No edit summary |
Jspoelstra (talk | contribs) No edit summary |
||
(22 intermediate revisions by 15 users not shown) | |||
Line 1: | Line 1: | ||
+ | {{For|an overview of pool cues in the [[Fallout series|''Fallout'' series]] of games|pool cue}} |
||
− | {{Weapon condition project}} |
||
{{Infobox weapon gamebryo |
{{Infobox weapon gamebryo |
||
− | |games |
+ | |games =FO3 |
|type =melee |
|type =melee |
||
|image =Pool cue.png |
|image =Pool cue.png |
||
|icon =Pool cue icon.png |
|icon =Pool cue icon.png |
||
+ | |icon offset =10 |
||
|skill =Melee Weapons |
|skill =Melee Weapons |
||
|damage =3 |
|damage =3 |
||
− | |crit % mult |
+ | |crit % mult =0 |
− | |crit dmg |
+ | |crit dmg =0 |
− | |perk1 =Bloody Mess |
+ | |perk1 =Bloody Mess (perk) |
− | |perk1 mult |
+ | |perk1 mult =0.05 |
|perk2 =Ghoul Ecology |
|perk2 =Ghoul Ecology |
||
− | |perk2 add |
+ | |perk2 add =5 |
− | |attack shots/sec |
+ | |attack shots/sec=1.4286 |
|ap =27 |
|ap =27 |
||
|hp =50 |
|hp =50 |
||
Line 19: | Line 20: | ||
|weight =1 |
|weight =1 |
||
|value =15 |
|value =15 |
||
− | | |
+ | |edid =<tt>WeapPoolCue</tt> |
+ | |baseid ={{ID|004346}} |
||
}}{{Games|FO3}} |
}}{{Games|FO3}} |
||
Line 25: | Line 27: | ||
==Characteristics== |
==Characteristics== |
||
− | This weapon may serve well in the earliest parts of the game as the player's first foes are weak. But this weapon becomes useless, to say the least, in other parts of the game. |
+ | This weapon may serve well in the earliest parts of the game as the player's first foes are weak. But this weapon becomes useless, to say the least, in other parts of the game. Due to its low damage, it can be easily replaced when compared to other 2-handed melee weapons. |
+ | |||
+ | ===Durability=== |
||
+ | The pool cue can successfully strike about 333 times from full [[Condition#Equipment condition in Fallout 3 and Fallout: New Vegas|condition]] before breaking. |
||
==Variants== |
==Variants== |
||
− | + | [[The Break]] - The Break is the build-a-better-pool-cue, with the ability to get a critical hit, as well as more damage and item HP. |
|
+ | |||
+ | ===Comparison=== |
||
+ | {{clear}} |
||
+ | |||
+ | {{Weapon comparison table |
||
+ | |game =FO3 |
||
+ | |skill =melee weapons |
||
+ | |name1 =Pool cue (Fallout 3) |
||
+ | |ap1 =27 |
||
+ | |attack shots/sec1 =1.4286 |
||
+ | |crit % mult1 =0 |
||
+ | |crit dmg1 =0 |
||
+ | |damage1 =3 |
||
+ | |hp1 =50 |
||
+ | |value1 =15 |
||
+ | |weight1 =1 |
||
+ | |name2 =The Break |
||
+ | |ap2 =27 |
||
+ | |attack shots/sec2 =1.4286 |
||
+ | |crit % mult2 =1 |
||
+ | |crit dmg2 =6 |
||
+ | |damage2 =6 |
||
+ | |hp2 =200 |
||
+ | |value2 =50 |
||
+ | |weight2 =1 |
||
+ | }} |
||
==Locations== |
==Locations== |
||
− | + | A pair of pool cues can be found on almost all billiard tables throughout the wasteland. Some among many include the tables in [[Rivet City]] and the [[Federalist Lounge]]. |
|
+ | * Three in the [[Evergreen Mills bazaar]] |
||
− | * A pair of pool cues can be found on almost all billiard tables throughout the Wasteland. Some among many include the tables in [[Rivet City]] and the [[Federalist Lounge]]. |
||
+ | * Three in the [[Statesman Hotel]]'s restaurant |
||
− | * Sometimes the developers seem to have included the pool cue as a joke in containers which are far too small to contain one, even unscrewed, such as mail boxes. |
||
+ | * Two in the [[Rivet City market]] |
||
+ | * Two in [[La Maison Beauregard]] |
||
+ | * Four in the [[Tenpenny Tower lobby]] |
||
+ | * Two in the [[Museum station]] |
||
+ | * Pool cues can sometimes be found on [[Raiders (Fallout 3)|raiders]] and [[Wastelander (Fallout 3)|wastelander]]s. |
||
{{Navbox weapons FO3}} |
{{Navbox weapons FO3}} |
||
Line 39: | Line 75: | ||
[[Category:Fallout 3 Melee Weapons skill weapons]] |
[[Category:Fallout 3 Melee Weapons skill weapons]] |
||
+ | [[de:Billardqueue (Fallout 3)]] |
||
⚫ | |||
+ | [[pl:Kij bilardowy]] |
||
⚫ | |||
+ | [[uk:Кий (Fallout 3)]] |
Revision as of 17:38, 30 March 2020
For an overview of pool cues in the Fallout series of games, see pool cue. |
The pool cue is a weapon in Fallout 3.
Characteristics
This weapon may serve well in the earliest parts of the game as the player's first foes are weak. But this weapon becomes useless, to say the least, in other parts of the game. Due to its low damage, it can be easily replaced when compared to other 2-handed melee weapons.
Durability
The pool cue can successfully strike about 333 times from full condition before breaking.
Variants
The Break - The Break is the build-a-better-pool-cue, with the ability to get a critical hit, as well as more damage and item HP.
Comparison
Legend | ||||
---|---|---|---|---|
- Weapon name (melee or unarmed) | - Attacks in V.A.T.S. | |||
- Weapon name (gun, energy or explosive) | - Action point cost | |||
- Damage per attack (damage per projectile) | - Damage per action point | |||
- Damage per second | - Weapon spread | |||
- Area of effect damage | - Magazine capacity (shots per reload) | |||
- Effect damage & duration | - Durability (number of attacks before breaking) | |||
- Bonus effects | - Weight | |||
- Attacks per second | - Value in caps | |||
- Critical chance % multiplier | - Value to weight ratio | |||
- Critical damage | - Skill required | |||
- Critical effect damage & duration | - Strength required | |||
- With all mods attached |
Pool cue | 3 | 4.3 | 1.43 | x0 | 0 | 27 | 0.2 | 333 | 1 | 15 | 15 |
The Break | 6 | 8.6 | 1.43 | x1 | 6 | 27 | 0.4 | 667 | 1 | 50 | 50 |
- Note: Melee damage is doubled in V.A.T.S.
Locations
A pair of pool cues can be found on almost all billiard tables throughout the wasteland. Some among many include the tables in Rivet City and the Federalist Lounge.
- Three in the Evergreen Mills bazaar
- Three in the Statesman Hotel's restaurant
- Two in the Rivet City market
- Two in La Maison Beauregard
- Four in the Tenpenny Tower lobby
- Two in the Museum station
- Pool cues can sometimes be found on raiders and wastelanders.