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The plasma caster is a heavy gun in Fallout 76, introduced in the Wastelanders update.

Characteristics

The plasma caster is a powerful energy weapon similar in fire rate and range to the ballistic Gatling gun. The plasma caster deals considerably more damage than other energy weapons but suffers from a low magazine size and fire rate. It can be further upgraded to drain enemy fusion cores with each hit. When crafted, plasma casters use legendary modules, becoming legendary weapons with randomly determined effects. As with other weapons only available after the main questline of Wastelanders, plasma casters cannot be traded, dropped, or sold to vendors.

Crafting

Plasma casters are always crafted at the maximum level available to the player character. The weapon will be a one-star, two-star, or three-star legendary weapon with randomly determined effects.

Materials:Requirements:Produces:
Glass (2)
Screw (6)
Steel (21)
Build at:
Learn Method:
Learned from plan/recipe
Plan: Plasma caster
Perks:
Plasma Caster (1)

Weapon modifications

Weapon mods can only be crafted if the corresponding plan is known. Mod plans for the plasma caster are bought from Regs for Gold Bullion gold bullion and cannot be learned from scrapping plasma casters.

ModEffectsDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changePlanPerkComponents
Standard receiverAdhesive x2
Aluminum x8
Copper x3
Gear x4
Screw x4
Calibrated capacitor++Crit DMGScience 1
Plan: Plasma caster calibrated capacitor
?
Prime capacitor+19 Energy&Ballistic DMGUses ultracite ammoScience 1
Plan: Prime plasma caster capacitor
Adhesive x1
Crystal x2
Nuclear material x4
Pure crimson flux x2
Pure violet flux x2
Screw x6
Steel x10
Ultracite x5
Pulse capacitor-?
+5% fusion core drain
Science 1
Plan: Plasma caster pulse capacitor
?
True capacitor+Hip-fireScience 1
Plan: Plasma caster true capacitor
?

ModEffectsDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changePlanPerkComponents
Standard barrelAdhesive x1
Screw x2
Steel x11
Aligned sniper barrel+108-5%+.45+128Science 1
Plan: Plasma caster aligned sniper barrel
Adhesive x2
Circuitry x2
Crystal x3
Fiber optics x3
Screw x4
Silver x2
Steel x15
True long barrel+84+5.4+91Science 1
Plan: Plasma caster true long barrel
Aluminum x6
Circuitry x6
Copper x9
Gear x4
Nuclear material x5
Rubber x8
Steel x17

ModEffectsDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changePlanPerkComponents
Standard sightAdhesive x1
Steel x1

Location

  • The plasma caster can be crafted at a weapons workbench if the corresponding plan is known. The plan can be bought from Regs for 750 gold bullion after the completion of the main questline for the Settlers or Raiders.
  • Once the plan is known, plasma casters can be randomly given as legendary items from event rewards or from Purveyor Murmrgh. Even after learning the plans, the item can NOT be found on legendary enemies.

Notes

The plasma caster is affected by the Grounded mutation.

Behind the scenes

Joon Choi drew concepts of the weapon, including two modifications for the barrel,[Non-canon 1] taking inspiration from the Fallout and Fallout: New Vegas designs, as well as the Fallout 4 plasma pistol configuration.[Non-canon 2]

Gallery

References

Non-canon

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