The police pistol is a weapon in the Fallout: New Vegas add-on Dead Money.
Characteristics[]
A double-action .357 revolver with a swing-out cylinder similar to that of a .44 Magnum instead of a loading gate like the standard .357 Magnum. Though it is a double-action, it is fired in a single-action form with the hammer being cocked back after each shot to increase accuracy.[Non-game 1] It features a short barrel and a worn matte black finish, lacks rear sights, and has a shorter hammer with a flat, textured spur compared to the smooth, rounded spur of the .357 Magnum revolver.
Compared to the .357 Magnum, the police pistol has higher damage, a higher critical chance multiplier, a faster fire rate and so a higher damage-per-second (DPS) value and due to its swing-out cylinder, it can be reloaded quickly. It is considered a holdout weapon.
Durability[]
The police pistol can fire a total of about 1,120 standard rounds, the equivalent of 187 reloads, from full condition before breaking.
Ammunition type | Durability | |
---|---|---|
Shots | Reloads | |
Standard | 1120 | 187 |
Variants[]
- .357 Magnum revolver - the standard variant found throughout the Mojave Wasteland.
- Lucky - a unique variant found in a Hard-locked safe in the Bison Steve Hotel in Primm.
Comparison[]
Legend | ||||
---|---|---|---|---|
- Weapon name (melee or unarmed) | - Attacks in V.A.T.S. | |||
- Weapon name (gun, energy or explosive) | - Action point cost | |||
- Damage per attack (damage per projectile) | - Damage per action point | |||
- Damage per second | - Weapon spread | |||
- Area of effect damage | - Magazine capacity (shots per reload) | |||
- Effect damage & duration | - Durability (number of attacks before breaking) | |||
- Bonus effects | - Weight | |||
- Attacks per second | - Value in caps | |||
- Critical chance % multiplier | - Value to weight ratio | |||
- Critical damage | - Skill required | |||
- Critical effect damage & duration | - Strength required | |||
- With all mods attached |
.357 Magnum revolver | 26 | 45.5 | 1.75 | x1 | 26 | 26 | 1 | 0.5 | 6 | 995 | 2 | 110 | 55 | 0 | 3 |
.357 Magnum revolver | 29 | 50.8 | 1.75 | x1 | 26 | 26 | 1.1 | 0.5 | 6 | 1495 | 2 | 810 | 405 | 0 | 3 |
Lucky | 30 | 82.5 | 2.75 | x2.5 | 30 | 17 | 1.8 | 0.3 | 6 | 1120 | 2.5 | 1500 | 600 | 0 | 3 |
Police pistol | 30 | 60 | 2 | x1 | 45 | 19 | 1.6 | 0.5 | 6 | 1120 | 3 | 1000 | 333.3 | 0 | 4 |
Locations[]
- Villa - Next to a suitcase inside a ruined shop at the far southeast end.
- Salida del Sol north - Center of the map, in the hands of a skeleton, behind the counter of a store with a Sierra Madre vending machine located in front of the counter.
- Salida del Sol courtyard - On a wooden walkway one story high in the west, near the Salida del Sol south exit.
- Sierra Madre lobby - In the bathroom in the east, near the Cantina Madrid exit.
- Sierra Madre casino - Behind the cashier counter, in a Hard locked safe.
- One in the Tampico, in the west, near some skeletons.
- Executive suites - Hallway north of Vera Keyes's room, near the skeletal remains of a security chief.
- Villa police station - Several will randomly spawn inside containers. One in a specific locker in the locker room.
- Randomly found in gun cabinets throughout the Sierra Madre.
- Dean's secret stashes - May also spawn police pistols.
Notes[]
- Like many other Dead Money weapons, the police pistol cannot be obtained outside the Sierra Madre.
- The police pistol is not affected by the Cowboy and The Professional perks.
- Due to this weapon using the same model of cylinder and cartridges as the .44 Magnum revolver, the rounds loaded into the police pistol cylinder are identical to .44 Magnum rounds despite it being chambered for .357 Magnum rounds.
- In the weapon's reload animation, there are still live rounds present in the speedloader after reloading the gun's cylinder.
- After equipping and drawing the police pistol, the first shot will always be fired in double-action.
Behind the scenes[]
- Joshua Sawyer stated that the weapon is "loosely based" on the Colt Police Positive/Colt Official Police used in the Treasure of the Sierra Madre film.[Non-game 2][Non-game 3][Non-game 4]
- In the police pistol's texture, there is an unused facet of the texture that appears to be a silencer. No part of the UV map is placed on this part texture, nor is there any model for a silenced version of the police pistol. This likely means that mods of some kind were planned for the police pistol but were cut for time or resource reasons.
Bugs[]
- V.A.T.S. with the revolver, it may be invisible during V.A.T.S. but will return to normal once V.A.T.S. is exited. [verified] When entering
- Sometimes in V.A.T.S., if firing multiple shots into the same limb or target, the player character will fire all the shots in exactly the same place, even if the target has moved after the first shot. [verified]
- The police pistol lacks vertical aim in V.A.T.S. so you will be aiming as if nothing was wrong then move to the default forward-facing position when firing. [verified]
- Furthermore, if using a third-person view, regardless of using V.A.T.S. or not, the police pistol has no vertical aim. To fix this, just change to the first-person view. [verified]
- If loading a saved game from the main menu in which you have police pistol equipped and drawn, the reload animation takes twice as long as normal. This can be solved by simply switching to another gun and then back again. [verified]
- When equipping the pistol or hotkey equip, instead of the pistol click sound it has a rifle shunt sound. [verified]
- When firing it you may not pull back the hammer making it shoot two bullets at a time. [verified]
- When firing the gun in V.A.T.S., it may keep you in iron sights after leaving V.A.T.S. [verified]
- Vendortron or Lacey at the Mojave Outpost at very early levels (1-6) before completing the Dead Money add-on.[verified] Sometimes it can be bought from
- [verification overdue] After equipping the Police pistol, the hammer will not move for the first shot.
Sounds[]
Gallery[]
References[]
Non-game
- ↑ JE Sawyer's Formspring
- ↑ Question: "Since I have a feeling you were involved, I love that Police Pistol from Dead Money, it's sound, it's kick when it fires, and it's texture. So much beauty. Can you tell me the IRL model for it?"
Joshua Sawyer: "It was loosely based on the Colt Police Positive."
(Formspring 2011 Aug 7) - ↑ Question: "The Police pistol was based on the Colt Police Positive, I presume. Is there any particular reason why it operates in single-action?"
Joshua Sawyer: "I thought it fit the weapon better, especially given its accuracy despite having a short barrel."
(Formspring 2011 Aug 9) - ↑ Question: "Hello Josh, I am currently replaying Fallout New Vegas and I am enjoying it very much. I decide to start my new game straight with the Dead Money DLC. I noticed that the first two firearms you get in the villa are the Police Pistol and the Automatic rifle. By the look of the weapons they seem to be based on the the same guns that Bonnie and Clyde used. Was this an intentional reference."
Joshua Sawyer: "I’m glad you’re enjoying your replay, but no, those weren’t the inspirations. Treasure of the Sierra Madre was one of the reference films Avellone used, so I took the Colt Official Police and turned it into the Police Pistol."
(Frog Helms Fan Club)
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