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|type =side
 
|type =side
 
|image =Plik's Safari.jpg
 
|image =Plik's Safari.jpg
|location =[[Coastal Grotto]] ([[Point Lookout (location)|Point Lookout]])
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|location =[[Coastal grotto]] ([[Point Lookout (location)|Point Lookout]])
 
|given by =[[Plik]]
 
|given by =[[Plik]]
|reward =100 [[XP]]<br />[[The Dismemberer]]
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|reward =100 [[Experience Points|XP]]<br />[[The Dismemberer]]
|baseid ={{DLC ID|009B5E}}
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|edid =<tt>DLC04FF06</tt>
  +
|baseid ={{DLC ID|009b5e}}
 
}}{{Games|FO3PL}}
 
}}{{Games|FO3PL}}
   
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{{Quotation|Welcome, welcome to my [[Coastal grotto|extraordinary safari]]! Shall we get you registered?|[[Plik]]|sound=Fo3PL Plik WelcomeToSafari.ogg}}
'''Plik's Safari''' is a ''[[Fallout 3]]'' [[Fallout 3 quests|quest]] which is added to the game with the ''[[Point Lookout (add-on)|Point Lookout]]'' [[Fallout 3 add-ons|add-on]].
 
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'''Plik's Safari''' is a [[Fallout 3 quests|side quest]] in the ''[[Fallout 3]]'' [[Fallout 3 add-ons|add-on]] ''[[Point Lookout (add-on)|Point Lookout]]''.
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==Quick walkthrough==
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{{chart/start|class=mw-collapsible mw-collapsed}}
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{{chart|quest|colspan=16|quest=Side Quest: Plik's Safari|class=va-chart-quest}}
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{{chart| | | |!| | | | }}
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{{chart|data1|colspan=16|data1=Enter the [[Coastal Grotto]].|class=va-chart-body}}
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{{chart| |,|-|^|-|.| | }}
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{{chart|data1|,|data2|.|data1=Search Plik's cell.|boxstyle_data1=width:200px|boxstyle_data2=width:200px
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|data2=Pay [[Plik]] 1000 [[Bottle cap (Fallout 3)|caps]] to enter the safari.|class=va-chart-body}}
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{{chart| |!| |!| |!| |!}}
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{{chart|data1|'|data2|!|data1=Reward: [[Ghoul Ecology]]
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|data2=Enter the arena and survive the safari.|class_data1=va-chart-reward|class_data2=va-chart-body}}
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{{chart| | | |,|-|'| |!}}
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{{chart|data1|!|colspan=14|data1=Exit arena and speak to Plik.|class=va-chart-body}}
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{{chart| | | |!| | | |!}}
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{{chart|reward1|!|colspan=14|reward1=Reward: 100 [[Experience Points|XP]], plus 5-20 [[Experience Points|XP]] per [[Ghoul]] killed and [[The Dismemberer]]|class=va-chart-reward}}
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{{chart| |,|-|^|-|.| |!}}
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{{chart|data1| |data2|'|data1=Kill or pickpocket Plik.
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|data2=Talk to Plik to complete another safari.|class=va-chart-body}}
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{{chart| |!| | | | | | }}
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{{chart|data2| | | | | |data2=Reward: 1800 [[Bottle cap (Fallout 3)|caps]]|class=va-chart-reward}}
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{{chart/end}}
   
 
==Walkthrough==
 
==Walkthrough==
When you enter the [[Coastal Grotto]], loot the small room on the right and be sure to read [[Plik's Journal]], (on the desk), before continuing down the "hallway" and speaking to a ghoul named [[Plik]]. Reading it gives you a 5 point damage bonus when fighting [[ghoul]]s. He offers you a chance to join his small hunting club, but only if you pay the entry fee of 1,000 caps. Pay the fee, and ask to join in the next Safari.
+
When first entering the [[Coastal Grotto]], there is a small room on the right which contains [[Plik's journal]] (on the desk), and some minor loot. Reading it awards the [[Ghoul Ecology]] perk, which gives a 5 point damage bonus when fighting [[ghoul]]s. Plik is located further down the hallway, and offers a chance to join his small hunting club, but only if paid the entry fee of 1,000 caps. Pay the fee, and ask to join in the next safari.
   
 
===Join the safari===
 
===Join the safari===
Enter the door behind Plik, and meet your buddies for this hunting excursion, [[Jacob Humboldt]] and [[Rip Smithy]]. When you are all set to begin the hunt, flip the switch on the block in the center of the room.
+
Enter the door behind Plik, and meet the other contestants for this hunting excursion, [[Jacob Humboldt]] and [[Rip Smithy]]. After preparations have been made to begin the hunt, flip the switch on the block in the center of the room.
   
 
===Survive Plik's Safari===
 
===Survive Plik's Safari===
You'll have to fight several waves of leveled [[Feral ghoul (Fallout 3)|feral ghoul]]s, ranging from [[swamp ghoul]]s to [[glowing one]]s. Jacob and Rip are hardly worthy allies, and will usually perish during the onslaught. Use anything at your disposal to live through the obscene amount of enemies. It's not a bad idea to place mines on all of the four pathways extending from the center where the switch is located. (Visit the Herzog mine for 30+ free frag mines.)
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Several waves of leveled [[Feral ghoul (Fallout 3)|feral ghoul]]s, ranging from [[Feral ghoul (Fallout 3)#Swamp ghoul|swamp ghouls]] to [[glowing one]]s will begin swarming the platform and immediate area. Jacob and Rip are hardly worthy allies, and will usually perish during the onslaught if not heavily supported.
   
NOTE: Wearing the [[ghoul mask]] as you enter the arena does have an effect on the quest. Initially, the ghouls will not be hostile to you or the other two non-player characters. However, upon attacking one ghoul, all ghouls will become hostile to both the non-player characters and you. If you manage to kill the ghouls using [[Sneak]] without being seen, the actual challenge never starts, your non-player character battlers and the ghouls never initiate battle so long as you stay hidden. There is no [[Karma (Fallout 3)|Karma]] penalty to killing your non-player character battle mates as they are able to be killed in the hunt as well. The ghoul mask may provide you with an initial advantage by allowing you to stand where you like once the first batch has come out.
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Wearing the [[ghoul mask]] does have an effect on the quest. Initially, the ghouls will not be hostile towards any of the contestants. However, upon attacking one ghoul, all ghouls will become immediately hostile to everyone, including the one wearing the ghoul mask. There is no [[Karma (Fallout 3)|Karma]] penalty to killing the non-player character battle mates as they are able to be killed in the hunt, as well.
   
 
===Reward===
 
===Reward===
 
[[The Dismemberer]] and 100 [[Experience Points|XP]]. After the last feral ghoul stops breathing, the safari is over. Walk out, and talk to Plik to receive the reward: The Dismemberer, a unique [[Axe (Point Lookout)|axe]] Plik pilfered from one of his club members who "won't be needing it anymore."
[[The Dismemberer]] and 100 [[XP]].
 
  +
After the last feral ghoul stops breathing, the safari is over. Walk out the way you came in, and talk to Plik to get your reward: a unique [[axe]] Plik pilfered from one of his club members who "won't be needing it anymore", The Dismemberer. You can kill Plik and get your 1000 caps back (plus the 800 he had before) if you so desire - this can also be done via pickpocketing.
 
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==Quest stages==
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{{Quest stage table
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|stage1 =10
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|desc1 =Pay Plik 1,000 caps to participate in his Safari.
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|stage2 =50
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|desc2 =Enter the arena and signal Plik to begin the Safari.
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|stage3 =51
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|desc3 =Survive Plik's Safari.
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|stage4 =70
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|desc4 =Let Plik know you survived the Safari.
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|status4 =finish
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}}
   
 
==Notes==
 
==Notes==
* The [[Ghoul Ecology]] [[perk]] can be obtained by reading [[Plik's journal]] which you can find on a desk in his room.
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* The [[Ghoul Ecology]] [[perk]] can be obtained by reading [[Plik's journal]] which one can find on a desk in his room.
  +
* Plik can be killed, with his corpse containing The Dismemberer, as well as roughly 1,500 caps.
* If you put on the ghoul mask, the ghouls don't attack [[Jacob Humboldt]] or [[Rip Smithy]] and mines will not detonate until you take off the mask.
 
 
** But, if he is killed before triggering the quest, he will not have the [[The Dismemberer]] on his corpse.
* If you are experiencing problems with the scripts not continuing to spawn the ghouls in the arena, you can, instead, kill Plik right out. His corpse will have The Dismemberer as well as roughly 1500 caps. Saves time, trouble, and money if you're just going for the unique weapon.
 
 
* Before hitting the switch to start, it is possible to leave and re-enter the room without having to pay another fee.
* If you kill Plik before triggering the quest he will not have the [[The Dismemberer]]. Load the auto-save at the front door to fix this.
 
* Before hitting the switch to start, you may leave and re-enter the room without having to pay another fee.
 
* If you equip (reverse-pickpocket) the two fellow hunters with high level weapons and armor, they will last a little longer and actually manage to kill a few ghouls (they still cannot survive on their own without the player's help). Non-player characters actually use chems, so if you put [[Stimpak (Fallout 3)|stimpak]]s or [[Buffout (Fallout 3)|Buffout]] on them, they will sometimes use them.
 
 
* If Jacob Humboldt and/or Rip Smithy do survive, they will disappear upon exiting the safari.
 
* If Jacob Humboldt and/or Rip Smithy do survive, they will disappear upon exiting the safari.
* The safari is repeatable every few days. Repeating the safari costs 500 caps and no reward other than the minor loot the ghouls have and the experience points.
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* The safari is repeatable every few days. Repeating the safari costs 500 caps but has no reward other than the minor loot the ghouls have and the experience points.
* Killing Plik for your "money back guarantee" won't result in a Karma loss, and he drops a finger if you have the [[lawbringer]] perk.
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* Killing Plik for a "money back guarantee" won't result in a Karma loss, and he drops a finger if the [[Lawbringer]] perk is active.
  +
* If the Lone Wanderer wears the [[ghoul mask]], the ghouls won't attack either the player character or Jacob or Rip, because they are classified as companions (and as such considered by the game to be wearing the ghoul mask if the player character dons it). If the Lone Wanderer attacks the ghouls while wearing the mask, the ghouls will only attack the player character. Jacob and Rip will just stand/walk around without being attacked or helping the player character.
* If you try and fail to pickpocket Plik for the 1800 caps before starting the safari, he will have no caps on his corpse upon completion.
 
* Disarm and re-arm the bear traps (there are four) for a little experience before the safari begins. You also get experience for any ghoul deaths they might cause.
 
* The visible sea buoy outside the door has a dinosaur skeleton underneath it.
 
   
 
==Bugs==
 
==Bugs==
* {{Platforms|pc}} If ghouls stop spawning you may be stuck in the cave; you can solve this by using the "Resurrect" command in the console on the ghouls corpses and then killing them again. After doing this ghouls should start to respawn (and attack you) again.
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* {{Platforms|pc}} If ghouls stop spawning you may be stuck in the cave; you can solve this by using the "Resurrect" command in the console on the ghouls' corpses and then killing them again. After doing this, ghouls should start to respawn (and attack you) again. {{Verify|verified}}
* {{Platforms|pc|ps3|xbox360}} Occasionally when you enter the area, Plik may be running up and down the cave. He will never leave, so this isn't an issue, just inconvenient.
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* {{Platforms|pc,ps3,xbox360}} Occasionally when you enter the area, Plik may be running up and down the cave. He will never leave, so this isn't an issue, just inconvenient. {{Verify|verified}}
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* {{Platforms|pc,xbox360}} Jacob and Rip will not be attacked by ghouls, nor will they attack ghouls themselves during the safari. {{Verify|verified}}
   
 
==See also==
 
==See also==
* {{cut}} [[Safari membership card]] - a cut item which did not make it into the final version of the quest.
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* {{cut}} [[Safari membership card]] - A cut item which did not make it into the final version of the quest.
   
{{Navbox Point Lookout}}
 
 
{{Navbox quests FO3}}
 
{{Navbox quests FO3}}
 
{{Navbox Point Lookout}}
   
 
[[Category:Point Lookout quests]]
 
[[Category:Point Lookout quests]]
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[[es:Safari de Plik]]
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[[ru:Сафари Плика]]
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[[de:Pliks Safari]]
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[[uk:Сафарі Пліка]]

Revision as of 14:49, 18 August 2019

 
Gametitle-FO3 PL
Gametitle-FO3 PL
Welcome, welcome to my extraordinary safari! Shall we get you registered?Plik

Plik's Safari is a side quest in the Fallout 3 add-on Point Lookout.

Quick walkthrough

Side Quest: Plik's Safari 
Enter the Coastal Grotto
Search Plik's cell. 
Pay Plik 1000 caps to enter the safari. 
Reward: Ghoul Ecology 
Enter the arena and survive the safari. 
Exit arena and speak to Plik. 
Reward: 100 XP, plus 5-20 XP per Ghoul killed and The Dismemberer 
Kill or pickpocket Plik. 
Talk to Plik to complete another safari. 
Reward: 1800 caps 

Walkthrough

When first entering the Coastal Grotto, there is a small room on the right which contains Plik's journal (on the desk), and some minor loot. Reading it awards the Ghoul Ecology perk, which gives a 5 point damage bonus when fighting ghouls. Plik is located further down the hallway, and offers a chance to join his small hunting club, but only if paid the entry fee of 1,000 caps. Pay the fee, and ask to join in the next safari.

Join the safari

Enter the door behind Plik, and meet the other contestants for this hunting excursion, Jacob Humboldt and Rip Smithy. After preparations have been made to begin the hunt, flip the switch on the block in the center of the room.

Survive Plik's Safari

Several waves of leveled feral ghouls, ranging from swamp ghouls to glowing ones will begin swarming the platform and immediate area. Jacob and Rip are hardly worthy allies, and will usually perish during the onslaught if not heavily supported.

Wearing the ghoul mask does have an effect on the quest. Initially, the ghouls will not be hostile towards any of the contestants. However, upon attacking one ghoul, all ghouls will become immediately hostile to everyone, including the one wearing the ghoul mask. There is no Karma penalty to killing the non-player character battle mates as they are able to be killed in the hunt, as well.

Reward

The Dismemberer and 100 XP. After the last feral ghoul stops breathing, the safari is over. Walk out, and talk to Plik to receive the reward: The Dismemberer, a unique axe Plik pilfered from one of his club members who "won't be needing it anymore."

Quest stages

StageStatusDescription
10 Pay Plik 1,000 caps to participate in his Safari.
50 Enter the arena and signal Plik to begin the Safari.
51 Survive Plik's Safari.
70Quest finishedLet Plik know you survived the Safari.

Notes

  • The Ghoul Ecology perk can be obtained by reading Plik's journal which one can find on a desk in his room.
  • Plik can be killed, with his corpse containing The Dismemberer, as well as roughly 1,500 caps.
    • But, if he is killed before triggering the quest, he will not have the The Dismemberer on his corpse.
  • Before hitting the switch to start, it is possible to leave and re-enter the room without having to pay another fee.
  • If Jacob Humboldt and/or Rip Smithy do survive, they will disappear upon exiting the safari.
  • The safari is repeatable every few days. Repeating the safari costs 500 caps but has no reward other than the minor loot the ghouls have and the experience points.
  • Killing Plik for a "money back guarantee" won't result in a Karma loss, and he drops a finger if the Lawbringer perk is active.
  • If the Lone Wanderer wears the ghoul mask, the ghouls won't attack either the player character or Jacob or Rip, because they are classified as companions (and as such considered by the game to be wearing the ghoul mask if the player character dons it). If the Lone Wanderer attacks the ghouls while wearing the mask, the ghouls will only attack the player character. Jacob and Rip will just stand/walk around without being attacked or helping the player character.

Bugs

  • PCPC If ghouls stop spawning you may be stuck in the cave; you can solve this by using the "Resurrect" command in the console on the ghouls' corpses and then killing them again. After doing this, ghouls should start to respawn (and attack you) again. [verified]
  • PCPC Playstation 3Playstation 3Playstation 3 Xbox 360Xbox 360 Occasionally when you enter the area, Plik may be running up and down the cave. He will never leave, so this isn't an issue, just inconvenient. [verified]
  • PCPC Xbox 360Xbox 360 Jacob and Rip will not be attacked by ghouls, nor will they attack ghouls themselves during the safari. [verified]

See also