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I bring you good news! We stand at the dawn of a new golden age. Where others merely survive, we thrive! And while I have led your efforts, it has been by your own strength that you have earned all the envy of the world. And most of all, they envy our victories in the struggle for freedom. Because, yes, freedom is what we all work towards.Lord Ashur

The Pitt raiders, also known as Ashur's army,[1] are a group of slavers who rule over the Pitt slaves in the Pitt after the Scourge.

Background[]

The Pitt had been controlled by raiders throughout post-War history; in fact, the original settlements of post-War Pittsburgh were built by raider gangs who employed slave labor.[2] Though there appeared to be some level of organization in the city in the early post-War years, this devolved over time. In the early 2100s, a major conflict occurred between surviving pre-War workers and a major raider band for control of the city, but by fifty years after the war, the Pitt had devolved into an anarchistic den of murderers, rapists, and cannibals, with no organization but that of the strong controlling the weak.[Non-game 1] Around 2255, a recon squad of the Brotherhood of Steel, led by Owyn Lyons, found this to be the Pitt's state of affairs. In the ensuing Scourge, they wiped out a large portion of the city's residents (anyone who tried to attack or fight back) before finding what they were looking for and leaving.[3][4] They suffered only one casualty: Ishmael Ashur, who was buried under rubble and left behind, believed dead.[5]

After Ashur was abandoned in the wake of the Scourge, he was awoken by a female scavenger, trying to pull him out of the rubble and strip him of his armor. He did not let her take it, but spared her life. After questioning the scavenger, he learned that she and her family were staging raids into other parts of the Pitt to gather supplies. Recalling recon data and his Brotherhood knowledge, he realized that this was the only operational steel mill the Brotherhood had ever seen. Ashur decided that it was a chance for a new beginning. To this end, he harnessed the scavengers, who were more than happy to appease the man they perceived as a god, to build a city from scratch.[6][7] The task wasn't as hard as it appeared to be at first sight, as while the Brotherhood looted much of the city, they also cleared out many of the city’s worst elements. While the Brotherhood had rescued and taken away a small group of individuals, they also left behind those they considered too savage and unpredictable, such as Grudd and John Bear, but the sheer ferocity of such individuals made them perfect soldiers for Ashur's developing army.[8]

The city grew rapidly under Ashur's leadership. His authoritarian rule was maintained by an ever expanding army, bolstered by Ashur's approach to recruiting. Whenever a raider gang challenged his rule, he killed the leader and pressed their forces into his service.[9][10] Slaves, the only workforce available in the virulent, toxic environment of the Pitt, were also allowed to earn a spot in Ashur's army and their freedom by fighting in an arena.[11][12]

However, Ashur's attempts to spark a second industrial revolution have caused several untenable problems for his burgeoning state. The first and foremost was that, as early as 2104,[13] the high levels of industrial pollution and radiation from the war in the Pitt had created a unique condition, the Troglodyte Degeneration Contagion, that affected all those who were exposed to the city's atmosphere for prolonged periods. Given enough time, said Pitt residents suffer serious psychological effects and are driven insane, becoming wildmen, while some of these wildmen suffer further physical mutations and turn into the bestial trogs. This contagion is so severe that anyone born in the Pitt soon degenerates into a trog, as did many of the slaves and raiders. This meant that, in addition to frequent population turnover, the city could not grow through reproduction, and so his numbers (both slaves and raiders) had to replenished through outside recruitment and/or slavery in regions such as the Capital Wasteland. The high levels of pollution and radiation also meant that no food could be grown within the Pitt. As a result, the slaves are forced to subsist on slop made from trog meat and irradiated water, which -- as a form of cannibalism -- certainly does not help their health in any way.[14]

Ashur continues to lord over the Pitt, building his vast raider army and its economic might, until he can fulfill his goals of freeing his people from the sickness and uniting the wasteland under his banner.[Non-game 2] Despite his despotic rule, he understands the role of propaganda, insisting to his men that they refer to the slaves as "workers" and that everyone is working towards a brighter future for all mankind, and that the abhorrent status quo would one day be reformed. As part of this (and as a means of replenishing his army), he allows slaves to try and earn their freedom by battling in the Hole.[15]

His greatest hope comes from his own infant daughter, Marie, who was born miraculously immune to TDC. He hopes to formulate a cure from her with the aid of his wife, but is cautious in experimenting with his own daughter.[16][17] Ashur claims that, once a cure can be found, he will one day abolish the system of slavery he had mandated. However, word that Ashur is hoarding a cure to TDC for himself has generated unrest amongst the slaves. Ashur's second in command Wernher failed in an attempt to overthrow him, and was turned into a slave himself. Wernher managed to escape and plots to foment a slave rebellion to once again seize leadership, looking to recruit an ally in the Capital Wasteland.

Organization[]

The raiders are organized with military discipline and a strict hierarchy imposed by Ashur. Ashur's army draws from the ranks of reformed raiders and liberated Pitt slaves. No one is born into the army, as there is a moratorium on having children, until the cure for the Troglodyte Degeneration Contagion is perfected. The primary tasks of the army are defense of the city from trogs and humans alike and providing the city with food and other necessary supplies, while the slaves work to supply the army with weaponry and ammunition. At any given time, a majority of the army’s forces are out on raids.[18][19][20][21]

Many of the army’s soldiers are brutal and vicious, but Ashur draws the line at needless cruelty. If a soldier goes too far, being cruel for cruelty's sake, he has them strung up around town as a gruesome example for the rest of his men.[22][23]

Ashur frequently uses propaganda to keep his burgeoning state in line, though many in the Pitt don't understand it's value. He often gives speeches to the slave-workforce about how they are building a new future in the wasteland, a new nation, and stresses to his raider subordinates that the slaves be referred to as 'workers' rather than slaves. Ashur genuinely holds convictions about the future of the Pitt, but the slaves see him only as a cruel tyrant and the raiders he commands see little difference between him and any other Raider boss. As part of his vision for the future he claims that he will one day end the system of slave-labor in the Pitt once the cure for TDC is created and the Pitt can then afford to grow through reproduction, rather than constant raiding and slave-trading. As part of this, he allows slaves who survive in the 'Hole' a makeshift arena where slaves are treated as gladiators, into the ranks of his army. Those who advance this way are considered to be full members of the raider upper class, and even allowed in Ashur's inner circle.

Before he betrayed Ashur, Wernher served as the faction's second-in-command.[24][25][26] After Wernher’s betrayal, Krenshaw became the faction's second-in-command.[Non-game 3]

Technology[]

Raiders of the Pitt are significantly better equipped than the average raider gang. While their weapons are much the same as those found on raiders in the Capital Wasteland, they have no shortage of ammunition, due to their access to a functional ammo press. A few members of the gang also possess modified assault rifles, unseen in the Capital wasteland. Pitt raiders also utilize specialized armor that is ideal for protecting the wearer from the toxic air and fumes of the city. They also utilize auto axes, derived from pre-War steel saws.

They are the only known faction to possess a functional steel mill; in fact, the Mill is the entire reason for Ashur's construction of the Pitt.[6] Because of this, their industrial prowess is one of the largest on the East Coast as of 2277, rivaled only by major factions like the NCR, the Enclave, or the Brotherhood.

Members[]

Named members[]

Unnamed members[]

Appearances[]

The Pitt raiders appear only in the Fallout 3 add-on The Pitt.

References[]

  1. Phantom: "Hey, if it isn't the newest addition to our little family! You hit the jackpot now, wizkid. You're in Ashur's army. Now's when the hard work really starts!"
    (Phantom's dialogue)
  2. Elsie's story
  3. The Lone Wanderer: "How did the city get started?"
    Wernher: "After the war, the place just turns into a shithole. The buildings start falling over and the sickness makes people just turn on each other. Some of them... change. They lose any sense of who they are. They just go around killing and fucking and eating. Like animals, man. Some people are still okay, but just... I don't know. Anyway, about 30 years ago, those Brotherhood guys come in and wipe the place out. They kill all of these sick fucks. Anything that looks like it's going to fight -- Bam! Then they take whatever they were looking for and leave."
    (Wernher's dialogue)
  4. The Lone Wanderer: "What was the Scourge?"
    Kodiak: "It was a Brotherhood operation. They marched in and swept the place clean. Most of the people there were half-mutated, cancerous, vile things. And these people... rape gangs, torture squads... it was pure chaos there. The Scourge is the best thing that could have happened to it. This was way back, before the Citadel was fortified. Part of the early recon after the Brotherhood first arrived in this area. One night, a squad of Brothers led by Paladin Lyons swept into the city from over Mount Wash, tearing apart anyone who stood against them. They were completely outnumbered. And still they razed that place to the ground."
    (Kodiak's dialogue)
  5. Diary 2: The Scourge
  6. 6.0 6.1 Diary 3: The Mill
  7. The Lone Wanderer: "How did The Pitt get started?"
    Ishmael Ashur: "Believe it or not, it started when the Brotherhood decided to loot this hellhole and wipe it off the map. We called it the Scourge. Back then, I was "Initiate Ashur." But that ended when the Brotherhood left me behind, and I came to see The Pitt in a new light. I was found by tribals who thought I was a god. I didn't argue, and with my leadership and their divine dedication, we began rebuilding this city."
    (Ishmael Ashur's dialogue)
  8. The Lone Wanderer: "How did you rebuild after the Scourge?"
    Ishmael Ashur: "It wasn't actually that tough. The Scourge had cleared out a lot of Trogs, so we had space to move in. The Brotherhood had looted a lot, but they left even more behind as "damaged goods." And you can rebuild a lot out of "damaged goods." For example, they took one survivor, a kid the called "Kodiak". But they left his big brothers behind, because they were too wild and mean. But as it turns out, the Bear Brothers were some of my finest soldiers. At least, until they went up against you."
    (Ishmael Ashur's dialogue)
  9. Diary 4: The Cure
  10. The Lone Wanderer: "I bet none of you have seen the things I've seen.
    Duke: "That's a pissing match you don't want to start around here. We've got people from every blasted-out crater on this coast. Don't mistake us for those drugged-up idiot Raiders out in the wild. They're an embarrassment to the profession. You just go out there and prove yourself to Ashur. We'll all be watching."
    (Duke's dialogue)
  11. The Lone Wanderer: "How many other soldiers came from the Hole?"
    Duke: "You'd be surprised how many of us worked our way up - even if we don't like to admit it. The rest are just toughs from the Wasteland who decided to join the biggest gang around. Either way, watch your back around here. Nobody got to Uptown by playing nice."
    (Duke’s dialogue)
  12. The Lone Wanderer: "Now that you have Marie back, please set the slaves free."
    Ishmael Ashur: "I wish I could, but you have to see things in the bigger picture. Without those workers, this city would fall apart. The city's disease means we can't have kids, so slaves and recruits are the only way we get new people in the city. But some day, soon, we'll have a cure, and we won't need forced labor. The workers will be free, and the city can grow naturally. Thanks to what you've done, that day is coming. But until then, this is the only way the city can survive."
    (Ishmael Ashur's dialogue)
  13. Trogs appear in Fallout 76
  14. The Lone Wanderer: "What are you doing? Shouldn't you be working?"
    Kai: "I am working. You must be new here. I serve the slop to the other slaves. You want food, let me know. The good news is that this crap is nearly unlimited. But it's mostly radiated water and Trog meat, anyway. You want some or not?"
    (Kai's dialogue)
  15. The Lone Wanderer: "Why do you keep slaves in The Pitt?"
    Ishmael Ashur: "First of all, they aren't "slaves." They're "workers." They can earn their freedom, like you did. I know it's not a big difference, but it's important. And it's a lot better than they'll get from the slavers we get them from."
    (Ishmael Ashur's dialogue)
  16. The Lone Wanderer: "Wait, you mean she has a natural and transferable immunity of some sort?"
    Sandra: "Well, this is a nice surprise. Apparently, you and Ashur are the only other people who know anything about science in this place. Yes, it seems that our daughter was born with a naturally acquired immunity to any form of mutation. It's nothing short of a miracle, honestly. I'm still trying to figure out why, but she may just hold the key to stopping The Pitt's trog problem. Hell, maybe other types of mutations, too!"
    The Lone Wanderer: "Aren't you worried about hurting Marie?"
    Sandra: "Oh, no, these tests are perfectly safe. In fact, between the crib and her uncanny health, she's probably the safest child in the world! Ashur and I would never risk her health, and if that means it takes longer to develop a full cure, then, well... everyone else can wait."
    (Sandra's dialogue)
  17. Cure research
  18. The Lone Wanderer: "I wiped out a lot of them, already. Isn't the job already done?"
    Wernher: "You cocky bastard. Think you killed all of Ashur's little psychos? No way! Not even close! Any given day, most of them are out on raids, or trying to push further into the city. Now there's trouble, they'll be rushing back, guns blazing. No, the only way to put an end to their kind is to destroy their home and salt the fucking earth. Give uptown back to the Trogs!"
    (Wernher's dialogue)
  19. The Lone Wanderer: "Why do you keep slaves in The Pitt?"
    Ishmael Ashur: "First of all, they aren't "slaves." They're "workers." They can earn their freedom, like you did. I know it's not a big difference, but it's important. And it's a lot better than they'll get from the slavers we get them from. I wish it wasn't necessary, but we need the labor to keep the city functioning. We don't have the leisure of laziness. Soldiers fight Trogs and get food from outside of town. Workers need to supply them with ammo and gear. Everyone has to do their part, or we all die. Until we have a cure for The Pitt, the city has no children. People die, so we need new people. And sometimes, that means buying them."
    (Ishmael Ashur's dialogue)
  20. The Lone Wanderer: "Why do you keep workers in The Pitt?"
    Ishmael Ashur: "I wish it wasn't necessary, but we need the labor to keep the city functioning. We don't have the leisure of laziness. Soldiers fight Trogs and get food from outside of town. Workers need to supply them with ammo and gear. Everyone has to do their part, or we all die. Until we have a cure for The Pitt, the city has no children. People die, so we need new people. And sometimes, that means buying them."
    (Ishmael Ashur's dialogue)
  21. The Lone Wanderer: "What's going to become of the workers?"
    Ishmael Ashur: "Right now, nothing. Until we can reproduce a treatment from Marie, they'll have to keep working. Otherwise, this city falls apart. But once we do have a cure, things will be different. We won't need to kidnap people for our city. We'll be able to grow naturally. Until then, this is the way it has to be. It's just what has to be done."
    (Ishmael Ashur's dialogue)
  22. The Lone Wanderer: "Why are The Pitt's slaves treated so poorly?"
    Ishmael Ashur: "First of all, they aren't "slaves." They're "workers." They can earn their freedom, like you did. I know it's not a big difference, but it's important. And it's a lot better than they'll get from the slavers we get them from. I know some of my soldiers are harsher than they need to be. Usually, it's the ones who were raiders before they signed up here. The workers need to be pushed, but I don't tolerate cruelty for cruelty's sake. The soldiers who used to be workers know where to draw the line. I can't stop all of the abuse, but when someone goes too far, I make sure they're strung up around town as an example."
    (Ishmael Ashur's dialogue)
  23. The Lone Wanderer: "Why are The Pitt's workers treated so poorly?"
    Ishmael Ashur: "I know some of my soldiers are harsher than they need to be. Usually, it's the ones who were raiders before they signed up here. The workers need to be pushed, but I don't tolerate cruelty for cruelty's sake. The soldiers who used to be workers know where to draw the line. I can't stop all of the abuse, but when someone goes too far, I make sure they're strung up around town as an example."
    (Ishmael Ashur's dialogue)
  24. The Lone Wanderer: "Yes, I do. He's the one who brought me here."
    Ishmael Ashur: "I appreciate your honesty. It's a rare virtue in this age. Wernher was my lieutenant until he betrayed me and escaped justice. And if I know him, he brought you here to steal something very dear to the city. Do you intend to follow through with his plan? Feel free to be honest. Please, don't be intimidated by the turret behind you."
    (Ishmael Ashur's dialogue)
  25. The Lone Wanderer: "I met the man, but he seemed like trouble, so I steered clear. <Lie.>"
    Ishmael Ashur: "[FAILURE] Is that so? My second-in-command Wernher betrays me, works with slaves to escape justice, and then you magically appear among the slaves in my city? Next you'll claim he didn't send you to steal from me."
    (Ishmael Ashur's dialogue)
  26. The Lone Wanderer: "Never heard of him. Why? <Lie.>"
    Ishmael Ashur: "[SUCCESS] Wernher used to be my second-in-command, until he betrayed me. He was exiled to the slave pens, but he escaped not too long ago. I believe he's planning to strike at the city again, and may be working with the slaves to do it. You've had a lot of contact with them, so maybe you can hunt him down and put an end to him. Do it, and I'll name you my lieutenant on the spot."
    (Ishmael Ashur's dialogue)

Non-game

  1. Fallout 3 Official Game Guide Game of the Year Edition p.43-44:
    "Pitt Raiders
    Pitt Slaves
    Trogs
    Wildmen

    Following the Great War, survivors established a settlement on the remains of a city at the confluence of rivers. The rivers seem to provide a clear resource, and enough of the city was cleared by the bombs that a new settlement could be established. However, radioactive material and unidentified mutagens mixed into the groundwater, causing it to become slightly mutagenic and highly carcinogenic. As a result, the people in the new settlement began to change ever so slightly.
    The changes were subtle, not nearly to the degree of the Super Mutants or the various Wasteland creatures, but over the next 140 years, it became undeniable that something was affecting the people of The Pitt. Starting from the first few years, children were often born with strange growths or extra vestigial limbs. The mutations never went far beyond the occasional hunchback or cleft palate, but it wasn't long before the vast majority of the residents of The Pitt developed some sort of physical deformity in their lifetimes. Although many children were born 'clean,' the older they got, the more likely that a problem would develop.
    The most disturbing change that the environment caused was not nearly as noticeable as the physical deformities. The infected water and poisoned sky began to cause neurological damage to those exposed to it. People became more hostile, violent, and short-tempered; they became known as 'Wildmen.' Their emotions became out of control, and their actions often teetered on primal. In severe cases, mutated humans devolved into hunched, savage beasts nicknamed 'Trogs.' Over the first 50 years, The Pitt quickly degenerated into a dangerous den of murderers and rapists; even cannibalism was not uncommon. The only loyalty was in strength, and the only organization was between those who were strong enough to control others and those who were controlled."
    (Fallout 3 Official Game Guide faction profiles)
  2. Fallout 3 Official Game Guide Game of the Year Edition p.61: "Ashur
    Leader of the Pitt Raiders, Ashur is an imposing force in The Pitt, commanding respect through fear and accomplishments and his part in past atrocities. He was part of the Brotherhood of Steel forces that tore through The Pitt in a cataclysmic clash known as the Scourge. He remained, ruling the masses while seeking technological breakthroughs that could help heal the population from the ravages of "the sickness." His secondary plan is to continue to build up his army of Pitt Raiders, weaning out the infirm or incompetent in the Arena, and then march on the Wasteland, reuniting it and The Pitt. He is married to Sandra, who has recently given birth to a beautiful baby daughter."
    (Fallout 3 Official Game Guide Game of the Year Edition Wasteland Census)
  3. Fallout 3 Official Game Guide Game of the Year Edition p.81: "Krenshaw:
    Krenshaw is Ashur's right-hand man and is in charge of maintaining the peace, or as close to a violent suppression of Pitt Slaves and Trogs as he can manage without culling too many of the worker population. He also maintains the floodlight generators in Uptown; plunging this area into darkness would spell doom, as the Trogs would overrun Haven.""
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