For the main game version of this weapon, see Plasma Defender. |
The Plasma Defender is an energy weapon added with the Fallout: New Vegas add-on Gun Runners' Arsenal.
Contents
Background[edit | edit source]
The Austrian-made Glock 86 plasma pistol (also referred to as the Plasma Defender[1]) was designed before the Great War by the Gaston Glock artificial intelligence. It shoots a small bolt of superheated plasma and is powered by a small energy cell.[2]
Characteristics[edit | edit source]
The Plasma Defender is a powerful energy-based pistol that fires superheated bolts of green plasma. It is able to punch through most creatures and low to medium-level types of armor with ease.
Specially constructed by the Gun Runners, this Plasma Defender is identical to the standard model in both textures and stats,[3] the main difference being this variant can accept weapon modifications.
Durability[edit | edit source]
The Plasma Defender can fire a total of about 495 times using standard cells, the equivalent of 31 reloads, or 16 reloads when modified with the hi-capacity terminal, from full condition before breaking.
Ammunition type | Unmodified | W/ Hi-cap terminal | ||
---|---|---|---|---|
Shots | Reloads | Shots | Reloads | |
Standard | 495 | 31 | 495 | 16 |
Bulk | 584 | 37 | 584 | 19 |
Optimized | 450 | 29 | 450 | 15 |
Over charge | 329 | 21 | 329 | 11 |
Max charge | 195 | 13 | 195 | 7 |
Modifications[edit | edit source]
- Plasma Defender scope - Adds a scope for increased zoom.
- Plasma defender sheath stabilizer - Decreases spread by 0.2.
- Plasma Defender high-capacity terminal - Increases ammunition capacity by 32 rounds.
Variants[edit | edit source]
- Arcade Gannon's Plasma Defender, a unique non-playable companion variant which only differs from the standard pistol in its use of companion ammunition.
- Plasma Defender, the common variant found in the Mojave Wasteland.
Comparison[edit | edit source]
Legend | ||||
---|---|---|---|---|
- Weapon name (melee or unarmed) | - Attacks in V.A.T.S. | |||
- Weapon name (gun, energy or explosive) | - Action point cost | |||
- Damage per attack (damage per projectile) | - Damage per action point | |||
- Damage per second | - Weapon spread | |||
- Area of effect damage | - Magazine capacity (shots per reload) | |||
- Effect damage & duration | - Durability (number of attacks before breaking) | |||
- Bonus effects | - Weight | |||
- Attacks per second | - Value in caps | |||
- Critical chance % multiplier | - Value to weight ratio | |||
- Critical damage | - Skill required | |||
- Critical effect damage & duration | - Strength required | |||
- With all mods attached |
Plasma Defender | 38 | 95 | 2.5 | x1 | 38 | 20 | 1.9 | 0.3 | 32(16) | 495 | 2 | 3000 | 1500 | 50 | 2 |
Plasma Defender | 38 | 95 | 2.5 | x1 | 38 | 20 | 1.9 | 0.3 | 32(16) | 495 | 2 | 3000 | 1500 | 50 | 2 |
Plasma Defender | 38 | 95 | 2.5 | x1 | 38 | 20 | 1.9 | 0.1 | 64(32) | 495 | 2 | 7100 | 3550 | 50 | 2 |
Locations[edit | edit source]
- Silver Rush, sold by Gloria Van Graff.
- Hidden Valley bunker, sold by Knight Torres.
- Novac, sold by Cliff Briscoe.
- Gun Runners, sold by Vendortron.
- Various merchants around the Mojave Wasteland.
Notes[edit | edit source]
With the scope mod, it resembles the plasma pistol from Fallout and Fallout 2.
Sounds[edit | edit source]
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Gallery[edit | edit source]
References[edit | edit source]
- ↑ Name in Fallout: New Vegas
- ↑ In-game description for the plasma pistol in Fallout, Fallout 2 and Fallout Tactics. [1][2][3]
- ↑ J.E. Sawyer on Formspring
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