For the main game version of this weapon, see Plasma Defender. |
The Plasma Defender (GRA) is a weapon added with the Fallout: New Vegas add-on Gun Runners' Arsenal.
Background[]
The Plasma Defender is a pistol with a high rate of fire and small spread. The pistol uses small energy cells with a capacity of 32 rounds. The weapon is bulkier and features slide like serrations in the back, and versions exist that can be modified with a scope, sheath stabilizer, and high-capacity terminal.[1]
Characteristics[]
Specially constructed by the Gun Runners, this Plasma Defender is identical to the standard model in both textures and stats,[2] the main difference being this variant can accept weapon modifications.
When fully modified, compared to the standard Plasma Defender, the weapon has less spread, has a higher magazine capacity, and has an attached scope for precision shots.
Durability[]
The Plasma Defender can fire a total of about 495 times using standard cells, the equivalent of 31 reloads, or 16 reloads when modified with the hi-capacity terminal, from full condition before breaking.
Ammunition type | Unmodified | W/ Hi-cap terminal | ||
---|---|---|---|---|
Shots | Reloads | Shots | Reloads | |
Standard | 495 | 31 | 495 | 16 |
Bulk | 584 | 37 | 584 | 19 |
Optimized | 450 | 29 | 450 | 15 |
Over charge | 329 | 21 | 329 | 11 |
Max charge | 195 | 13 | 195 | 7 |
Modifications[]
- Plasma Defender scope - Adds a scope for increased zoom.
- Plasma defender sheath stabilizer - Decreases spread by 0.2.
- Plasma Defender high-capacity terminal - Increases ammunition capacity by 32 rounds.
Variants[]
- Arcade Gannon's Plasma Defender - a unique non-playable weapon used by Arcade Gannon. It only differs from the standard variant in its use of companion ammunition.
- Plasma Defender - the standard variant found throughout the Mojave Wasteland.
Comparison[]
Legend | ||||
---|---|---|---|---|
- Weapon name (melee or unarmed) | - Attacks in V.A.T.S. | |||
- Weapon name (gun, energy or explosive) | - Action point cost | |||
- Damage per attack (damage per projectile) | - Damage per action point | |||
- Damage per second | - Weapon spread | |||
- Area of effect damage | - Magazine capacity (shots per reload) | |||
- Effect damage & duration | - Durability (number of attacks before breaking) | |||
- Bonus effects | - Weight | |||
- Attacks per second | - Value in caps | |||
- Critical chance % multiplier | - Value to weight ratio | |||
- Critical damage | - Skill required | |||
- Critical effect damage & duration | - Strength required | |||
- With all mods attached |
Plasma Defender | 38 | 95 | 2.5 | x1 | 38 | 20 | 1.9 | 0.3 | 32(16) | 495 | 2 | 3000 | 1500 | 50 | 2 |
Plasma Defender | 38 | 95 | 2.5 | x1 | 38 | 20 | 1.9 | 0.3 | 32(16) | 495 | 2 | 3000 | 1500 | 50 | 2 |
Plasma Defender | 38 | 95 | 2.5 | x1 | 38 | 20 | 1.9 | 0.1 | 64(32) | 495 | 2 | 7100 | 3550 | 50 | 2 |
Locations[]
- Silver Rush - Sold by Gloria Van Graff.
- Hidden Valley bunker - Sold by Knight Torres.
- Novac - Sold by Cliff Briscoe.
- Gun Runners - Sold by Vendortron.
- Various merchants around the Mojave Wasteland.
Sounds[]
Gallery[]
References[]
- ↑ Defender appearance and gameplay traits (GRA).
- ↑ J.E. Sawyer on Formspring
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