowed for the player to choose real time or turn-based combat, due to Interplay's demands, though Joshua Sawyer had stated that the emphasis would be on the turn-based version. Co-operative multiplayer was also going to be included in the game, again because of publisher requirements.
Caesar's Legion is a huge slaving organization that used to operate east of the Grand Canyon, mostly of comprised of reconditioned tribals and their offspring.
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As part of an ongoing personal blog project of mine, Chris Avellone, still busy with Fallout: New Vegas DLC production, was kind enough to take some time out to discuss his role at Obsidian and in F:…
Here's another roundup of developer posts from Bethesda forum, Something Awful forum and J.E. Sawyer's Formspring. Most are by Sawyer himself, but there's also a couple from Matt Grandstaff about pat…
Over at formspring.me, Fallout: New Vegas lead designer J.E. Sawyer is answering various questions from fans, mostly general ones about game design. Here's some quotes.
|The Fallout world is not quite our own. It is an alternate reality which diverged from ours at some point after the second World War.
The base concept for the setting is the World of Tomorrow as imagined in the Golden Age of Science Fiction. This means that before the Great War, the Fallout world was more or less what the people of the 1940s and 1950s thought things would be like in 2077.