Fallout Wiki
Fallout Wiki
(Undo revision 1531500 by 83.237.104.107 (talk))
Line 25: Line 25:
 
Plasma grenades are very rare, but powerful [[Throwing|thrown]] [[explosive]]s. When detonated, a small explosive in the grenade ruptures the magnetic seal containing a charge of superheated plasma energy.
 
Plasma grenades are very rare, but powerful [[Throwing|thrown]] [[explosive]]s. When detonated, a small explosive in the grenade ruptures the magnetic seal containing a charge of superheated plasma energy.
   
It is not recommended to use them against the Enclave soldiers as their [[advanced power armor]] can absorb 60% plasma damage with 15 damage threshold. It means a best non critical attack without related damage perks will damage enemy for only 39 hp. However, just about everyone and everything else has a low plasma resistance, making this grenade type the most useful late to end game.
+
It is not recommended to use them against the Enclave soldiers as their [[advanced power armor]] can absorb around 50-80% damage. However, just about everyone and everything else has a low plasma resistance, making this grenade type the most useful late to end game.
   
 
==Locations==
 
==Locations==

Revision as of 22:51, 5 January 2012

 
Gametitle-FO1Gametitle-FO2
Gametitle-FO1Gametitle-FO2
A magnetically sealed plasma delivery unit, with detonating explosives. Creates a blast of superheated plasma on contact.— Fallout 2 In-game description

Plasma grenades are weapons in Fallout and Fallout 2.

Characteristics

Plasma grenades are very rare, but powerful thrown explosives. When detonated, a small explosive in the grenade ruptures the magnetic seal containing a charge of superheated plasma energy.

It is not recommended to use them against the Enclave soldiers as their advanced power armor can absorb around 50-80% damage. However, just about everyone and everything else has a low plasma resistance, making this grenade type the most useful late to end game.

Locations

Fallout 2