No edit summary |
m (→Weapon modifications: Updated prime scorched damage bonus, replaced: +35% Damage to Scorched → +65% Damage to Scorched) |
||
(90 intermediate revisions by 33 users not shown) | |||
Line 1: | Line 1: | ||
+ | {{Infobox weapon FO76 |
||
− | {{for|an overview of plasma pistol models in the [[Fallout series|''Fallout'' series]] of games|plasma pistol|an overview of plasma rifle models in the [[Fallout series|''Fallout'' series]] of games|plasma rifle}} |
||
− | {{Infobox weapon creation |
||
|games =FO76 |
|games =FO76 |
||
+ | |label =Pistol |
||
|image =FO76 Plasma gun.png |
|image =FO76 Plasma gun.png |
||
+ | |image desc =Plasma pistol |
||
− | |level =15/25/35/45 |
||
+ | |label2 =Rifle |
||
− | |type =[[Fallout 76 weapons#Energy weapons|Energy weapon]] |
||
+ | |image2 =SlugBuster.png |
||
− | |damage =13/15/17/20 {{Icon|attack}}<br />13/15/17/20 {{Icon|energy}} |
||
+ | |image desc2 =Plasma sniper rifle |
||
− | |AP used =30 |
||
+ | |icon =FO76 iconwheel plasmapistol.png |
||
+ | |icon2 =FO76 iconwheel plasmarifle.png |
||
+ | |type =Ranged |
||
+ | |class =Pistol/Rifle |
||
+ | |keywords =Energy{{dot}} Plasma{{dot}} Plasma pistol{{dot}} Automatic/Non-automatic (''optional''){{dot}} Sighted/Scoped (''optional'') |
||
+ | |leg =yes |
||
+ | |special =Killed enemies may turn to goo |
||
+ | |level =15 / 25 / 35 / 45 |
||
+ | |damage ={{Icon|attack|tooltip=Physical damage}} 13 / 15 / 17 / 20<br />{{Icon|energy|tooltip=Energy damage}} 13 / 15 / 17 / 20 |
||
+ | |bash =15 |
||
+ | |bash2 =SecondaryScaleFactor_Weapons_Ranged_Bash |
||
+ | |crit =+100% |
||
+ | |oor =-50% |
||
+ | |ap used =25 |
||
|fire rate =33 |
|fire rate =33 |
||
|range =120 |
|range =120 |
||
|accuracy =144 |
|accuracy =144 |
||
− | |weight =3 |
+ | |weight =3.0 |
|value =85 |
|value =85 |
||
− | |ammo =[[Plasma cartridge (Fallout 76)|Plasma cartridge]] |
+ | |ammo =[[Plasma cartridge (Fallout 76)|Plasma cartridge]]{{dot}} [[Plasma cartridge (Fallout 76)|(Ultracite)]] |
|clip size =30 |
|clip size =30 |
||
+ | |sound level =Loud |
||
− | |perk dmg = |
||
+ | |stagger =Small |
||
− | |perk mod =[[Batteries Included]] |
||
+ | |condition =Durability_Weapons_Energy_Min |
||
− | |tt =<tt>PlasmaGun</tt> |
||
+ | |condition2 =ConditionDamageScaleFactor_Weapons_Energy |
||
− | |baseid ={{ID|00100ae9}} |
||
+ | |condition3 =Durability_Weapons_Energy_Max |
||
− | }}{{Games|FO76}} |
||
+ | |perk dmg =[[Science (perk)|Science]] ([[Science Expert|Expert]], [[Science Master|Master]])<br />[[Bloody Mess (Fallout 76)|Bloody Mess]]<br />'''Non-auto pistol:''' [[Gunslinger (Fallout 76)|Gunslinger]] ([[Expert Gunslinger|Expert]], [[Master Gunslinger|Master]])<br />'''Auto pistol:''' [[Guerrilla]] ([[Expert Guerrilla|Expert]], [[Master Guerrilla|Master]])<br />'''Non-auto rifle:''' [[Rifleman (Fallout 4)|Rifleman]] ([[Expert Rifleman|Expert]], [[Master Rifleman|Master]])<br />'''Auto rifle:''' [[Commando (Fallout 76)|Commando]] ([[Expert Commando|Expert]], [[Master Commando|Master]]) |
||
+ | |perk pen =[[Tank Killer]] |
||
+ | |perk sneak =[[Covert Operative]] |
||
+ | |perk mod =[[Gunsmith]]{{dot}} [[Quick Hands (Fallout 76)|Quick Hands]]{{dot}} [[Sniper (Fallout 76)|Sniper]] (''scoped only'')<br />'''Pistol:''' [[Gun Runner]]{{dot}} [[Modern Renegade]]{{dot}} [[Crack Shot]] (''sighted only'')<br />'''Rifle:''' [[Ground Pounder]]{{dot}} [[Tormentor]]{{dot}} [[Long Shot]] (''sighted only'') |
||
+ | |perk leg =[[Follow Through]]<br />[[Far-Flung Fireworks]] |
||
+ | |perk craft =[[Science Expert]] 1 |
||
+ | |perk repair =[[Weapon Artisan]] |
||
+ | |perk weight =[[Packin' Light]] (''pistol only'')<br />[[Arms Keeper]] (''rifle only'') |
||
+ | |modifiers =[[Bobblehead: Energy Weapons]]<br />[[Tesla Science Magazine (Fallout 76)|''Tesla Science Magazine #7'']]<br />[[Guns and Bullets (Fallout 76)|''Guns and Bullets #9'']] |
||
+ | |plan =[[Plan: Plasma gun]] |
||
+ | |legcraft =yes |
||
+ | |craft =? |
||
+ | |scrap =? |
||
+ | |repair =? |
||
+ | |reload time =2.33 |
||
+ | |attack time =0.03 |
||
+ | |attack delay=0.30 |
||
+ | |sight =0.15 |
||
+ | |unsight =0.20 |
||
+ | |draw =0.15 |
||
+ | |projectiles =1 |
||
+ | |proj type =[https://nukacrypt.com/database/json/00125C9B ProjectilePlasmaLarge] |
||
+ | |am =[https://nukacrypt.com/database/json/00125CA7 PlasmaGun_AM] |
||
+ | |edid =PlasmaGun |
||
+ | |formid ={{ID|00100AE9}} |
||
+ | }}{{for|a cross-game overview|plasma pistol|a cross-game overview|plasma rifle}} |
||
− | The '''plasma gun''' is a [[Fallout 76 weapons|weapon]] |
+ | The '''plasma gun''' is a [[Fallout 76 weapons#Pistols/Rifles|ranged weapon]] {{In|FO76}}. |
− | |||
− | ==Background== |
||
− | {{Transcluded|Plasma rifle}} |
||
− | {{transcludesection|Plasma rifle|Background|options=nointro}} |
||
− | |||
− | {{transcludesection|Plasma rifle|Modular plasma gun|options=nointro}} |
||
+ | <!--==Background== |
||
+ | {{transcludesection|plasma rifle|Background|options=nointro}} |
||
+ | {{transcludesection|plasma rifle|Urban plasma rifle|options=nointro}} |
||
+ | --> |
||
==Characteristics== |
==Characteristics== |
||
+ | The plasma gun is an energy weapon that shoots plasma bolts, which travel more slowly than beams emitted from laser weapons. Similarly to [[Pipe gun (Fallout 76)|pipe weapons]], the player can only craft a pistol version of the plasma gun. Changing the grip to a stock will reclass the weapon type and rename it to plasma rifle. Enemies killed with the plasma gun can sometimes be liquified into green plasma goo. |
||
− | {{Section|FO76}} |
||
===Crafting=== |
===Crafting=== |
||
+ | <tabber> |
||
− | {{Crafting table |
||
+ | |-|Level 45= |
||
− | |material1 =[[Adhesive (Fallout 76)|Adhesive]] |
||
+ | {{Crafting table FO76 |
||
− | |material#1 =4 |
||
+ | |type =production |
||
− | |material2 =[[Circuitry (Fallout 76)|Circuitry]] |
||
+ | |material1 =[[Adhesive (Fallout 76)|Adhesive]] |
||
− | |material#2 =4 |
||
+ | |matcnt1 =8 |
||
− | |material3 =[[Fiber optics (Fallout 76)|Fiber optics]] |
||
+ | |material2 =[[Circuitry (Fallout 76)|Circuitry]] |
||
− | |material#3 =3 |
||
+ | |matcnt2 =8 |
||
− | |material4 =[[Glass (Fallout 76)|Glass]] |
||
+ | |material3 =[[Fiber optics (Fallout 76)|Fiber optics]] |
||
− | |material#4 =4 |
||
+ | |matcnt3 =6 |
||
− | |material5 =[[Nuclear material (Fallout 76)|Nuclear material]] |
||
+ | |material4 =[[Glass (Fallout 76)|Glass]] |
||
− | |material#5 =3 |
||
+ | |matcnt4 =8 |
||
− | |material6 =[[Screw (Fallout 76)|Screw]] |
||
+ | |material5 =[[Nuclear material (Fallout 76)|Nuclear material]] |
||
− | |material#6 =7 |
||
+ | |matcnt5 =6 |
||
− | |material7 =[[Steel (Fallout 76)|Steel]] |
||
+ | |material6 =[[Screw (Fallout 76)|Screw]] |
||
− | |material#7 =24 |
||
+ | |matcnt6 =13 |
||
− | |workspace =[[Weapons workbench (Fallout 76)|Weapons workbench]] |
||
− | | |
+ | |material7 =[[Steel (Fallout 76)|Steel]] |
− | | |
+ | |matcnt7 =31 |
+ | |workspace =[[Weapons workbench (Fallout 76)|Weapons workbench]] |
||
− | |product1 =Short plasma pistol |
||
+ | |learn method=plan |
||
− | |product#1 =Lv 15 |
||
+ | |plan =[[Plan: Plasma gun]] |
||
+ | |perk1 =[[Science Expert]] 1 |
||
+ | |product1 =Short plasma pistol Lv 45 |
||
}} |
}} |
||
+ | |-|Level 35= |
||
− | |||
− | {{Crafting table |
+ | {{Crafting table FO76 |
+ | |type =production |
||
− | |material1 =[[Adhesive (Fallout 76)|Adhesive]] |
||
+ | |material1 =[[Adhesive (Fallout 76)|Adhesive]] |
||
− | |material#1 =5 |
||
+ | |matcnt1 =6 |
||
− | |material2 =[[Circuitry (Fallout 76)|Circuitry]] |
||
+ | |material2 =[[Circuitry (Fallout 76)|Circuitry]] |
||
− | |material#2 =5 |
||
+ | |matcnt2 =6 |
||
− | |material3 =[[Fiber optics (Fallout 76)|Fiber optics]] |
||
+ | |material3 =[[Fiber optics (Fallout 76)|Fiber optics]] |
||
− | |material#3 =4 |
||
+ | |matcnt3 =5 |
||
− | |material4 =[[Glass (Fallout 76)|Glass]] |
||
+ | |material4 =[[Glass (Fallout 76)|Glass]] |
||
− | |material#4 =5 |
||
+ | |matcnt4 =6 |
||
− | |material5 =[[Nuclear material (Fallout 76)|Nuclear material]] |
||
+ | |material5 =[[Nuclear material (Fallout 76)|Nuclear material]] |
||
− | |material#5 =4 |
||
+ | |matcnt5 =5 |
||
− | |material6 =[[Screw (Fallout 76)|Screw]] |
||
+ | |material6 =[[Screw (Fallout 76)|Screw]] |
||
− | |material#6 =9 |
||
+ | |matcnt6 =11 |
||
− | |material7 =[[Steel (Fallout 76)|Steel]] |
||
+ | |material7 =[[Steel (Fallout 76)|Steel]] |
||
− | |material#7 =26 |
||
+ | |matcnt7 =28 |
||
− | |workspace =[[Weapons workbench (Fallout 76)|Weapons workbench]] |
||
+ | |workspace =[[Weapons workbench (Fallout 76)|Weapons workbench]] |
||
− | |perk1 =[[Science Expert]] 1 |
||
+ | |learn method=plan |
||
− | |perk2 =[[Plan: Plasma gun]] |
||
+ | |plan =[[Plan: Plasma gun]] |
||
− | |product1 =Short plasma pistol |
||
+ | |perk1 =[[Science Expert]] 1 |
||
− | |product#1 =Lv 25 |
||
+ | |product1 =Short plasma pistol Lv 35 |
||
}} |
}} |
||
+ | |-|Level 25= |
||
− | |||
− | {{Crafting table |
+ | {{Crafting table FO76 |
+ | |type =production |
||
− | |material1 =[[Adhesive (Fallout 76)|Adhesive]] |
||
+ | |material1 =[[Adhesive (Fallout 76)|Adhesive]] |
||
− | |material#1 =6 |
||
+ | |matcnt1 =5 |
||
− | |material2 =[[Circuitry (Fallout 76)|Circuitry]] |
||
+ | |material2 =[[Circuitry (Fallout 76)|Circuitry]] |
||
− | |material#2 =6 |
||
+ | |matcnt2 =5 |
||
− | |material3 =[[Fiber optics (Fallout 76)|Fiber optics]] |
||
+ | |material3 =[[Fiber optics (Fallout 76)|Fiber optics]] |
||
− | |material#3 =5 |
||
+ | |matcnt3 =4 |
||
− | |material4 =[[Glass (Fallout 76)|Glass]] |
||
+ | |material4 =[[Glass (Fallout 76)|Glass]] |
||
− | |material#4 =6 |
||
+ | |matcnt4 =5 |
||
− | |material5 =[[Nuclear material (Fallout 76)|Nuclear material]] |
||
+ | |material5 =[[Nuclear material (Fallout 76)|Nuclear material]] |
||
− | |material#5 =5 |
||
+ | |matcnt5 =4 |
||
− | |material6 =[[Screw (Fallout 76)|Screw]] |
||
+ | |material6 =[[Screw (Fallout 76)|Screw]] |
||
− | |material#6 =11 |
||
+ | |matcnt6 =9 |
||
− | |material7 =[[Steel (Fallout 76)|Steel]] |
||
+ | |material7 =[[Steel (Fallout 76)|Steel]] |
||
− | |material#7 =28 |
||
+ | |matcnt7 =26 |
||
− | |workspace =[[Weapons workbench (Fallout 76)|Weapons workbench]] |
||
+ | |workspace =[[Weapons workbench (Fallout 76)|Weapons workbench]] |
||
− | |perk1 =[[Science Expert]] 1 |
||
+ | |learn method=plan |
||
− | |perk2 =[[Plan: Plasma gun]] |
||
+ | |plan =[[Plan: Plasma gun]] |
||
− | |product1 =Short plasma pistol |
||
+ | |perk1 =[[Science Expert]] 1 |
||
− | |product#1 =Lv 35 |
||
+ | |product1 =Short plasma pistol Lv 25 |
||
− | }} |
||
− | |||
− | {{Crafting table |
||
− | |material1 =[[Adhesive (Fallout 76)|Adhesive]] |
||
− | |material#1 =8 |
||
− | |material2 =[[Circuitry (Fallout 76)|Circuitry]] |
||
− | |material#2 =8 |
||
− | |material3 =[[Fiber optics (Fallout 76)|Fiber optics]] |
||
− | |material#3 =6 |
||
− | |material4 =[[Glass (Fallout 76)|Glass]] |
||
− | |material#4 =8 |
||
− | |material5 =[[Nuclear material (Fallout 76)|Nuclear material]] |
||
− | |material#5 =6 |
||
− | |material6 =[[Screw (Fallout 76)|Screw]] |
||
− | |material#6 =13 |
||
− | |material7 =[[Steel (Fallout 76)|Steel]] |
||
− | |material#7 =31 |
||
− | |workspace =[[Weapons workbench (Fallout 76)|Weapons workbench]] |
||
− | |perk1 =[[Science Expert]] 1 |
||
− | |perk2 =[[Plan: Plasma gun]] |
||
− | |product1 =Short plasma pistol |
||
− | |product#1 =Lv 45 |
||
}} |
}} |
||
+ | |-|Level 15= |
||
+ | {{Crafting table FO76 |
||
+ | |type =production |
||
+ | |material1 =[[Adhesive (Fallout 76)|Adhesive]] |
||
+ | |matcnt1 =4 |
||
+ | |material2 =[[Circuitry (Fallout 76)|Circuitry]] |
||
+ | |matcnt2 =4 |
||
+ | |material3 =[[Fiber optics (Fallout 76)|Fiber optics]] |
||
+ | |matcnt3 =3 |
||
+ | |material4 =[[Glass (Fallout 76)|Glass]] |
||
+ | |matcnt4 =4 |
||
+ | |material5 =[[Nuclear material (Fallout 76)|Nuclear material]] |
||
+ | |matcnt5 =3 |
||
+ | |material6 =[[Screw (Fallout 76)|Screw]] |
||
+ | |matcnt6 =7 |
||
+ | |material7 =[[Steel (Fallout 76)|Steel]] |
||
+ | |matcnt7 =24 |
||
+ | |workspace =[[Weapons workbench (Fallout 76)|Weapons workbench]] |
||
+ | |learn method=plan |
||
+ | |plan =[[Plan: Plasma gun]] |
||
+ | |perk1 =[[Science Expert]] 1 |
||
+ | |product1 =Short plasma pistol Lv 15 |
||
+ | }}</tabber> |
||
===Weapon modifications=== |
===Weapon modifications=== |
||
+ | {{clear}} |
||
− | {{Weapon mod FO76|start|slot=Capacitor}} |
||
+ | <section begin="mods" /> |
||
− | {{Weapon mod FO76|row |
||
+ | <tabber> |
||
− | |mod =[[Standard capacitor (Fallout 76)|Standard capacitor]] |
||
+ | Capacitor= |
||
− | |desc =Standard. |
||
+ | {{Weapon mod FO76|start|slot=Capacitor|fireratevis=n|apvis=n}} |
||
+ | {{Weapon mod FO76|row|slot=Capacitor|fireratevis=n|apvis=n |
||
+ | |mod =[[Calibrated beta wave tuner (Fallout 76)|Calibrated beta wave tuner]] |
||
+ | |desc =+50% Critical Damage<br />+5% Hip-Fire Accuracy<br />+20% Ammo Capacity |
||
+ | |prefix =Severe |
||
+ | |effects =Target takes 3{{icon|fire}}/s for 3 seconds<br /><small>'''Note:''' Counts for [[Friendly Fire]]</small> |
||
+ | |range =+{{#expr:(12 * (0.2))}} |
||
+ | |spread =+1 |
||
+ | |magazine =+6 |
||
+ | |weight =+0.4 |
||
+ | |value =+50% |
||
+ | |perk =[[Science Expert]] 1 |
||
|components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Circuitry (Fallout 76)|Circuitry]] x1<br />[[Crystal (Fallout 76)|Crystal]] x1<br />[[Nuclear material (Fallout 76)|Nuclear material]] x2<br />[[Screw (Fallout 76)|Screw]] x3<br />[[Steel (Fallout 76)|Steel]] x10 |
|components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Circuitry (Fallout 76)|Circuitry]] x1<br />[[Crystal (Fallout 76)|Crystal]] x1<br />[[Nuclear material (Fallout 76)|Nuclear material]] x2<br />[[Screw (Fallout 76)|Screw]] x3<br />[[Steel (Fallout 76)|Steel]] x10 |
||
− | | |
+ | |formid ={{ID|0018C46D}} |
}} |
}} |
||
− | {{Weapon mod FO76|row |
+ | {{Weapon mod FO76|row|slot=Capacitor|fireratevis=n|apvis=n |
+ | |mod =[[Calibrated capacitor (Fallout 76)|Calibrated capacitor]] |
||
+ | |desc =+100% Critical Damage<br />+10% Hip-Fire Accuracy |
||
+ | |prefix =Calibrated |
||
+ | |spread =+1 |
||
+ | |weight =+0.6 |
||
+ | |value =+40% |
||
+ | |components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Circuitry (Fallout 76)|Circuitry]] x1<br />[[Crystal (Fallout 76)|Crystal]] x1<br />[[Nuclear material (Fallout 76)|Nuclear material]] x2<br />[[Screw (Fallout 76)|Screw]] x3<br />[[Steel (Fallout 76)|Steel]] x10 |
||
+ | |formid ={{ID|0018C473}} |
||
+ | }} |
||
+ | {{Weapon mod FO76|row|slot=Capacitor|fireratevis=n|apvis=n |
||
|mod =[[Gamma wave emitter (Fallout 76)|Gamma wave emitter]] |
|mod =[[Gamma wave emitter (Fallout 76)|Gamma wave emitter]] |
||
− | | |
+ | |desc =+20% Ammo Capacity |
+ | |prefix =Gamma Wave |
||
− | |desc =Adds better burning damage. Better range and ammo capacity. |
||
+ | |effects =Target takes 3{{icon|fire}}/s for 3 seconds<br /><small>'''Note:''' Counts for [[Friendly Fire]]</small> |
||
− | |range = +2 |
||
− | | |
+ | |range =+{{#expr:(12 * (0.2))}} |
− | | |
+ | |magazine =+6 |
+ | |weight =+0.1 |
||
+ | |value =+10% |
||
|components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Circuitry (Fallout 76)|Circuitry]] x1<br />[[Crystal (Fallout 76)|Crystal]] x1<br />[[Nuclear material (Fallout 76)|Nuclear material]] x2<br />[[Screw (Fallout 76)|Screw]] x3<br />[[Steel (Fallout 76)|Steel]] x10 |
|components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Circuitry (Fallout 76)|Circuitry]] x1<br />[[Crystal (Fallout 76)|Crystal]] x1<br />[[Nuclear material (Fallout 76)|Nuclear material]] x2<br />[[Screw (Fallout 76)|Screw]] x3<br />[[Steel (Fallout 76)|Steel]] x10 |
||
− | | |
+ | |formid ={{ID|0018C46C}} |
}} |
}} |
||
− | {{Weapon mod FO76|row |
+ | {{Weapon mod FO76|row|slot=Capacitor|fireratevis=n|apvis=n |
− | |mod =[[ |
+ | |mod =[[Prime capacitor (Fallout 76)|Prime capacitor]] |
− | |prefix = |
+ | |prefix =Prime |
+ | |effects =+65% Damage to Scorched<br /><small>'''Note:''' Uses Ultracite ammo</small> |
||
− | |desc =Superior critical shot damage. |
||
+ | |damage =+{{#expr:(0 + {{#var:CT_Weap_PARENT_Mod_Receiver_DMG}}) * 100}}% |
||
− | |spread = +1 |
||
− | | |
+ | |value =+100% |
− | | |
+ | |perk =[[Science Master]] 1 |
+ | |components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Crystal (Fallout 76)|Crystal]] x2<br />[[Nuclear material (Fallout 76)|Nuclear material]] x4<br />[[Crimson flux|Pure crimson flux]] x2<br />[[Violet flux|Pure violet flux]] x2<br />[[Screw (Fallout 76)|Screw]] x6<br />[[Steel (Fallout 76)|Steel]] x21<br />[[Ultracite]] x5 |
||
+ | |formid ={{ID|00470A20}} |
||
+ | }} |
||
+ | {{Weapon mod FO76|row|slot=Capacitor|fireratevis=n|apvis=n |
||
+ | |mod =[[Pulse capacitor (Fallout 76)|Pulse capacitor]] |
||
+ | |effects =Drains target power armor battery by 5% |
||
+ | |damage =-15% |
||
+ | |value =+40% |
||
+ | |perk =[[Science Expert]] 1 |
||
|components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Circuitry (Fallout 76)|Circuitry]] x1<br />[[Crystal (Fallout 76)|Crystal]] x1<br />[[Nuclear material (Fallout 76)|Nuclear material]] x2<br />[[Screw (Fallout 76)|Screw]] x3<br />[[Steel (Fallout 76)|Steel]] x10 |
|components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Circuitry (Fallout 76)|Circuitry]] x1<br />[[Crystal (Fallout 76)|Crystal]] x1<br />[[Nuclear material (Fallout 76)|Nuclear material]] x2<br />[[Screw (Fallout 76)|Screw]] x3<br />[[Steel (Fallout 76)|Steel]] x10 |
||
− | | |
+ | |formid ={{ID|0056B912}} |
}} |
}} |
||
− | {{Weapon mod FO76|row |
+ | {{Weapon mod FO76|row|slot=Capacitor|fireratevis=n|apvis=n |
− | |mod =[[ |
+ | |mod =[[Refined beta wave tuner (Fallout 76)|Refined beta wave tuner]] |
+ | |desc =+1% Aim Speed<br />+25% Hip-Fire Accuracy<br />+5% Sighted Accuracy<br />+20% Ammo Capacity |
||
− | |prefix =True |
||
+ | |prefix =Refined Beta Wave |
||
− | |desc =Superior hip-fire accuracy. |
||
+ | |effects =Target takes 3{{icon|fire}}/s for 3 seconds<br /><small>'''Note:''' Counts for [[Friendly Fire]]</small> |
||
− | |spread = +2 |
||
− | | |
+ | |range =+{{#expr:(12 * (0.2))}} |
− | | |
+ | |spread =+2 |
+ | |magazine =+6 |
||
+ | |weight =+0.3 |
||
+ | |value =+30% |
||
+ | |perk =[[Science Expert]] 1 |
||
|components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Circuitry (Fallout 76)|Circuitry]] x1<br />[[Crystal (Fallout 76)|Crystal]] x1<br />[[Nuclear material (Fallout 76)|Nuclear material]] x2<br />[[Screw (Fallout 76)|Screw]] x3<br />[[Steel (Fallout 76)|Steel]] x10 |
|components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Circuitry (Fallout 76)|Circuitry]] x1<br />[[Crystal (Fallout 76)|Crystal]] x1<br />[[Nuclear material (Fallout 76)|Nuclear material]] x2<br />[[Screw (Fallout 76)|Screw]] x3<br />[[Steel (Fallout 76)|Steel]] x10 |
||
− | | |
+ | |formid ={{ID|0018C46E}} |
}} |
}} |
||
− | {{Weapon mod FO76|row |
+ | {{Weapon mod FO76|row|slot=Capacitor|fireratevis=n|apvis=n |
− | |mod =[[ |
+ | |mod =[[Standard capacitor (Fallout 76)|Standard capacitor]] |
+ | |components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Circuitry (Fallout 76)|Circuitry]] x1<br />[[Crystal (Fallout 76)|Crystal]] x1<br />[[Nuclear material (Fallout 76)|Nuclear material]] x2<br />[[Screw (Fallout 76)|Screw]] x3<br />[[Steel (Fallout 76)|Steel]] x10 |
||
− | |prefix =Vicious |
||
+ | |formid ={{ID|0018C46F}} |
||
− | |desc =Improved hip-fire accuracy, critical shot damage. |
||
+ | }} |
||
− | |spread = +1 |
||
+ | {{Weapon mod FO76|row|slot=Capacitor|fireratevis=n|apvis=n |
||
− | |weight = +0.9 |
||
+ | |mod =[[True capacitor (Fallout 76)|True capacitor]] |
||
− | |value = +48 |
||
+ | |desc =+3% Aim Speed<br />+25% Hip-Fire Accuracy<br />+10% Sighted Accuracy |
||
+ | |prefix =True |
||
+ | |spread =+2 |
||
+ | |weight =+1.2 |
||
+ | |value =+40% |
||
+ | |components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Circuitry (Fallout 76)|Circuitry]] x1<br />[[Crystal (Fallout 76)|Crystal]] x1<br />[[Nuclear material (Fallout 76)|Nuclear material]] x2<br />[[Screw (Fallout 76)|Screw]] x3<br />[[Steel (Fallout 76)|Steel]] x10 |
||
+ | |formid ={{ID|0018C478}} |
||
+ | }} |
||
+ | {{Weapon mod FO76|row|slot=Capacitor|fireratevis=n|apvis=n |
||
+ | |mod =[[Vicious capacitor (Fallout 76)|Vicious capacitor]] |
||
+ | |desc =+50% Critical Damage<br />+{{#expr:(-0.05 + {{#var:CT_Weap_PARENT_Mod_GENERIC_HipAccu_Dual}}) * -100}}% Hip-Fire Accuracy |
||
+ | |prefix =Vicious |
||
+ | |spread =+1 |
||
+ | |weight =+0.6 |
||
+ | |value =+70% |
||
|perk =[[Science Expert]] 1 |
|perk =[[Science Expert]] 1 |
||
|components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Circuitry (Fallout 76)|Circuitry]] x1<br />[[Crystal (Fallout 76)|Crystal]] x1<br />[[Nuclear material (Fallout 76)|Nuclear material]] x2<br />[[Screw (Fallout 76)|Screw]] x3<br />[[Steel (Fallout 76)|Steel]] x10 |
|components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Circuitry (Fallout 76)|Circuitry]] x1<br />[[Crystal (Fallout 76)|Crystal]] x1<br />[[Nuclear material (Fallout 76)|Nuclear material]] x2<br />[[Screw (Fallout 76)|Screw]] x3<br />[[Steel (Fallout 76)|Steel]] x10 |
||
− | | |
+ | |formid ={{ID|0018C477}} |
}} |
}} |
||
− | {{ |
+ | {{Weapon mod FO76|end}} |
− | + | |-|Barrel= |
|
− | {{Weapon mod FO76| |
+ | {{Weapon mod FO76|start|slot=Barrel|damagevis=y|fireratevis=y}} |
+ | {{Weapon mod FO76|row|slot=Barrel|damagevis=y|fireratevis=y |
||
− | |mod =[[Short barrel (Fallout 76)|Short barrel]] |
||
+ | |mod =[[Aligned automatic barrel (Fallout 76)|Aligned automatic barrel]] |
||
− | |prefix =Short |
||
+ | |desc =-1% Aim Speed<br />-75% Hip-Fire Accuracy<br />+50% Sighted Accuracy<br />+37% Recoil<br />-10% Ammo Capacity |
||
− | |desc =Standard. |
||
+ | |prefix =Automatic |
||
− | |components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Circuitry (Fallout 76)|Circuitry]] x1<br />[[Fiber optics (Fallout 76)|Fiber optics]] x1<br />[[Glass (Fallout 76)|Glass]] x1<br />[[Screw (Fallout 76)|Screw]] x1<br />[[Steel (Fallout 76)|Steel]] x4 |
||
− | | |
+ | |damage =-15% |
+ | |attack =+{{#expr: ((1 / (0.11 / 1)) - (1 / (0.3 / 1))) * 10 round 0}} |
||
+ | |range =+{{#expr:(12 * ({{#var:CT_Weap_PARENT_Mod_Barrel_LongRange_MaxRange}} - {{#var:CT_Weap_PARENT_Mod_Barrel_ShortRange_MaxRange}}))}} |
||
+ | |recoil =+37% |
||
+ | |spread =-15 |
||
+ | |magazine =-3 |
||
+ | |ap =+20% |
||
+ | |weight =+0.3 |
||
+ | |value =+60% |
||
+ | |perk =[[Science Expert]] 1 |
||
+ | |components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Circuitry (Fallout 76)|Circuitry]] x2<br />[[Crystal (Fallout 76)|Crystal]] x2<br />[[Fiber optics (Fallout 76)|Fiber optics]] x2<br />[[Gear (Fallout 76)|Gear]] x3<br />[[Oil (Fallout 76)|Oil]] x1<br />[[Screw (Fallout 76)|Screw]] x4<br />[[Silver (Fallout 76)|Silver]] x1<br />[[Steel (Fallout 76)|Steel]] x11 |
||
+ | |formid ={{ID|0018C42C}} |
||
}} |
}} |
||
− | {{Weapon mod FO76|row |
+ | {{Weapon mod FO76|row|slot=Barrel|damagevis=y|fireratevis=y |
− | |mod =[[ |
+ | |mod =[[Aligned flamer barrel (Fallout 76)|Aligned flamer barrel]] |
+ | |desc =+1% Aim Speed<br />+25% Hip-Fire Accuracy<br />+5% Sighted Accuracy<br />-22% Recoil<br /> Ammo Capacity |
||
− | |prefix =Short |
||
+ | |prefix =Thrower |
||
− | |desc =Improved range. Superior recoil. |
||
+ | |damage =+40.6% |
||
+ | |attack =+{{#expr: ((1 / (0.11 / 1)) - (1 / (0.3 / 1))) * 10 round 0}} |
||
+ | |range =-72 |
||
+ | |recoil =-22% |
||
+ | |spread =-76 |
||
+ | |magazine =+270<!--Set to 300--> |
||
+ | |ap =+8<!--Set to 30--> |
||
+ | |weight =+0.5 |
||
+ | |value =+50% |
||
+ | |perk =[[Science Expert]] 1 |
||
+ | |components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Asbestos (Fallout 76)|Asbestos]] x2<br />[[Circuitry (Fallout 76)|Circuitry]] x2<br />[[Crystal (Fallout 76)|Crystal]] x3<br />[[Fiber optics (Fallout 76)|Fiber optics]] x3<br />[[Screw (Fallout 76)|Screw]] x4<br />[[Silver (Fallout 76)|Silver]] x3<br />[[Steel (Fallout 76)|Steel]] x15 |
||
+ | |formid ={{ID|0018ABF7}} |
||
+ | }} |
||
+ | {{Weapon mod FO76|row|slot=Barrel|damagevis=y|fireratevis=y |
||
+ | |mod =[[Aligned short barrel (Fallout 76)|Aligned short barrel]] |
||
+ | |desc =+1% Aim Speed<br />+25% Hip-Fire Accuracy<br />+25% Sighted Accuracy<br />-22% Recoil |
||
+ | |prefix =Short |
||
+ | |recoil =-22% |
||
|spread =+2 |
|spread =+2 |
||
− | | |
+ | |ap =-5% |
− | | |
+ | |weight =+0.3 |
+ | |value =+50% |
||
− | |components =?? |
||
+ | |perk =[[Science Expert]] 1 |
||
− | |base id ={{ID|}} |
||
+ | |components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Circuitry (Fallout 76)|Circuitry]] x1<br />[[Fiber optics (Fallout 76)|Fiber optics]] x1<br />[[Glass (Fallout 76)|Glass]] x1<br />[[Screw (Fallout 76)|Screw]] x1<br />[[Steel (Fallout 76)|Steel]] x4 |
||
+ | |formid ={{ID|0018AC83}} |
||
}} |
}} |
||
− | {{Weapon mod FO76|row |
+ | {{Weapon mod FO76|row|slot=Barrel|damagevis=y|fireratevis=y |
+ | |mod =[[Aligned sniper barrel (Fallout 76)|Aligned sniper barrel]] |
||
+ | |desc =-2% Aim Speed<br />-75% Hip-Fire Accuracy<br />+25% Sighted Accuracy<br />+37% Recoil<br />-70% Ammo Capacity |
||
+ | |prefix =Long |
||
+ | |damage =+87.5% |
||
+ | |range =+{{#expr:(12 * ({{#var:CT_Weap_PARENT_Mod_Barrel_VeryLongRange_MaxRange}} - {{#var:CT_Weap_PARENT_Mod_Barrel_ShortRange_MaxRange}}))}} |
||
+ | |recoil =+37% |
||
+ | |spread =-6 |
||
+ | |magazine =-21 |
||
+ | |ap =+30% |
||
+ | |weight =+0.8 |
||
+ | |value =+80% |
||
+ | |perk =[[Science Expert]] 1 |
||
+ | |components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Circuitry (Fallout 76)|Circuitry]] x2<br />[[Crystal (Fallout 76)|Crystal]] x3<br />[[Fiber optics (Fallout 76)|Fiber optics]] x3<br />[[Screw (Fallout 76)|Screw]] x4<br />[[Silver (Fallout 76)|Silver]] x2<br />[[Steel (Fallout 76)|Steel]] x15 |
||
+ | |formid ={{ID|0018C413}} |
||
+ | }} |
||
+ | {{Weapon mod FO76|row|slot=Barrel|damagevis=y|fireratevis=y |
||
+ | |mod =[[Aligned splitter (Fallout 76)|Aligned splitter]] |
||
+ | |desc =+5 Projecties<br />+1% Aim Speed<br />+25% Hip-Fire Accuracy<br />-75% Sighted Accuracy<br />-22% Recoil |
||
+ | |prefix =Shotgun |
||
+ | |damage =+15.5% |
||
+ | |recoil =-22% |
||
+ | |spread =-49 |
||
+ | |ap =+95% |
||
+ | |weight =+0.3 |
||
+ | |value =+50% |
||
+ | |perk =[[Science Expert]] 1 |
||
+ | |components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Circuitry (Fallout 76)|Circuitry]] x1<br />[[Fiber optics (Fallout 76)|Fiber optics]] x1<br />[[Glass (Fallout 76)|Glass]] x2<br />[[Screw (Fallout 76)|Screw]] x3<br />[[Steel (Fallout 76)|Steel]] x8 |
||
+ | |formid ={{ID|0018ACBE}} |
||
+ | }} |
||
+ | {{Weapon mod FO76|row|slot=Barrel|damagevis=y|fireratevis=y |
||
+ | |mod =[[Automatic barrel (Fallout 76)|Automatic barrel]] |
||
+ | |desc =-3% Aim Speed<br />-100% Hip-Fire Accuracy<br />+45% Sighted Accuracy<br />+50% Recoil<br />-10% Ammo Capacity |
||
+ | |prefix =Automatic |
||
+ | |damage =-15% |
||
+ | |attack =+{{#expr: ((1 / (0.11 / 1)) - (1 / (0.3 / 1))) * 10 round 0}} |
||
+ | |range =+{{#expr:(12 * ({{#var:CT_Weap_PARENT_Mod_Barrel_LongRange_MaxRange}} - {{#var:CT_Weap_PARENT_Mod_Barrel_ShortRange_MaxRange}}))}} |
||
+ | |recoil =+50% |
||
+ | |spread =-17 |
||
+ | |magazine =-3 |
||
+ | |ap =+25% |
||
+ | |weight =+1.8 |
||
+ | |value =+35% |
||
+ | |components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Circuitry (Fallout 76)|Circuitry]] x2<br />[[Crystal (Fallout 76)|Crystal]] x2<br />[[Fiber optics (Fallout 76)|Fiber optics]] x2<br />[[Gear (Fallout 76)|Gear]] x3<br />[[Oil (Fallout 76)|Oil]] x1<br />[[Screw (Fallout 76)|Screw]] x4<br />[[Silver (Fallout 76)|Silver]] x1<br />[[Steel (Fallout 76)|Steel]] x11 |
||
+ | |formid ={{ID|0018C414}} |
||
+ | }} |
||
+ | {{Weapon mod FO76|row|slot=Barrel|damagevis=y|fireratevis=y |
||
+ | |mod =[[Flamer barrel (Fallout 76)|Flamer barrel]] |
||
+ | |desc =-10% Recoil<br /> Ammo Capacity |
||
+ | |prefix =Thrower |
||
+ | |damage =+40.6% |
||
+ | |attack =+{{#expr: ((1 / (0.11 / 1)) - (1 / (0.3 / 1))) * 10 round 0}} |
||
+ | |range =-72 |
||
+ | |recoil =-10% |
||
+ | |spread =-76 |
||
+ | |magazine =+270<!--Set to 300--> |
||
+ | |ap =+8<!--Set to 30--> |
||
+ | |weight =+0.2 |
||
+ | |value =+10% |
||
+ | |components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Asbestos (Fallout 76)|Asbestos]] x2<br />[[Circuitry (Fallout 76)|Circuitry]] x2<br />[[Crystal (Fallout 76)|Crystal]] x3<br />[[Fiber optics (Fallout 76)|Fiber optics]] x3<br />[[Screw (Fallout 76)|Screw]] x4<br />[[Silver (Fallout 76)|Silver]] x3<br />[[Steel (Fallout 76)|Steel]] x15 |
||
+ | |formid ={{ID|0018ABA5}} |
||
+ | }} |
||
+ | {{Weapon mod FO76|row|slot=Barrel|damagevis=y|fireratevis=y |
||
+ | |mod =[[Short barrel (Fallout 76)|Short barrel]] |
||
+ | |desc =+20% Sighted Accuracy<br />-10% Recoil |
||
+ | |prefix =Short |
||
+ | |recoil =-10% |
||
+ | |value =+10% |
||
+ | |components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Circuitry (Fallout 76)|Circuitry]] x1<br />[[Fiber optics (Fallout 76)|Fiber optics]] x1<br />[[Glass (Fallout 76)|Glass]] x1<br />[[Screw (Fallout 76)|Screw]] x1<br />[[Steel (Fallout 76)|Steel]] x4 |
||
+ | |formid ={{ID|0018AC1D}} |
||
+ | }} |
||
+ | {{Weapon mod FO76|row|slot=Barrel|damagevis=y|fireratevis=y |
||
|mod =[[Sniper barrel (Fallout 76)|Sniper barrel]] |
|mod =[[Sniper barrel (Fallout 76)|Sniper barrel]] |
||
+ | |desc =-4% Aim Speed<br />-100% Hip-Fire Accuracy<br />+20% Sighted Accuracy<br />+50% Recoil<br />-70% Ammo Capacity |
||
− | |prefix =Long |
||
+ | |prefix =Long |
||
− | |desc =Superior damage and range. Worse recoil. Poor ammo capacity and hip-fire accuracy. |
||
− | |damage =+ |
+ | |damage =+87.5% |
+ | |range =+{{#expr:(12 * ({{#var:CT_Weap_PARENT_Mod_Barrel_VeryLongRange_MaxRange}} - {{#var:CT_Weap_PARENT_Mod_Barrel_ShortRange_MaxRange}}))}} |
||
− | |range = +108 |
||
+ | |recoil =+50% |
||
|spread =-9 |
|spread =-9 |
||
− | | |
+ | |magazine =-21 |
− | | |
+ | |ap =+35% |
+ | |weight =+0.4 |
||
+ | |value =+40% |
||
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Circuitry (Fallout 76)|Circuitry]] x2<br />[[Crystal (Fallout 76)|Crystal]] x3<br />[[Fiber optics (Fallout 76)|Fiber optics]] x3<br />[[Screw (Fallout 76)|Screw]] x4<br />[[Silver (Fallout 76)|Silver]] x2<br />[[Steel (Fallout 76)|Steel]] x15 |
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Circuitry (Fallout 76)|Circuitry]] x2<br />[[Crystal (Fallout 76)|Crystal]] x3<br />[[Fiber optics (Fallout 76)|Fiber optics]] x3<br />[[Screw (Fallout 76)|Screw]] x4<br />[[Silver (Fallout 76)|Silver]] x2<br />[[Steel (Fallout 76)|Steel]] x15 |
||
− | | |
+ | |formid ={{ID|0018ACBF}} |
}} |
}} |
||
− | {{Weapon mod FO76|row |
+ | {{Weapon mod FO76|row|slot=Barrel|damagevis=y|fireratevis=y |
− | |mod =[[ |
+ | |mod =[[Splitter (Fallout 76)|Splitter]] |
+ | |desc =+5 Projecties<br />-80% Sighted Accuracy<br />-10% Recoil |
||
− | |prefix =Short |
||
+ | |prefix =Shotgun |
||
− | |desc =Improved range. Superior hip-fire accuracy. |
||
− | | |
+ | |damage =+15.5% |
− | | |
+ | |recoil =-10% |
− | | |
+ | |ap =+100% |
+ | |value =+10% |
||
+ | |components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Circuitry (Fallout 76)|Circuitry]] x1<br />[[Fiber optics (Fallout 76)|Fiber optics]] x1<br />[[Glass (Fallout 76)|Glass]] x2<br />[[Screw (Fallout 76)|Screw]] x3<br />[[Steel (Fallout 76)|Steel]] x8 |
||
+ | |formid ={{ID|0018AC84}} |
||
+ | }} |
||
+ | {{Weapon mod FO76|row|slot=Barrel|damagevis=y|fireratevis=y |
||
+ | |mod =[[Stabilized automatic barrel (Fallout 76)|Stabilized automatic barrel]] |
||
+ | |desc =-3% Aim Speed<br />-100% Hip-Fire Accuracy<br />+45% Sighted Accuracy<br />+25% Recoil<br />-10% Ammo Capacity |
||
+ | |prefix =Automatic |
||
+ | |damage =-15% |
||
+ | |attack =+{{#expr: ((1 / (0.11 / 1)) - (1 / (0.3 / 1))) * 10 round 0}} |
||
+ | |range =+{{#expr:(12 * ({{#var:CT_Weap_PARENT_Mod_Barrel_LongRange_MaxRange}} - {{#var:CT_Weap_PARENT_Mod_Barrel_ShortRange_MaxRange}}))}} |
||
+ | |recoil =+25% |
||
+ | |spread =-16 |
||
+ | |magazine =-3 |
||
+ | |ap =+25% |
||
+ | |weight =+0.9 |
||
+ | |value =+60% |
||
+ | |components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Circuitry (Fallout 76)|Circuitry]] x2<br />[[Crystal (Fallout 76)|Crystal]] x2<br />[[Fiber optics (Fallout 76)|Fiber optics]] x2<br />[[Gear (Fallout 76)|Gear]] x3<br />[[Oil (Fallout 76)|Oil]] x1<br />[[Screw (Fallout 76)|Screw]] x4<br />[[Silver (Fallout 76)|Silver]] x1<br />[[Steel (Fallout 76)|Steel]] x11 |
||
+ | |formid ={{ID|0018C42B}} |
||
+ | }} |
||
+ | {{Weapon mod FO76|row|slot=Barrel|damagevis=y|fireratevis=y |
||
+ | |mod =[[Stabilized flamer barrel (Fallout 76)|Stabilized flamer barrel]] |
||
+ | |desc =+25% Recoil<br /> Ammo Capacity |
||
+ | |prefix =Thrower |
||
+ | |damage =+40.6% |
||
+ | |attack =+{{#expr: ((1 / (0.11 / 1)) - (1 / (0.3 / 1))) * 10 round 0}} |
||
+ | |range =-72 |
||
+ | |recoil =+25% |
||
+ | |spread =+76 |
||
+ | |magazine =+270<!--Set to 300--> |
||
+ | |ap =+8<!--Set to 30--> |
||
+ | |weight =+1 |
||
+ | |value =+50% |
||
+ | |components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Asbestos (Fallout 76)|Asbestos]] x2<br />[[Circuitry (Fallout 76)|Circuitry]] x2<br />[[Crystal (Fallout 76)|Crystal]] x3<br />[[Fiber optics (Fallout 76)|Fiber optics]] x3<br />[[Screw (Fallout 76)|Screw]] x4<br />[[Silver (Fallout 76)|Silver]] x3<br />[[Steel (Fallout 76)|Steel]] x15 |
||
+ | |formid ={{ID|0018ABF5}} |
||
+ | }} |
||
+ | {{Weapon mod FO76|row|slot=Barrel|damagevis=y|fireratevis=y |
||
+ | |mod =[[Stabilized short barrel (Fallout 76)|Stabilized short barrel]] |
||
+ | |desc =+20% Sighted Accuracy<br />-35% Recoil |
||
+ | |prefix =Short |
||
+ | |recoil =-35% |
||
+ | |weight =+0.9 |
||
+ | |value =+50% |
||
|components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Circuitry (Fallout 76)|Circuitry]] x1<br />[[Fiber optics (Fallout 76)|Fiber optics]] x1<br />[[Glass (Fallout 76)|Glass]] x1<br />[[Screw (Fallout 76)|Screw]] x1<br />[[Steel (Fallout 76)|Steel]] x4 |
|components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Circuitry (Fallout 76)|Circuitry]] x1<br />[[Fiber optics (Fallout 76)|Fiber optics]] x1<br />[[Glass (Fallout 76)|Glass]] x1<br />[[Screw (Fallout 76)|Screw]] x1<br />[[Steel (Fallout 76)|Steel]] x4 |
||
− | | |
+ | |formid ={{ID|0018AC80}} |
}} |
}} |
||
− | {{Weapon mod FO76|row |
+ | {{Weapon mod FO76|row|slot=Barrel|damagevis=y|fireratevis=y |
− | |mod =[[Stabilized |
+ | |mod =[[Stabilized sniper barrel (Fallout 76)|Stabilized sniper barrel]] |
+ | |desc =-4% Aim Speed<br />-100% Hip-Fire Accuracy<br />+20% Sighted Accuracy<br />+25% Recoil<br />-70% Ammo Capacity |
||
− | |prefix =Automatic |
||
− | | |
+ | |prefix =Long |
− | |damage = |
+ | |damage =+87.5% |
+ | |range =+{{#expr:(12 * ({{#var:CT_Weap_PARENT_Mod_Barrel_VeryLongRange_MaxRange}} - {{#var:CT_Weap_PARENT_Mod_Barrel_ShortRange_MaxRange}}))}} |
||
− | |attack =+58 |
||
− | | |
+ | |recoil =+25% |
− | |spread =- |
+ | |spread =-7 |
− | | |
+ | |magazine =-21 |
− | | |
+ | |ap =+35% |
+ | |weight =+1.3 |
||
− | |components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Circuitry (Fallout 76)|Circuitry]] x2<br />[[Crystal (Fallout 76)|Crystal]] x2<br />[[Fiber optics (Fallout 76)|Fiber optics]] x2<br />[[Gears (Fallout 76)|Gears]] x3<br />[[Oil (Fallout 76)|Oil]] x1<br />[[Screw (Fallout 76)|Screw]] x4<br />[[Silver (Fallout 76)|Silver]] x1<br />[[Steel (Fallout 76)|Steel]] x11 |
||
− | | |
+ | |value =+80% |
+ | |components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Circuitry (Fallout 76)|Circuitry]] x2<br />[[Crystal (Fallout 76)|Crystal]] x3<br />[[Fiber optics (Fallout 76)|Fiber optics]] x3<br />[[Screw (Fallout 76)|Screw]] x4<br />[[Silver (Fallout 76)|Silver]] x2<br />[[Steel (Fallout 76)|Steel]] x15 |
||
+ | |formid ={{ID|0018C409}} |
||
}} |
}} |
||
− | {{ |
+ | {{Weapon mod FO76|row|slot=Barrel|damagevis=y|fireratevis=y |
+ | |mod =[[Stabilized splitter (Fallout 76)|Stabilized splitter]] |
||
− | {{Weapon mod FO76|start|slot=Grip}} |
||
+ | |desc =+5 Projecties<br />-80% Sighted Accuracy<br />-35% Recoil |
||
− | {{Weapon mod FO76|row |
||
+ | |prefix =Shotgun |
||
− | |mod =[[Standard grip (Fallout 76)|Standard grip]] |
||
− | | |
+ | |damage =+15.5% |
+ | |recoil =-35% |
||
− | |components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Plastic (Fallout 76)|Plastic]] x5<br />[[Screw (Fallout 76)|Screw]] x2 |
||
− | | |
+ | |spread =-53 |
+ | |ap =+100% |
||
+ | |weight =+0.9 |
||
+ | |value =+50% |
||
+ | |components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Circuitry (Fallout 76)|Circuitry]] x1<br />[[Fiber optics (Fallout 76)|Fiber optics]] x1<br />[[Glass (Fallout 76)|Glass]] x2<br />[[Screw (Fallout 76)|Screw]] x3<br />[[Steel (Fallout 76)|Steel]] x8 |
||
+ | |formid ={{ID|0018ACBB}} |
||
}} |
}} |
||
− | {{Weapon mod FO76|row |
+ | {{Weapon mod FO76|row|slot=Barrel|damagevis=y|fireratevis=y |
− | |mod =[[ |
+ | |mod =[[True automatic barrel (Fallout 76)|True automatic barrel]] |
+ | |desc =-75% Hip-Fire Accuracy<br />+55% Sighted Accuracy<br />+50% Recoil<br />-10% Ammo Capacity |
||
− | |desc =Superior bash damage. |
||
− | |prefix = |
+ | |prefix =Automatic |
− | | |
+ | |damage =-15% |
+ | |attack =+{{#expr: ((1 / (0.11 / 1)) - (1 / (0.3 / 1))) * 10 round 0}} |
||
+ | |range =+{{#expr:(12 * ({{#var:CT_Weap_PARENT_Mod_Barrel_LongRange_MaxRange}} - {{#var:CT_Weap_PARENT_Mod_Barrel_ShortRange_MaxRange}}))}} |
||
+ | |recoil =+50% |
||
+ | |spread =-15 |
||
+ | |magazine =-3 |
||
+ | |ap =+25% |
||
|weight =+0.9 |
|weight =+0.9 |
||
− | |value =+ |
+ | |value =+60% |
− | |components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[ |
+ | |components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Circuitry (Fallout 76)|Circuitry]] x2<br />[[Crystal (Fallout 76)|Crystal]] x2<br />[[Fiber optics (Fallout 76)|Fiber optics]] x2<br />[[Gear (Fallout 76)|Gear]] x3<br />[[Oil (Fallout 76)|Oil]] x1<br />[[Screw (Fallout 76)|Screw]] x4<br />[[Silver (Fallout 76)|Silver]] x1<br />[[Steel (Fallout 76)|Steel]] x11 |
− | | |
+ | |formid ={{ID|0018C41C}} |
}} |
}} |
||
− | {{ |
+ | {{Weapon mod FO76|row|slot=Barrel|damagevis=y|fireratevis=y |
+ | |mod =[[True flamer barrel (Fallout 76)|True flamer barrel]] |
||
− | {{Weapon mod FO76|start|slot=Stock}} |
||
+ | |desc =+3% Aim Speed<br />+25% Hip-Fire Accuracy<br />+10% Sighted Accuracy<br />-10% Recoil<br /> Ammo Capacity |
||
− | {{Weapon mod FO76|row |
||
− | | |
+ | |prefix =Thrower |
− | | |
+ | |damage =+40.6% |
+ | |attack =+{{#expr: ((1 / (0.11 / 1)) - (1 / (0.3 / 1))) * 10 round 0}} |
||
− | |prefix =Recoil compensated |
||
− | | |
+ | |range =-72 |
+ | |recoil =-10% |
||
+ | |spread =-76 |
||
+ | |magazine =+270<!--Set to 300--> |
||
+ | |ap =+8<!--Set to 30--> |
||
+ | |weight =+1 |
||
+ | |value =+50% |
||
+ | |components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Asbestos (Fallout 76)|Asbestos]] x2<br />[[Circuitry (Fallout 76)|Circuitry]] x2<br />[[Crystal (Fallout 76)|Crystal]] x3<br />[[Fiber optics (Fallout 76)|Fiber optics]] x3<br />[[Screw (Fallout 76)|Screw]] x4<br />[[Silver (Fallout 76)|Silver]] x3<br />[[Steel (Fallout 76)|Steel]] x15 |
||
+ | |formid ={{ID|0018ABAE}} |
||
+ | }} |
||
+ | {{Weapon mod FO76|row|slot=Barrel|damagevis=y|fireratevis=y |
||
+ | |mod =[[True short barrel (Fallout 76)|True short barrel]] |
||
+ | |desc =+3% Aim Speed<br />+25% Hip-Fire Accuracy<br />+30% Sighted Accuracy<br />-10% Recoil |
||
+ | |prefix =Short |
||
+ | |recoil =-10% |
||
+ | |spread =+2 |
||
|weight =+0.9 |
|weight =+0.9 |
||
− | |value =+ |
+ | |value =+50% |
+ | |components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Circuitry (Fallout 76)|Circuitry]] x1<br />[[Fiber optics (Fallout 76)|Fiber optics]] x1<br />[[Glass (Fallout 76)|Glass]] x1<br />[[Screw (Fallout 76)|Screw]] x1<br />[[Steel (Fallout 76)|Steel]] x4 |
||
+ | |formid ={{ID|0018AC44}} |
||
+ | }} |
||
+ | {{Weapon mod FO76|row|slot=Barrel|damagevis=y|fireratevis=y |
||
+ | |mod =[[True sniper barrel (Fallout 76)|True sniper barrel]] |
||
+ | |desc =-1% Aim Speed<br />-75% Hip-Fire Accuracy<br />+30% Sighted Accuracy<br />+50% Recoil<br />-70% Ammo Capacity |
||
+ | |prefix =Long |
||
+ | |damage =+87.5% |
||
+ | |range =+{{#expr:(12 * ({{#var:CT_Weap_PARENT_Mod_Barrel_VeryLongRange_MaxRange}} - {{#var:CT_Weap_PARENT_Mod_Barrel_ShortRange_MaxRange}}))}} |
||
+ | |recoil =+50% |
||
+ | |spread =-6 |
||
+ | |magazine =-21 |
||
+ | |ap =+35% |
||
+ | |weight =+1.3 |
||
+ | |value =+80% |
||
+ | |components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Circuitry (Fallout 76)|Circuitry]] x2<br />[[Crystal (Fallout 76)|Crystal]] x3<br />[[Fiber optics (Fallout 76)|Fiber optics]] x3<br />[[Screw (Fallout 76)|Screw]] x4<br />[[Silver (Fallout 76)|Silver]] x2<br />[[Steel (Fallout 76)|Steel]] x15 |
||
+ | |formid ={{ID|0018C3F1}} |
||
+ | }} |
||
+ | {{Weapon mod FO76|row|slot=Barrel|damagevis=y|fireratevis=y |
||
+ | |mod =[[True splitter (Fallout 76)|True splitter]] |
||
+ | |desc =+5 Projecties<br />+3% Aim Speed<br />+25% Hip-Fire Accuracy<br />-70% Sighted Accuracy<br />-10% Recoil |
||
+ | |prefix =Shotgun |
||
+ | |damage =+15.5% |
||
+ | |recoil =-10% |
||
+ | |spread =-47 |
||
+ | |ap =+100% |
||
+ | |weight =+0.9 |
||
+ | |value =+50% |
||
+ | |components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Circuitry (Fallout 76)|Circuitry]] x1<br />[[Fiber optics (Fallout 76)|Fiber optics]] x1<br />[[Glass (Fallout 76)|Glass]] x2<br />[[Screw (Fallout 76)|Screw]] x3<br />[[Steel (Fallout 76)|Steel]] x8 |
||
+ | |formid ={{ID|0018AC89}} |
||
+ | }} |
||
+ | {{Weapon mod FO76|end}} |
||
+ | |-|Grip= |
||
+ | {{Weapon mod FO76|start|slot=Grip}} |
||
+ | {{Weapon mod FO76|row|slot=Grip |
||
+ | |mod =[[Aligned stock (Fallout 76)|Aligned stock]] |
||
+ | |desc =-8% Aim Speed<br />+9% Stability<br />+25% Hip-Fire Accuracy<br />+45% Sighted Accuracy<br />-37% Recoil<br />+100% Melee Damage<br />-100% Per-Shot Recoil |
||
+ | |prefix =Marksman's Rifle |
||
+ | |recoil =-37% |
||
+ | |spread =+8 |
||
+ | |ap =+15% |
||
+ | |weight =+0.3 |
||
+ | |value =+40% |
||
+ | |perk =[[Science Expert]] 1 |
||
+ | |components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Plastic (Fallout 76)|Plastic]] x5<br />[[Screw (Fallout 76)|Screw]] x2 |
||
+ | |formid ={{ID|0018C43F}} |
||
+ | }} |
||
+ | {{Weapon mod FO76|row|slot=Grip |
||
+ | |mod =[[Bruising grip (Fallout 76)|Bruising grip]] |
||
+ | |desc =+5% Hip-Fire Accuracy<br />-5% Recoil<br />+{{#expr:{{#var:CT_Weap_TEMPLATE_Mod_SecDMG}} * 100}}% Melee Damage<br />-100% Per-Shot Recoil |
||
+ | |prefix =Comfort Grip Pistol |
||
+ | |recoil =-5% |
||
+ | |spread =+3 |
||
+ | |ap =-10% |
||
+ | |weight =+0.4 |
||
+ | |value =+40% |
||
|components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Plastic (Fallout 76)|Plastic]] x5<br />[[Screw (Fallout 76)|Screw]] x2 |
|components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Plastic (Fallout 76)|Plastic]] x5<br />[[Screw (Fallout 76)|Screw]] x2 |
||
− | | |
+ | |formid ={{ID|0018C468}} |
}} |
}} |
||
− | {{Weapon mod FO76|row |
+ | {{Weapon mod FO76|row|slot=Grip |
− | |mod =[[Forceful stock]] |
+ | |mod =[[Forceful stock (Fallout 76)|Forceful stock]] |
+ | |desc =-10% Aim Speed<br />+7% Stability<br />+40% Sighted Accuracy<br />-42% Recoil<br />+{{#expr:{{#var:CT_Weap_TEMPLATE_Mod_SecDMG_Dual}} * 100}}% Melee Damage<br />-300% Per-Shot Recoil |
||
− | |desc =Improved bash damage and recoil. |
||
− | |prefix =Recoil |
+ | |prefix =Recoil Compensated Rifle |
+ | |recoil =-42% |
||
|spread =+7 |
|spread =+7 |
||
+ | |ap =+15% |
||
|weight =+0.6 |
|weight =+0.6 |
||
− | |value =+ |
+ | |value =+50% |
|perk =[[Science Expert]] 1 |
|perk =[[Science Expert]] 1 |
||
|components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Plastic (Fallout 76)|Plastic]] x5<br />[[Screw (Fallout 76)|Screw]] x2 |
|components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Plastic (Fallout 76)|Plastic]] x5<br />[[Screw (Fallout 76)|Screw]] x2 |
||
− | | |
+ | |formid ={{ID|0018C43C}} |
}} |
}} |
||
− | {{Weapon mod FO76|row |
+ | {{Weapon mod FO76|row|slot=Grip |
− | |mod =[[Precise stock]] |
+ | |mod =[[Precise stock (Fallout 76)|Precise stock]] |
+ | |desc =-8% Aim Speed<br />+9% Stability<br />+25% Hip-Fire Accuracy<br />+45% Sighted Accuracy<br />-25% Recoil<br />+{{#expr:{{#var:CT_Weap_TEMPLATE_Mod_SecDMG_Dual}} * 100}}% Melee Damage<br />-100% Per-Shot Recoil |
||
− | |desc =Improved bash damage and hip-fire accuracy. |
||
− | |prefix =Marksman's |
+ | |prefix =Marksman's Rifle |
+ | |recoil =-25% |
||
|spread =+7 |
|spread =+7 |
||
+ | |ap =+20% |
||
|weight =+0.6 |
|weight =+0.6 |
||
− | |value =+ |
+ | |value =+50% |
|perk =[[Science Expert]] 1 |
|perk =[[Science Expert]] 1 |
||
|components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Plastic (Fallout 76)|Plastic]] x5<br />[[Screw (Fallout 76)|Screw]] x2 |
|components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Plastic (Fallout 76)|Plastic]] x5<br />[[Screw (Fallout 76)|Screw]] x2 |
||
− | | |
+ | |formid ={{ID|0018C440}} |
}} |
}} |
||
− | {{ |
+ | {{Weapon mod FO76|row|slot=Grip |
+ | |mod =[[Stabilized stock (Fallout 76)|Stabilized stock]] |
||
− | {{Weapon mod FO76|start|slot=Sights}} |
||
+ | |desc =-10% Aim Speed<br />+7% Stability<br />+40% Sighted Accuracy<br />-55% Recoil<br />-300% Per-Shot Recoil |
||
− | {{Weapon mod FO76|row |
||
+ | |prefix =Recoil Compensated Rifle |
||
− | |mod =[[Standard sights (Fallout 76)|Standard sights]] |
||
− | | |
+ | |recoil =-55% |
+ | |spread =+8 |
||
− | |components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Steel (Fallout 76)|Steel]] x3 |
||
− | | |
+ | |ap =+20% |
+ | |weight =+0.9 |
||
+ | |value =+40% |
||
+ | |components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Plastic (Fallout 76)|Plastic]] x5<br />[[Screw (Fallout 76)|Screw]] x2 |
||
+ | |formid ={{ID|0018C43A}} |
||
}} |
}} |
||
− | {{Weapon mod FO76|row |
+ | {{Weapon mod FO76|row|slot=Grip |
− | |mod =[[ |
+ | |mod =[[Standard grip (Fallout 76)|Standard grip]] |
− | |prefix = |
+ | |prefix =Pistol |
− | | |
+ | |ap =-10% |
+ | |components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Plastic (Fallout 76)|Plastic]] x5<br />[[Screw (Fallout 76)|Screw]] x2 |
||
− | |spread = +6 |
||
− | | |
+ | |formid ={{ID|0018C438}} |
− | |value = +11 |
||
− | |components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Aluminum (Fallout 76)|Aluminum]] x1<br />[[Glass (Fallout 76)|Glass]] x1<br />[[Nuclear material (Fallout 76)|Nuclear material]] x2<br />[[Screw (Fallout 76)|Screw]] x1<br />[[Silver (Fallout 76)|Silver]] x1 |
||
− | |base id ={{ID|}} |
||
}} |
}} |
||
− | {{Weapon mod FO76|row |
+ | {{Weapon mod FO76|row|slot=Grip |
− | |mod =[[ |
+ | |mod =[[True stock (Fallout 76)|True stock]] |
+ | |desc =-7% Aim Speed<br />+7% Stability<br />+25% Hip-Fire Accuracy<br />+50% Sighted Accuracy<br />-20% Recoil<br />-100% Per-Shot Recoil |
||
− | |desc =Improved magnification. Superior sighted accuracy. |
||
− | | |
+ | |prefix =Rifle |
− | | |
+ | |recoil =-20% |
− | | |
+ | |spread =-7 |
+ | |ap =+20% |
||
− | |components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Glass (Fallout 76)|Glass]] x1<br />[[Screw (Fallout 76)|Screw]] x1<br />[[Steel (Fallout 76)|Steel]] x4 |
||
− | | |
+ | |weight =+0.9 |
+ | |value =+40% |
||
+ | |components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Plastic (Fallout 76)|Plastic]] x5<br />[[Screw (Fallout 76)|Screw]] x2 |
||
+ | |formid ={{ID|0018C43D}} |
||
}} |
}} |
||
− | {{Weapon mod FO76| |
+ | {{Weapon mod FO76|end}} |
+ | |-|Sights= |
||
− | |mod =[[Medium scope (Fallout 76)|Medium scope]] |
||
+ | {{Weapon mod FO76|start|slot=Sights|reqvis=n}} |
||
− | |desc =Better magnification. |
||
+ | {{Weapon mod FO76|row|slot=Sights|reqvis=n |
||
− | |spread = +22 |
||
+ | |||
− | |weight = +0.75 |
||
+ | |mod =[[Long night vision scope (Fallout 76)|Long night vision scope]] |
||
− | |value = +28 |
||
+ | |desc =+10 Magnification<br />-20% Stability<br />+25% Sighted Accuracy |
||
− | |components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Glass (Fallout 76)|Glass]] x1<br />[[Screw (Fallout 76)|Screw]] x1<br />[[Steel (Fallout 76)|Steel]] x6 |
||
− | | |
+ | |prefix =Night-Vision |
+ | |spread =+35 |
||
+ | |weight =+0.4 |
||
+ | |value =+80% |
||
+ | |components =[[Adhesive (Fallout 76)|Adhesive]] x3<br />[[Aluminum (Fallout 76)|Aluminum]] x5<br />[[Circuitry (Fallout 76)|Circuitry]] x2<br />[[Fiber optics (Fallout 76)|Fiber optics]] x2<br />[[Glass (Fallout 76)|Glass]] x3<br />[[Nuclear material (Fallout 76)|Nuclear material]] x6<br />[[Screw (Fallout 76)|Screw]] x3 |
||
+ | |formid ={{ID|0018C4A2}} |
||
}} |
}} |
||
− | {{Weapon mod FO76|row |
+ | {{Weapon mod FO76|row|slot=Sights|reqvis=n |
+ | |||
+ | |mod =[[Long recon scope (Fallout 76)|Long recon scope]] |
||
+ | |desc =+10 Magnification<br />-20% Stability<br />+25% Sighted Accuracy |
||
+ | |prefix =Recon |
||
+ | |spread =+35 |
||
+ | |weight =+0.5 |
||
+ | |value =+100% |
||
+ | |components =[[Adhesive (Fallout 76)|Adhesive]] x3<br />[[Aluminum (Fallout 76)|Aluminum]] x5<br />[[Circuitry (Fallout 76)|Circuitry]] x2<br />[[Crystal (Fallout 76)|Crystal]] x4<br />[[Fiber optics (Fallout 76)|Fiber optics]] x2<br />[[Nuclear material (Fallout 76)|Nuclear material]] x7<br />[[Screw (Fallout 76)|Screw]] x4 |
||
+ | |formid ={{ID|0018C4AA}} |
||
+ | }} |
||
+ | {{Weapon mod FO76|row|slot=Sights|reqvis=n |
||
+ | |||
|mod =[[Long scope (Fallout 76)|Long scope]] |
|mod =[[Long scope (Fallout 76)|Long scope]] |
||
+ | |desc =+10 Magnification<br />-20% Stability<br />+25% Sighted Accuracy |
||
− | |desc =Superior magnification. |
||
− | | |
+ | |prefix =Scoped |
− | | |
+ | |spread =+35 |
− | | |
+ | |weight =+0.4 |
+ | |value =+50% |
||
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Glass (Fallout 76)|Glass]] x2<br />[[Screw (Fallout 76)|Screw]] x3<br />[[Steel (Fallout 76)|Steel]] x7 |
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Glass (Fallout 76)|Glass]] x2<br />[[Screw (Fallout 76)|Screw]] x3<br />[[Steel (Fallout 76)|Steel]] x7 |
||
− | | |
+ | |formid ={{ID|0018C496}} |
}} |
}} |
||
− | {{Weapon mod FO76|row |
+ | {{Weapon mod FO76|row|slot=Sights|reqvis=n |
+ | |||
+ | |mod =[[Medium night vision scope (Fallout 76)|Medium night vision scope]] |
||
+ | |desc =+6 Magnification<br />-20% Stability<br />+25% Sighted Accuracy |
||
+ | |prefix =Night-Vision |
||
+ | |spread =+22 |
||
+ | |weight =+0.4 |
||
+ | |value =+60% |
||
+ | |components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Aluminum (Fallout 76)|Aluminum]] x4<br />[[Circuitry (Fallout 76)|Circuitry]] x1<br />[[Fiber optics (Fallout 76)|Fiber optics]] x2<br />[[Glass (Fallout 76)|Glass]] x2<br />[[Nuclear material (Fallout 76)|Nuclear material]] x4<br />[[Screw (Fallout 76)|Screw]] x1<br />[[Silver (Fallout 76)|Silver]] x1 |
||
+ | |formid ={{ID|0018C4D1}} |
||
+ | }} |
||
+ | {{Weapon mod FO76|row|slot=Sights|reqvis=n |
||
+ | |||
+ | |mod =[[Medium scope (Fallout 76)|Medium scope]] |
||
+ | |desc =+6 Magnification<br />-20% Stability<br />+25% Sighted Accuracy |
||
+ | |prefix =Scoped |
||
+ | |spread =+22 |
||
+ | |weight =+0.4 |
||
+ | |value =+40% |
||
+ | |components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Glass (Fallout 76)|Glass]] x1<br />[[Screw (Fallout 76)|Screw]] x1<br />[[Steel (Fallout 76)|Steel]] x6 |
||
+ | |formid ={{ID|0018C4CB}} |
||
+ | }} |
||
+ | {{Weapon mod FO76|row|slot=Sights|reqvis=n |
||
+ | |||
+ | |mod =[[Reflex sight (circle) (Fallout 76)|Reflex sight (circle)]] |
||
+ | |desc =+10% Aim Speed<br />+15% Sighted Accuracy |
||
+ | |prefix =Tactical |
||
+ | |spread =+6 |
||
+ | |ap =-15% |
||
+ | |weight =+0.2 |
||
+ | |value =+25% |
||
+ | |components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Aluminum (Fallout 76)|Aluminum]] x1<br />[[Glass (Fallout 76)|Glass]] x1<br />[[Nuclear material (Fallout 76)|Nuclear material]] x2<br />[[Screw (Fallout 76)|Screw]] x1<br />[[Silver (Fallout 76)|Silver]] x1 |
||
+ | |formid ={{ID|0018C4D5}} |
||
+ | }} |
||
+ | {{Weapon mod FO76|row|slot=Sights|reqvis=n |
||
+ | |||
+ | |mod =[[Short night vision scope (Fallout 76)|Short night vision scope]] |
||
+ | |desc =+4 Magnification<br />-10% Aim Speed<br />-20% Stability<br />+25% Sighted Accuracy |
||
+ | |prefix =Night-Vision |
||
+ | |spread =+9 |
||
+ | |ap =+30% |
||
+ | |weight =+0.4 |
||
+ | |value =+40% |
||
+ | |components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Aluminum (Fallout 76)|Aluminum]] x4<br />[[Circuitry (Fallout 76)|Circuitry]] x1<br />[[Fiber optics (Fallout 76)|Fiber optics]] x1<br />[[Glass (Fallout 76)|Glass]] x1<br />[[Nuclear material (Fallout 76)|Nuclear material]] x2<br />[[Screw (Fallout 76)|Screw]] x1<br />[[Silver (Fallout 76)|Silver]] x1 |
||
+ | |formid ={{ID|0018C48B}} |
||
+ | }} |
||
+ | {{Weapon mod FO76|row|slot=Sights|reqvis=n |
||
+ | |||
|mod =[[Short recon scope (Fallout 76)|Short recon scope]] |
|mod =[[Short recon scope (Fallout 76)|Short recon scope]] |
||
+ | |desc =+2 Magnification<br />-20% Aim Speed<br />-20% Stability<br />+25% Sighted Accuracy |
||
− | |desc =Tracks targets. Improved magnification. |
||
− | |prefix =Recon |
+ | |prefix =Recon |
− | |spread = |
+ | |spread =+15 |
− | | |
+ | |ap =+20% |
− | | |
+ | |weight =+0.4 |
+ | |value =+60% |
||
|components =[[Adhesive (Fallout 76)|Adhesive]] x3<br />[[Aluminum (Fallout 76)|Aluminum]] x5<br />[[Circuitry (Fallout 76)|Circuitry]] x2<br />[[Crystal (Fallout 76)|Crystal]] x4<br />[[Fiber optics (Fallout 76)|Fiber optics]] x2<br />[[Nuclear material (Fallout 76)|Nuclear material]] x7<br />[[Screw (Fallout 76)|Screw]] x4 |
|components =[[Adhesive (Fallout 76)|Adhesive]] x3<br />[[Aluminum (Fallout 76)|Aluminum]] x5<br />[[Circuitry (Fallout 76)|Circuitry]] x2<br />[[Crystal (Fallout 76)|Crystal]] x4<br />[[Fiber optics (Fallout 76)|Fiber optics]] x2<br />[[Nuclear material (Fallout 76)|Nuclear material]] x7<br />[[Screw (Fallout 76)|Screw]] x4 |
||
− | | |
+ | |formid ={{ID|0018C47A}} |
}} |
}} |
||
− | {{Weapon mod FO76|row |
+ | {{Weapon mod FO76|row|slot=Sights|reqvis=n |
+ | |||
− | |mod =[[Long recon scope (Fallout 76)|Long recon scope]] |
||
+ | |mod =[[Short scope (Fallout 76)|Short scope]] |
||
− | |desc =Tracks targets. Superior magnification. |
||
+ | |desc =+4 Magnification<br />-20% Stability<br />+25% Sighted Accuracy |
||
− | |prefix =Recon |
||
− | | |
+ | |prefix =Scoped |
− | | |
+ | |spread =+15 |
− | | |
+ | |weight =+0.3 |
+ | |value =+20% |
||
− | |components =[[Adhesive (Fallout 76)|Adhesive]] x3<br />[[Aluminum (Fallout 76)|Aluminum]] x5<br />[[Circuitry (Fallout 76)|Circuitry]] x2<br />[[Crystal (Fallout 76)|Crystal]] x4<br />[[Fiber optics (Fallout 76)|Fiber optics]] x2<br />[[Nuclear material (Fallout 76)|Nuclear material]] x7<br />[[Screw (Fallout 76)|Screw]] x4 |
||
+ | |components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Glass (Fallout 76)|Glass]] x1<br />[[Screw (Fallout 76)|Screw]] x1<br />[[Steel (Fallout 76)|Steel]] x4 |
||
− | |base id ={{ID|}} |
||
+ | |formid ={{ID|0018C480}} |
||
}} |
}} |
||
− | {{ |
+ | {{Weapon mod FO76|row|slot=Sights|reqvis=n |
+ | |||
− | {{Weapon mod FO76|start|slot=Muzzle}} |
||
+ | |mod =[[Standard sights (Fallout 76)|Standard sights]] |
||
− | {{Weapon mod FO76|row |
||
+ | |components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Steel (Fallout 76)|Steel]] x3 |
||
− | |mod =No muzzle |
||
− | | |
+ | |formid ={{ID|0018C4D6}} |
− | |components = |
||
− | |base id ={{ID|}} |
||
}} |
}} |
||
{{weapon mod FO76|end}} |
{{weapon mod FO76|end}} |
||
+ | |-|Appearance= |
||
− | {{Weapon mod FO76|start|slot=Paint}} |
||
− | {{Weapon mod FO76| |
+ | {{Weapon mod FO76|PaintStart}} |
+ | {{Weapon mod FO76|Paint |
||
− | |mod =Standard paint |
||
+ | |name =[[Default appearance|Default Appearance]] |
||
− | |desc =Standard. |
||
+ | |image =[[File:FO76 Plasma gun.png|thumb|center|90x90px]] |
||
− | |components = |
||
− | | |
+ | |junk =None |
+ | |formid ={{ID|0037D0C1}} |
||
+ | }} |
||
+ | {{Weapon mod FO76|Paint |
||
+ | |name =[[Poker paint|Poker Paint]] |
||
+ | |image =[[File:SCORE S15 Skin WeaponSkin PlasmaGun Poker L.webp|thumb|center|90x90px]] |
||
+ | |desc =''Show that you know how to use the hand you've been dealt with this Poker Paint!'' |
||
+ | |junk =[[Oil (Fallout 76)|Oil]] x1 |
||
+ | |req =season |
||
+ | |season =15 |
||
+ | |rank =33 |
||
+ | |formid ={{ID|006F7E61}} |
||
}} |
}} |
||
{{weapon mod FO76|end}} |
{{weapon mod FO76|end}} |
||
+ | </tabber><section end="mods" /> |
||
− | == |
+ | ==Variants== |
+ | * [[Slug Buster]] {{icon|quest|20px}} - Reward from [[Buried Treasure]]. |
||
− | * Sold by [[MODUS]] at the [[MODUS armory terminal]] in [[the Whitespring Bunker]]. |
||
+ | * [[Mind Over Matter]] {{icon|quest|20px}} - Reward from [[Field Testing]]. |
||
− | * Sometimes given as a quest reward for completing Enclave events. |
||
− | == |
+ | ==Locations== |
+ | * Sold by [[MODUS]] at the [[MODUS armory terminal]] in [[the Whitespring bunker]]. |
||
− | * Kills with plasma guns have a chance to convert the target into a pile of green goo, similar to the ''Fallout 3'', ''New Vegas'' and ''Fallout 4'' counterparts. |
||
+ | * Sold by the [[Brotherhood vendor]] at [[the Whitespring Resort]]. |
||
− | * Anything killed by plasma weapons has a chance to drop [[nuclear material]] on death. This chance increases if the target has been converted to goo. |
||
+ | * Frequently carried by [[Blood Eagles]]. |
||
− | == |
+ | ==Notes== |
+ | * The plasma gun is affected by the [[Grounded]] mutation. |
||
− | {{References}} |
||
+ | * Slain enemies may turn to goo piles. Enemies finished by a critical hit will always turn into goo. |
||
+ | * Anything killed by plasma weapons has a chance to drop [[Nuclear material (Fallout 76)|nuclear material]] on death. This chance increases if the target has been melted to goo. |
||
+ | * The plasma gun cannot spawn with the Double or Explosive [[Fallout 76 legendary effects|legendary effects]]. |
||
+ | * If the player idles with the plasma gun while it is drawn in first person view, an animation may play in which the weapon's plasma cartridge pops out with the player hitting it back into place. |
||
+ | * The plasma gun's [[Calibrated beta wave tuner (Fallout 76)|calibrated beta wave tuner]] is an incorrectly named [[Severe beta wave tuner (Fallout 76)|severe beta wave tuner]]. |
||
+ | ==Behind the scenes== |
||
− | {{Stub|FO76}} |
||
+ | The plasma gun has magazine mods that were [[Fallout 76 cut content|cut]] from the game. |
||
+ | * {{cut}} Plasma cell ({{ID|0018C46A}}) |
||
+ | * {{cut}} Pulse plasma cell ({{ID|0056B914}}) |
||
{{Navbox weapons FO76}} |
{{Navbox weapons FO76}} |
Latest revision as of 22:28, 3 April 2024
For a cross-game overview, see plasma pistol. For a cross-game overview, see plasma rifle. |
The plasma gun is a ranged weapon in Fallout 76.
Characteristics
The plasma gun is an energy weapon that shoots plasma bolts, which travel more slowly than beams emitted from laser weapons. Similarly to pipe weapons, the player can only craft a pistol version of the plasma gun. Changing the grip to a stock will reclass the weapon type and rename it to plasma rifle. Enemies killed with the plasma gun can sometimes be liquified into green plasma goo.
Crafting
Weapon modifications
Capacitor[show IDs][show resources] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mod | Description | Effects | Requirements | Resources | Form ID | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Calibrated beta wave tuner (Severe) | +50% Critical Damage +5% Hip-Fire Accuracy +20% Ammo Capacity | Target takes 3/s for 3 seconds Note: Counts for Friendly Fire | – | +2.4 | +1 | +6 | +0.4 | +50% | – Science Expert 1 to craft | Adhesive x1 Circuitry x1 Crystal x1 Nuclear material x2 Screw x3 Steel x10 | 0018C46D | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Calibrated capacitor (Calibrated) | +100% Critical Damage +10% Hip-Fire Accuracy | – | – | – | +1 | – | +0.6 | +40% | – – | Adhesive x1 Circuitry x1 Crystal x1 Nuclear material x2 Screw x3 Steel x10 | 0018C473 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Gamma wave emitter (Gamma Wave) | +20% Ammo Capacity | Target takes 3/s for 3 seconds Note: Counts for Friendly Fire | – | +2.4 | – | +6 | +0.1 | +10% | – – | Adhesive x1 Circuitry x1 Crystal x1 Nuclear material x2 Screw x3 Steel x10 | 0018C46C | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Prime capacitor (Prime) | – | +65% Damage to Scorched Note: Uses Ultracite ammo | +25% | – | – | – | – | +100% | – Science Master 1 to craft | Adhesive x2 Crystal x2 Nuclear material x4 Pure crimson flux x2 Pure violet flux x2 Screw x6 Steel x21 Ultracite x5 | 00470A20 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Pulse capacitor | – | Drains target power armor battery by 5% | -15% | – | – | – | – | +40% | – Science Expert 1 to craft | Adhesive x1 Circuitry x1 Crystal x1 Nuclear material x2 Screw x3 Steel x10 | 0056B912 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Refined beta wave tuner (Refined Beta Wave) | +1% Aim Speed +25% Hip-Fire Accuracy +5% Sighted Accuracy +20% Ammo Capacity | Target takes 3/s for 3 seconds Note: Counts for Friendly Fire | – | +2.4 | +2 | +6 | +0.3 | +30% | – Science Expert 1 to craft | Adhesive x1 Circuitry x1 Crystal x1 Nuclear material x2 Screw x3 Steel x10 | 0018C46E | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Standard capacitor | – | – | – | – | – | – | – | – | – – | Adhesive x1 Circuitry x1 Crystal x1 Nuclear material x2 Screw x3 Steel x10 | 0018C46F | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
True capacitor (True) | +3% Aim Speed +25% Hip-Fire Accuracy +10% Sighted Accuracy | – | – | – | +2 | – | +1.2 | +40% | – – | Adhesive x1 Circuitry x1 Crystal x1 Nuclear material x2 Screw x3 Steel x10 | 0018C478 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Vicious capacitor (Vicious) | +50% Critical Damage +18% Hip-Fire Accuracy | – | – | – | +1 | – | +0.6 | +70% | – Science Expert 1 to craft | Adhesive x1 Circuitry x1 Crystal x1 Nuclear material x2 Screw x3 Steel x10 | 0018C477 |
Barrel[show IDs][show resources] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mod | Description | Requirements | Resources | Form ID | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Aligned automatic barrel (Automatic) | -1% Aim Speed -75% Hip-Fire Accuracy +50% Sighted Accuracy +37% Recoil -10% Ammo Capacity | -15% | +58 | +84 | -15 | +37% | +20% | +0.3 | +60% | – Science Expert 1 to craft | Adhesive x1 Circuitry x2 Crystal x2 Fiber optics x2 Gear x3 Oil x1 Screw x4 Silver x1 Steel x11 | 0018C42C | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Aligned flamer barrel (Thrower) | +1% Aim Speed +25% Hip-Fire Accuracy +5% Sighted Accuracy -22% Recoil Ammo Capacity | +40.6% | +58 | -72 | -76 | -22% | +8 | +0.5 | +50% | – Science Expert 1 to craft | Adhesive x2 Asbestos x2 Circuitry x2 Crystal x3 Fiber optics x3 Screw x4 Silver x3 Steel x15 | 0018ABF7 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Aligned short barrel (Short) | +1% Aim Speed +25% Hip-Fire Accuracy +25% Sighted Accuracy -22% Recoil | – | – | – | +2 | -22% | -5% | +0.3 | +50% | – Science Expert 1 to craft | Adhesive x1 Circuitry x1 Fiber optics x1 Glass x1 Screw x1 Steel x4 | 0018AC83 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Aligned sniper barrel (Long) | -2% Aim Speed -75% Hip-Fire Accuracy +25% Sighted Accuracy +37% Recoil -70% Ammo Capacity | +87.5% | – | +108 | -6 | +37% | +30% | +0.8 | +80% | – Science Expert 1 to craft | Adhesive x2 Circuitry x2 Crystal x3 Fiber optics x3 Screw x4 Silver x2 Steel x15 | 0018C413 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Aligned splitter (Shotgun) | +5 Projecties +1% Aim Speed +25% Hip-Fire Accuracy -75% Sighted Accuracy -22% Recoil | +15.5% | – | – | -49 | -22% | +95% | +0.3 | +50% | – Science Expert 1 to craft | Adhesive x1 Circuitry x1 Fiber optics x1 Glass x2 Screw x3 Steel x8 | 0018ACBE | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Automatic barrel (Automatic) | -3% Aim Speed -100% Hip-Fire Accuracy +45% Sighted Accuracy +50% Recoil -10% Ammo Capacity | -15% | +58 | +84 | -17 | +50% | +25% | +1.8 | +35% | – – | Adhesive x1 Circuitry x2 Crystal x2 Fiber optics x2 Gear x3 Oil x1 Screw x4 Silver x1 Steel x11 | 0018C414 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Flamer barrel (Thrower) | -10% Recoil Ammo Capacity | +40.6% | +58 | -72 | -76 | -10% | +8 | +0.2 | +10% | – – | Adhesive x2 Asbestos x2 Circuitry x2 Crystal x3 Fiber optics x3 Screw x4 Silver x3 Steel x15 | 0018ABA5 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Short barrel (Short) | +20% Sighted Accuracy -10% Recoil | – | – | – | – | -10% | – | – | +10% | – – | Adhesive x1 Circuitry x1 Fiber optics x1 Glass x1 Screw x1 Steel x4 | 0018AC1D | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sniper barrel (Long) | -4% Aim Speed -100% Hip-Fire Accuracy +20% Sighted Accuracy +50% Recoil -70% Ammo Capacity | +87.5% | – | +108 | -9 | +50% | +35% | +0.4 | +40% | – – | Adhesive x2 Circuitry x2 Crystal x3 Fiber optics x3 Screw x4 Silver x2 Steel x15 | 0018ACBF | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Splitter (Shotgun) | +5 Projecties -80% Sighted Accuracy -10% Recoil | +15.5% | – | – | – | -10% | +100% | – | +10% | – – | Adhesive x1 Circuitry x1 Fiber optics x1 Glass x2 Screw x3 Steel x8 | 0018AC84 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stabilized automatic barrel (Automatic) | -3% Aim Speed -100% Hip-Fire Accuracy +45% Sighted Accuracy +25% Recoil -10% Ammo Capacity | -15% | +58 | +84 | -16 | +25% | +25% | +0.9 | +60% | – – | Adhesive x1 Circuitry x2 Crystal x2 Fiber optics x2 Gear x3 Oil x1 Screw x4 Silver x1 Steel x11 | 0018C42B | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stabilized flamer barrel (Thrower) | +25% Recoil Ammo Capacity | +40.6% | +58 | -72 | +76 | +25% | +8 | +1 | +50% | – – | Adhesive x2 Asbestos x2 Circuitry x2 Crystal x3 Fiber optics x3 Screw x4 Silver x3 Steel x15 | 0018ABF5 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stabilized short barrel (Short) | +20% Sighted Accuracy -35% Recoil | – | – | – | – | -35% | – | +0.9 | +50% | – – | Adhesive x1 Circuitry x1 Fiber optics x1 Glass x1 Screw x1 Steel x4 | 0018AC80 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stabilized sniper barrel (Long) | -4% Aim Speed -100% Hip-Fire Accuracy +20% Sighted Accuracy +25% Recoil -70% Ammo Capacity | +87.5% | – | +108 | -7 | +25% | +35% | +1.3 | +80% | – – | Adhesive x2 Circuitry x2 Crystal x3 Fiber optics x3 Screw x4 Silver x2 Steel x15 | 0018C409 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stabilized splitter (Shotgun) | +5 Projecties -80% Sighted Accuracy -35% Recoil | +15.5% | – | – | -53 | -35% | +100% | +0.9 | +50% | – – | Adhesive x1 Circuitry x1 Fiber optics x1 Glass x2 Screw x3 Steel x8 | 0018ACBB | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
True automatic barrel (Automatic) | -75% Hip-Fire Accuracy +55% Sighted Accuracy +50% Recoil -10% Ammo Capacity | -15% | +58 | +84 | -15 | +50% | +25% | +0.9 | +60% | – – | Adhesive x1 Circuitry x2 Crystal x2 Fiber optics x2 Gear x3 Oil x1 Screw x4 Silver x1 Steel x11 | 0018C41C | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
True flamer barrel (Thrower) | +3% Aim Speed +25% Hip-Fire Accuracy +10% Sighted Accuracy -10% Recoil Ammo Capacity | +40.6% | +58 | -72 | -76 | -10% | +8 | +1 | +50% | – – | Adhesive x2 Asbestos x2 Circuitry x2 Crystal x3 Fiber optics x3 Screw x4 Silver x3 Steel x15 | 0018ABAE | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
True short barrel (Short) | +3% Aim Speed +25% Hip-Fire Accuracy +30% Sighted Accuracy -10% Recoil | – | – | – | +2 | -10% | – | +0.9 | +50% | – – | Adhesive x1 Circuitry x1 Fiber optics x1 Glass x1 Screw x1 Steel x4 | 0018AC44 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
True sniper barrel (Long) | -1% Aim Speed -75% Hip-Fire Accuracy +30% Sighted Accuracy +50% Recoil -70% Ammo Capacity | +87.5% | – | +108 | -6 | +50% | +35% | +1.3 | +80% | – – | Adhesive x2 Circuitry x2 Crystal x3 Fiber optics x3 Screw x4 Silver x2 Steel x15 | 0018C3F1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
True splitter (Shotgun) | +5 Projecties +3% Aim Speed +25% Hip-Fire Accuracy -70% Sighted Accuracy -10% Recoil | +15.5% | – | – | -47 | -10% | +100% | +0.9 | +50% | – – | Adhesive x1 Circuitry x1 Fiber optics x1 Glass x2 Screw x3 Steel x8 | 0018AC89 |
Grip[show IDs][show resources] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mod | Description | Requirements | Resources | Form ID | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Aligned stock (Marksman's Rifle) | -8% Aim Speed +9% Stability +25% Hip-Fire Accuracy +45% Sighted Accuracy -37% Recoil +100% Melee Damage -100% Per-Shot Recoil | +8 | -37% | +15% | +0.3 | +40% | – Science Expert 1 to craft | Adhesive x1 Plastic x5 Screw x2 | 0018C43F | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bruising grip (Comfort Grip Pistol) | +5% Hip-Fire Accuracy -5% Recoil +50% Melee Damage -100% Per-Shot Recoil | +3 | -5% | -10% | +0.4 | +40% | – – | Adhesive x1 Plastic x5 Screw x2 | 0018C468 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Forceful stock (Recoil Compensated Rifle) | -10% Aim Speed +7% Stability +40% Sighted Accuracy -42% Recoil +25% Melee Damage -300% Per-Shot Recoil | +7 | -42% | +15% | +0.6 | +50% | – Science Expert 1 to craft | Adhesive x1 Plastic x5 Screw x2 | 0018C43C | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Precise stock (Marksman's Rifle) | -8% Aim Speed +9% Stability +25% Hip-Fire Accuracy +45% Sighted Accuracy -25% Recoil +25% Melee Damage -100% Per-Shot Recoil | +7 | -25% | +20% | +0.6 | +50% | – Science Expert 1 to craft | Adhesive x1 Plastic x5 Screw x2 | 0018C440 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stabilized stock (Recoil Compensated Rifle) | -10% Aim Speed +7% Stability +40% Sighted Accuracy -55% Recoil -300% Per-Shot Recoil | +8 | -55% | +20% | +0.9 | +40% | – – | Adhesive x1 Plastic x5 Screw x2 | 0018C43A | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Standard grip (Pistol) | – | – | – | -10% | – | – | – – | Adhesive x1 Plastic x5 Screw x2 | 0018C438 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
True stock (Rifle) | -7% Aim Speed +7% Stability +25% Hip-Fire Accuracy +50% Sighted Accuracy -20% Recoil -100% Per-Shot Recoil | -7 | -20% | +20% | +0.9 | +40% | – – | Adhesive x1 Plastic x5 Screw x2 | 0018C43D |
Sights[show IDs][show resources] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mod | Description | Resources | Form ID | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Long night vision scope (Night-Vision) | +10 Magnification -20% Stability +25% Sighted Accuracy | +35 | – | +0.4 | +80% | Adhesive x3 Aluminum x5 Circuitry x2 Fiber optics x2 Glass x3 Nuclear material x6 Screw x3 | 0018C4A2 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Long recon scope (Recon) | +10 Magnification -20% Stability +25% Sighted Accuracy | +35 | – | +0.5 | +100% | Adhesive x3 Aluminum x5 Circuitry x2 Crystal x4 Fiber optics x2 Nuclear material x7 Screw x4 | 0018C4AA | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Long scope (Scoped) | +10 Magnification -20% Stability +25% Sighted Accuracy | +35 | – | +0.4 | +50% | Adhesive x2 Glass x2 Screw x3 Steel x7 | 0018C496 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Medium night vision scope (Night-Vision) | +6 Magnification -20% Stability +25% Sighted Accuracy | +22 | – | +0.4 | +60% | Adhesive x2 Aluminum x4 Circuitry x1 Fiber optics x2 Glass x2 Nuclear material x4 Screw x1 Silver x1 | 0018C4D1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Medium scope (Scoped) | +6 Magnification -20% Stability +25% Sighted Accuracy | +22 | – | +0.4 | +40% | Adhesive x2 Glass x1 Screw x1 Steel x6 | 0018C4CB | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Reflex sight (circle) (Tactical) | +10% Aim Speed +15% Sighted Accuracy | +6 | -15% | +0.2 | +25% | Adhesive x1 Aluminum x1 Glass x1 Nuclear material x2 Screw x1 Silver x1 | 0018C4D5 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Short night vision scope (Night-Vision) | +4 Magnification -10% Aim Speed -20% Stability +25% Sighted Accuracy | +9 | +30% | +0.4 | +40% | Adhesive x2 Aluminum x4 Circuitry x1 Fiber optics x1 Glass x1 Nuclear material x2 Screw x1 Silver x1 | 0018C48B | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Short recon scope (Recon) | +2 Magnification -20% Aim Speed -20% Stability +25% Sighted Accuracy | +15 | +20% | +0.4 | +60% | Adhesive x3 Aluminum x5 Circuitry x2 Crystal x4 Fiber optics x2 Nuclear material x7 Screw x4 | 0018C47A | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Short scope (Scoped) | +4 Magnification -20% Stability +25% Sighted Accuracy | +15 | – | +0.3 | +20% | Adhesive x1 Glass x1 Screw x1 Steel x4 | 0018C480 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Standard sights | – | – | – | – | – | Adhesive x1 Steel x3 | 0018C4D6 |
Paint[show IDs][show resources] | |||||
---|---|---|---|---|---|
Appearance | Name | Description | Requirements | Resources | Form ID |
Default Appearance | – | Known by default | None | 0037D0C1 | |
Poker Paint | Show that you know how to use the hand you've been dealt with this Poker Paint! | Rank 33 reward in The Big Score season | Oil x1 | 006F7E61 |
Variants
- Slug Buster - Reward from Buried Treasure.
- Mind Over Matter - Reward from Field Testing.
Locations
- Sold by MODUS at the MODUS armory terminal in the Whitespring bunker.
- Sold by the Brotherhood vendor at the Whitespring Resort.
- Frequently carried by Blood Eagles.
Notes
- The plasma gun is affected by the Grounded mutation.
- Slain enemies may turn to goo piles. Enemies finished by a critical hit will always turn into goo.
- Anything killed by plasma weapons has a chance to drop nuclear material on death. This chance increases if the target has been melted to goo.
- The plasma gun cannot spawn with the Double or Explosive legendary effects.
- If the player idles with the plasma gun while it is drawn in first person view, an animation may play in which the weapon's plasma cartridge pops out with the player hitting it back into place.
- The plasma gun's calibrated beta wave tuner is an incorrectly named severe beta wave tuner.
Behind the scenes
The plasma gun has magazine mods that were cut from the game.
- Plasma cell (0018C46A)
- Pulse plasma cell (0056B914)