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{{For|an overview of all types of grenades in the ''Fallout'' series|grenade}}
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{{For|an overview of all grenades|hand grenade|an overview of other plasma grenades|plasma grenade}}
 
{{Infobox weapon
 
{{Infobox weapon
 
|games =FO1, FO2
 
|games =FO1, FO2
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|icon =icon Fo1 grenade.png
 
|image =Fo1 plasma grenade.png
 
|image =Fo1 plasma grenade.png
 
|damage =40 - 90
 
|damage =40 - 90
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==Characteristics==
 
==Characteristics==
Plasma grenades are very rare, but powerful [[thrown explosive]]s. When detonated, a small explosive in the grenade ruptures the magnetic seal containing a charge of superheated plasma energy.
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Plasma grenades are very rare but powerful [[thrown explosive]]s. When detonated, a small explosive in the grenade ruptures the magnetic seal containing a charge of superheated plasma energy.
   
It is not recommended to use them against the Enclave soldiers as their [[Advanced power armor (Fallout 2)|advanced power armor]] can absorb around 50-80% damage. However, just about everyone and everything else has a low plasma resistance, making this grenade type the most useful late to end game.
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It is not recommended to use them against [[Advanced power armor (Fallout 2)|advanced power armor]] as it can absorb around 50-80% damage. However, just about everyone and everything else has a low plasma resistance, making this grenade type the most useful late to end game.
   
 
==Locations==
 
==Locations==
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===''Fallout''===
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* Found in the [[West Tek research facility]].
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* Found on a shelf at the [[Friendly Lending Company]].
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===''Fallout 2''===
 
===''Fallout 2''===
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* [[NCR Downtown|Shady Sands]] [[Sheriff's department (NCR)|sheriff's department]] has one in a container.
* Used by the [[Hubologists]]. In random encounters featuring five standing in a circle, one is guaranteed to have several on their person. Unlike most other situations, failing a steal does not cause them to go hostile or damage your Karma/reputation, making Plasma Grenades potentially more plentiful than [[Frag grenade (Fallout)|Frag grenades]].
 
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* [[Sierra Army Depot]] courtyard, level 2, and 4 have several plasma grenades in containers.
* Sometimes used by [[Mercenary|mercenaries]] in random encounters.
 
 
* Carried by [[Hubologists]] in random encounters featuring five standing in a circle, one is guaranteed to have several on their person. Unlike most other situations, failing a steal does not provoke them into hostility and does not damage Karma/reputation, making plasma grenades potentially more plentiful than [[Frag grenade (Fallout)|frag grenades]].
* Sometimes by the [[Enclave]].
 
 
* Sometimes used by mercenaries in random encounters.
 
* Sometimes used by the [[Enclave]].
   
 
{{Navbox weapons FO1}}
 
{{Navbox weapons FO1}}
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[[Category:Fallout thrown explosives]]
 
[[Category:Fallout thrown explosives]]
 
[[Category:Fallout 2 Throwing skill weapons]]
 
[[Category:Fallout 2 Throwing skill weapons]]
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[[pl:Granat plazmowy]]
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[[ru:Плазменная граната (Fallout)]]

Revision as of 07:10, 25 May 2020

 
Gametitle-FO1Gametitle-FO2
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A magnetically sealed plasma delivery unit, with detonating explosives. Creates a blast of superheated plasma on contact.— Fallout 2 In-game description

Plasma grenades are weapons in Fallout and Fallout 2.

Characteristics

Plasma grenades are very rare but powerful thrown explosives. When detonated, a small explosive in the grenade ruptures the magnetic seal containing a charge of superheated plasma energy.

It is not recommended to use them against advanced power armor as it can absorb around 50-80% damage. However, just about everyone and everything else has a low plasma resistance, making this grenade type the most useful late to end game.

Locations

Fallout

Fallout 2

  • Shady Sands sheriff's department has one in a container.
  • Sierra Army Depot courtyard, level 2, and 4 have several plasma grenades in containers.
  • Carried by Hubologists in random encounters featuring five standing in a circle, one is guaranteed to have several on their person. Unlike most other situations, failing a steal does not provoke them into hostility and does not damage Karma/reputation, making plasma grenades potentially more plentiful than frag grenades.
  • Sometimes used by mercenaries in random encounters.
  • Sometimes used by the Enclave.