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The pool cue is a weapon in Fallout: New Vegas.

Characteristics[]

A two-handed blunt melee weapon consisting of a long, slim rod of polished wood decorated with colored stripes, used in cue sports. It has a long reach and does an average amount of damage.

Special attack[]

The pool cue has a special Grand Slam attack that does 200% damage in V.A.T.S. at the cost of 11 more action points (requires a Melee Weapons skill of 50).

Legend
Type of attack- Type of attackSkill required- Skill required
Damage per attack in V.A.T.S.- Damage per attack in V.A.T.S.Action point cost- Action point cost
Damage per action point- Damage per action pointAdditional effects- Additional effects
Type of attackSkill requiredDamage per attack in V.A.T.S.Action point costDamage per action point
Normal030271.11
Grand Slam5060381.58
Note: Melee weapons do double normal damage in V.A.T.S.

It is possible to execute Grand Slam outside of V.A.T.S. (without the required Melee skill of 50 to perform the move) by initiating a power attack (hold attack button) while moving forward.

Durability[]

The pool cue can successfully strike about 245 times from full condition before breaking.

Variants[]

Comparison[]

Legend 
Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondAttacks per secondCritical Chance % multiplierCritical damageAction Point costDamage per action pointDurability (number of attacks before breaking)WeightValue in capsValue to weight ratioSkill requiredStrength required
Pool cue 15
22.51.5x015271.12451151502
Throwing spear 50
300.6x150244.249950.52550251
Old Glory Lonesome Road (add-on)45
85.31.89x1.580224.1124582500312.5507
Note: Melee damage is doubled in V.A.T.S.

Locations[]

Gallery[]

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