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For the main game version of this weapon, see Plasma Defender.

 
Gametitle-FNV GRA.png
Gametitle-FNV GRA.png

The Plasma Defender is an energy weapon in the Fallout: New Vegas add-on Gun Runners' Arsenal.

Characteristics

The Plasma Defender is a powerful energy-based pistol that fires superheated bolts of green plasma. It is able to punch through most creatures and low to medium-level types of armor with ease.

Specially constructed by the Gun Runners, this Plasma Defender is identical to the standard model in both textures and stats,[1] the main difference being this variant can accept weapon modifications.

Durability

The Plasma Defender can fire a total of about 495 times using standard cells, the equivalent of 31 reloads, or 16 reloads when modified with the hi-capacity terminal, from full condition before breaking.

Ammunition typeUnmodifiedW/ Hi-cap terminal
ShotsReloadsShotsReloads
Standard4953149516
Bulk5843758419
Optimized4502945015
Over charge3292132911
Max charge195131957

Modifications

Variants

Comparison

Legend
Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondAttacks per secondCritical Chance % multiplierCritical damageAction Point costDamage per action pointWeapon spreadMagazine capacity (shots per reload)Durability (number of attacks before breaking)WeightValue in capsValue to weight ratioSkill requiredStrength required
Plasma Defender 38
952.5x138201.90.332(16)495230001500502
Plasma Defender Gun Runners' Arsenal38
952.5x138201.90.332(16)495230001500502
Plasma Defender With all weapon mods attached Gun Runners' Arsenal38
952.5x138201.90.164(32)495271003550502

Locations

Sounds

SingleShotVB.png
ReloadVB.png
JamVB.png

Gallery

References

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