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Fallout Tactics: Brotherhood of Steel, developed by Micro Forté and published by Interplay in 2001, is the third title in the Fallout series, but is not a traditional RPG (so it wasn't entitled Fallout 3). Instead, Fallout Tactics focuses on squad-based combat and introduces near real-time combat, called "continuous turn-based" by the developers, as well as a multiplayer mode, to the Fallout series. The plot of the game takes place in the American Midwest rather than the West Coast, as the previous Fallout titles did.
Toccomatta is one of the gifted, clever super mutants in Gammorin's Army. As such, he has been promoted to the rank of High Inquisitor. He specializes in torture and has a ninety-nine percent success rate at getting prisoners to spill the beans. When he takes General Barnaky prisoner in St. Louis and is carrying him to Gammorin, they are ambushed by robots. When an Brotherhood squad reaches Osceolla, he is dying and with his last breath, another piece of the puzzle falls into place.
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Legal war never changes. After Bethesda Softworks' motion for preliminary injunction against Interplay Entertainment was denied again, Bethesda now appeals the court ruling on that again as well. Here'…
Almost all released Fallout games are currently available at discounted prices as part of the current "Steam Summer Camp Sale" (June 30 - July 10). In particular, the prices are:
Good Old Games digital download platform has announced that all Interplay titles on sale there are now 50% off. The sale includes Fallout, Fallout 2 and Fallout Tactics, each of which can now be purchase…
|The Fallout world is not quite our own. It is an alternate reality which diverged from ours at some point after the second World War.
The base concept for the setting is the World of Tomorrow as imagined in the Golden Age of Science Fiction. This means that before the Great War, the Fallout world was more or less what the people of the 1940s and 1950s thought things would be like in 2077.