|For an overview of all grenades, see Hand grenade.|
For an overview of other plasma grenades, see Plasma grenade.
|The following is based on Fallout Tactics and is not canon.|
The end-game weapon of a grenadier, plasma grenades deliver a good all-around punch and are abundant enough to make their use feasible as a main weapon in the last few missions. However, their value is somewhat detracted by the fact that end-game revolves around fighting robotic forces, which are prime targets for pulse grenades. Thus, it's best to use plasma grenades as soon as they become available, and don't attempt to conserve them.
Plasma grenades leave a small bit of radiation in their wake.
This section is required but has not been written yet. You can help Nukapedia by writing it.