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{{For|plasma and other grenade models used in other games|Grenade}} |
{{For|plasma and other grenade models used in other games|Grenade}} |
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{{Weapon |
{{Weapon |
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− | |game =FO1 |
+ | |game =FO1 |
− | |game2 =FO2 |
+ | |game2 =FO2 |
− | |name =Grenade (Plasma) |
+ | |name =Grenade (Plasma) |
− | |image =GRENADEP.gif |
+ | |image =GRENADEP.gif |
− | |damage =40 - 90 |
+ | |damage =40 - 90 |
− | |damagetype =Plasma |
+ | |damagetype =Plasma |
|attmode1 =Throw |
|attmode1 =Throw |
||
|attmode1ap =4 |
|attmode1ap =4 |
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|attmode1range =15 |
|attmode1range =15 |
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− | |burstrounds =empty |
+ | |burstrounds =empty |
− | |ammotype =empty |
+ | |ammotype =empty |
− | |maxammo =empty |
+ | |maxammo =empty |
− | |minstrength =4 |
+ | |minstrength =4 |
− | |hands =1 |
+ | |hands =1 |
− | |weight =1 pound |
+ | |weight =1 pound |
− | |cost =$300 |
+ | |cost =$300 |
− | |proto =26 |
+ | |proto =26 |
}}{{Games|FO1|FO2}} |
}}{{Games|FO1|FO2}} |
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Revision as of 02:56, 2 November 2010
For plasma and other grenade models used in other games, see Grenade. |
Template:Weapon
“A magnetically sealed plasma delivery unit, with detonating explosives. Creates a blast of superheated plasma on contact.”
Plasma grenades are weapons in Fallout and Fallout 2.
Characteristics
Plasma grenades are very rare, but powerful thrown explosives. When detonated, a small explosive in the grenade ruptures the magnetic seal containing a charge of superheated plasma energy.
It is not recommended to use them against the Enclave soldiers as their advanced power armor can absorb around 50-80% damage. However, just about everyone and everything else has a low plasma resistance, making this grenade type the most useful late to end game.
Locations
Fallout 2
- Used by the Hubologists
- Used by mercenaries in random encounters
- Used by the Enclave
Template:FO1 weapons Template:FO2 weapons