The plasma mine is an explosive weapon in Fallout 4.
Like plasma grenades, plasma mines offer a powerful combination of ballistic damage and energy damage. Crafting this explosive also requires considerable skill and some rare components.
Damage boosting perks such as Demolition Expert and Bloody Mess only affect the primary, ballistic portion of the damage dealt by this weapon. The energy damage portion receives no bonus.
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|Pistols||.44 pistol (Eddie's Peace, The Gainer, Kellogg's pistol) · 10mm pistol (Deliverer, Wastelander's Friend) · Classic 10mm pistol (Ultimatum ) · (Acid Soaker ) · Flare gun · Western revolver |
|Shotguns||Combat shotgun (Le Fusil Terribles, Justice) · Double-barrel shotgun · Handmade shotgun · Triple-barrel handmade shotgun ·|
|SMGs||Submachine gun (Silver submachine gun, Spray n' Pray)|
|Rifles||Anti-materiel rifle · Assault rifle · Combat rifle (December's Child , Overseer's Guardian) · Handmade rifle (Splattercannon, The Problem Solver) · Hunting rifle (Reba II, Tinker Tom Special) · Lever-action rifle (Old Reliable, Lucky Eddy) · Radium rifle (Kiloton radium rifle, Radical Conversion) · Railway rifle (Prototype railway rifle) · Syringer|
|Heavy weapons||(Broadsider) · Fat Man (Big Boy, Nuka-nuke launcher , The Striker ) · Harpoon gun (Admiral's Friend, Skipper's Last Stand) · (Junk Jet) · Minigun (Ashmaker) · Missile launcher (Death From Above, Partystarter)|
|Other||Paddle ball · Pipe bolt-action · Pipe gun · Pipe revolver · Thirst Zapper |