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Gametitle-FO76.png
Gametitle-FO76.png
For a cross-game overview, see plasma pistol.
For a cross-game overview, see plasma rifle.

The plasma gun is a ranged weapon in Fallout 76.

Characteristics

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Crafting

Materials:Requirements:Produces:
Glass (8)
Screw (13)
Steel (31)
Build at:
Learn Method:
Learned from plan/recipe
Plan: Plasma gun
Perks:
Short plasma pistol Lv 45 (1)

Materials:Requirements:Produces:
Glass (6)
Screw (11)
Steel (28)
Build at:
Learn Method:
Learned from plan/recipe
Plan: Plasma gun
Perks:
Short plasma pistol Lv 35 (1)

Materials:Requirements:Produces:
Glass (5)
Screw (9)
Steel (26)
Build at:
Learn Method:
Learned from plan/recipe
Plan: Plasma gun
Perks:
Short plasma pistol Lv 25 (1)

Materials:Requirements:Produces:
Glass (4)
Screw (7)
Steel (24)
Build at:
Learn Method:
Learned from plan/recipe
Plan: Plasma gun
Perks:
Short plasma pistol Lv 15 (1)

Weapon modifications

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Capacitor
ModDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changeRequiredComponents
Standard capacitorAdhesive x1
Circuitry x1
Crystal x1
Nuclear material x2
Screw x3
Steel x10
Gamma wave emitter+2+0.15+7Adhesive x1
Circuitry x1
Crystal x1
Nuclear material x2
Screw x3
Steel x10
Calibrated capacitor+1+0.9+28Adhesive x1
Circuitry x1
Crystal x1
Nuclear material x2
Screw x3
Steel x10
True capacitor+2+0.9+28Adhesive x1
Circuitry x1
Crystal x1
Nuclear material x2
Screw x3
Steel x10
Vicious capacitor+1+0.9+48Science Expert 1Adhesive x1
Circuitry x1
Crystal x1
Nuclear material x2
Screw x3
Steel x10
Calibrated beta wave tuner
Refined beta wave tuner
Pulse capacitorScience Expert 1Adhesive x1
Circuitry x1
Crystal x1
Nuclear material x2
Screw x3
Steel x10
Prime capacitor
Barrel
ModDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changeRequiredComponents
Short barrelAdhesive x1
Circuitry x1
Fiber optics x1
Glass x1
Screw x1
Steel x4
Automatic barrel+25%
Flamer barrel+30
Sniper barrel+6 Attack
+12 Energy
+108-9+35%+0.6+21Adhesive x2
Circuitry x2
Crystal x3
Fiber optics x3
Screw x4
Silver x2
Steel x15
Splitter
Aligned short barrel-5%
Aligned automatic barrel+20%
Aligned flamer barrel+25%
Aligned sniper barrel+30%
Aligned splitter+95%
Stabilized short barrel+2+0.9+17??
Stabilized automatic barrel-3 Energy+58+84-9+25%+0.6+35Adhesive x1
Circuitry x2
Crystal x2
Fiber optics x2
Gears x3
Oil x1
Screw x4
Silver x1
Steel x11
Stabilized flamer barrelAdhesive x2
Asbestos x2
Circuitry x3
Crystal x3
Fiber optics x3
Screw x4
Silver x3
Steel x15
Stabilized sniper barrel+35%Adhesive x2
Circuitry x2
Crystal x3
Fiber optics x3
Screw x4
Silver x2
Steel x15
Stabilized splitterAdhesive x1
Circuitry x1
Fiber optics x1
Glass x2
Screw x3
Steel x8
True short barrel+2+0.9+28Adhesive x1
Circuitry x1
Fiber optics x1
Glass x1
Screw x1
Steel x4
True automatic barrel
True flamer barrel
True sniper barrel
True splitter
Grip
ModDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changeRequiredComponents
Standard gripAdhesive x1
Plastic x5
Screw x2
Bruising grip+3+0.9+28Adhesive x1
Plastic x5
Screw x2
Aligned stock
Stabilized stock+8+0.9+28Adhesive x1
Plastic x5
Screw x2
True stock
Forceful stock+7+0.6+34Science Expert 1Adhesive x1
Plastic x5
Screw x2
Precise stock+7+0.6+34Science Expert 1Adhesive x1
Plastic x5
Screw x2
Sights
ModDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changeRequiredComponents
Standard sightsAdhesive x1
Steel x3
Reflex sight+6+0.3+11Adhesive x1
Aluminum x1
Glass x1
Nuclear material x2
Screw x1
Silver x1
Short scope+15+0.6+14Adhesive x1
Glass x1
Screw x1
Steel x4
Medium scope+22+0.75+28Adhesive x2
Glass x1
Screw x1
Steel x6
Long scope+35+0.9+34Adhesive x2
Glass x2
Screw x3
Steel x7
Short recon scope+9+0.75+42Adhesive x3
Aluminum x5
Circuitry x2
Crystal x4
Fiber optics x2
Nuclear material x7
Screw x4
Long recon scope+35+1.05+69Adhesive x3
Aluminum x5
Circuitry x2
Crystal x4
Fiber optics x2
Nuclear material x7
Screw x4
Short night vision scope
Medium night vision scope
Long night vision scope

Variants

Locations

Notes

  • Affected by the Grounded mutation.
  • Despite their automatic firing mechanism, the flamer barrel attachments are affected by non-automatic weapon perks, rather than automatic ones.
  • Slain enemies may turn to goo piles. Enemies finished by a critical hit will always turn into goo.
  • Anything killed by plasma weapons has a chance to drop nuclear material on death. This chance increases if the target has been melted to goo.
  • Cannot spawn with the following legendary effects:
    • Double, Explosive

Behind the scenes

The plasma gun has magazine mods that were cut from the game.

References

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