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Gametitle-FO76
Gametitle-FO76

The plasma gun is a weapon in Fallout 76.

Characteristics

Crafting

Materials:Requirements:Produces:
Glass (4)
Screw (7)
Steel (24)
Range
Level
Short plasma pistol (Lv 15)
Materials:Requirements:Produces:
Glass (5)
Screw (9)
Steel (26)
Range
Level
Short plasma pistol (Lv 25)
Materials:Requirements:Produces:
Glass (6)
Screw (11)
Steel (28)
Range
Level
Short plasma pistol (Lv 35)
Materials:Requirements:Produces:
Glass (8)
Screw (13)
Steel (31)
Range
Level
Short plasma pistol (Lv 45)

Weapon modifications

Capacitor
ModDescriptionEffectsDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeRequirementsResources
Standard capacitorStandard.
Adhesive x1
Circuitry x1
Crystal x1
Nuclear material x2
Screw x3
Steel x10
Gamma wave emitter
(Gamma wave)
Adds better burning damage. Better range and ammo capacity.+2
Adhesive x1
Circuitry x1
Crystal x1
Nuclear material x2
Screw x3
Steel x10
Calibrated capacitor
(Calibrated)
Superior critical shot damage.+1
Adhesive x1
Circuitry x1
Crystal x1
Nuclear material x2
Screw x3
Steel x10
True capacitor
(True)
Superior hip-fire accuracy.+2
Adhesive x1
Circuitry x1
Crystal x1
Nuclear material x2
Screw x3
Steel x10
Vicious capacitor
(Vicious)
Improved hip-fire accuracy, critical shot damage.+1
Science Expert 1 to craft
Adhesive x1
Circuitry x1
Crystal x1
Nuclear material x2
Screw x3
Steel x10
Barrel
ModDescriptionRange changeAccuracy changeAP cost changeRequirementsResources
Short barrel
(Short)
Standard.
Adhesive x1
Circuitry x1
Fiber optics x1
Glass x1
Screw x1
Steel x4
Stabilized short barrel
(Short)
Improved range. Superior recoil.+2
??
Sniper barrel
(Long)
Superior damage and range. Worse recoil. Poor ammo capacity and hip-fire accuracy.+6 Attack
+12 Energy
+108-9
Adhesive x2
Circuitry x2
Crystal x3
Fiber optics x3
Screw x4
Silver x2
Steel x15
True short barrel
(Short)
Improved range. Superior hip-fire accuracy.+2
Adhesive x1
Circuitry x1
Fiber optics x1
Glass x1
Screw x1
Steel x4
Stabilized automatic barrel
(Automatic)
Superior recoil.-3 Energy+58+84-9
Adhesive x1
Circuitry x2
Crystal x2
Fiber optics x2
Gears x3
Oil x1
Screw x4
Silver x1
Steel x11
Grip
ModDescriptionAccuracy changeAP cost changeRequirementsResources
Standard gripStandard.
Adhesive x1
Plastic x5
Screw x2
Bruising grip
(Comfort)
Superior bash damage.+3
Adhesive x1
Plastic x5
Screw x2
Stock
ModDescriptionAccuracy changeAP cost changeRequirementsResources
Stabilized stock
(Recoil compensated)
Superior recoil.+8
Adhesive x1
Plastic x5
Screw x2
Forceful stock
(Recoil compensated)
Improved bash damage and recoil.+7
Science Expert 1 to craft
Adhesive x1
Plastic x5
Screw x2
Precise stock
(Marksman's)
Improved bash damage and hip-fire accuracy.+7
Science Expert 1 to craft
Adhesive x1
Plastic x5
Screw x2
Sights
ModDescriptionAccuracy changeAP cost changeRequirementsResources
Standard sightsStandard.
Adhesive x1
Steel x3
Reflex sight
(Tactical)
Better focus and sighted accuracy.+6
Adhesive x1
Aluminum x1
Glass x1
Nuclear material x2
Screw x1
Silver x1
Short scopeImproved magnification. Superior sighted accuracy.+15
Adhesive x1
Glass x1
Screw x1
Steel x4
Medium scopeBetter magnification.+22
Adhesive x2
Glass x1
Screw x1
Steel x6
Long scopeSuperior magnification.+35
Adhesive x2
Glass x2
Screw x3
Steel x7
Short recon scope
(Recon)
Tracks targets. Improved magnification.+9
Adhesive x3
Aluminum x5
Circuitry x2
Crystal x4
Fiber optics x2
Nuclear material x7
Screw x4
Long recon scope
(Recon)
Tracks targets. Superior magnification.+35
Adhesive x3
Aluminum x5
Circuitry x2
Crystal x4
Fiber optics x2
Nuclear material x7
Screw x4
Muzzle
ModDescriptionEffectsRange changeAccuracy changeRequirementsResources
No muzzle
Paint
ModDescriptionEffectsDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeRequirementsResources
Standard paintStandard.

Variants

Locations


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