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The first incarnation, also called Fallout Online, was to be a massively multiplayer online role-playing game (MMORPG) developed by Interplay Entertainment and Masthead Studios. Among its developers were Chris Taylor and Mark O'Green, two of the creators of the original Fallout.
On January 10, 2012 the game was put on hiatus after a legal dispute which restored the development and publishing rights to Bethesda Softworks.
After a long period where its status was unclear, Interplay and Black Isle Studios announced a new Project V13 on 20 December 2012, this time a strategy based RPG, its development to prototype stage would be funded by a crowdsource campaign.
On this wiki, the coverage of this game is in its previous "Fallout Online" version; unless indicated otherwise it should be assumed that any reference to the game or any article on the game refers to this version.
Christopher "Chris" Taylor , also known as ChrisT (because there were about a dozen different people named Chris involved with Fallout), was the lead designer of Fallout and a producer of Fallout Tactics. He is currently the lead systems designer of the current version of Project V13 (and had the same role in the previous version). With Tim Cain, he created the famous SPECIAL character system and much of the Fallout world.
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We interrupt your regularly scheduled apocalypse to bring you some breaking news.
FALLOUT® MMO RIGHTS RESTORED TO BETHESDA SOFTWORKS® IN INTERPLAY LITIGATION
All Fallout® Intellectual Property Rights Belong Exclusively to Bethesda
January 9, 2012 (Rockville, MD) –ZeniMax® Media Inc.…
I've received a partial transcript from the 12th of December hearing in the Bethesda v Interplay Case. As you may expect it includes legal antics from both sides, as well as a few tidbits from [Fall…
So, in response to yesterday's news of Bethesda's motion in limine against Interplay, they have countered with their own. Pasted directly from Duck and Cover (it's lazy journalism on my part but some…
Concept art: "War Never Changes..." by Natiq Aghayev