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Gametitle-FO76.png
Gametitle-FO76.png
For the pipe bolt-action, see Pipe bolt-action (Fallout 76).
For the pipe gun, see Pipe gun (Fallout 76).

The pipe revolver is a modular weapon in Fallout 76.

Characteristics

The pipe revolver is a revolver made from scrap metal and springs to fire .45 rounds. When modded with a stock, it will be a pipe revolver rifle. While the pipe revolver can be a useful weapon, its condition degrades quickly compared to machined guns. This quick deterioration is offset by investing in the Licensed Plumber perk.

Crafting

Materials:Requirements:Produces:
Gear (10)
Oil (8)
Screw (10)
Steel (21)
Build at:
Pipe revolver Lv 50 (1)

Materials:Requirements:Produces:
Gear (8)
Oil (6)
Screw (8)
Steel (19)
Build at:
Pipe revolver Lv 40 (1)

Materials:Requirements:Produces:
Gear (6)
Oil (5)
Screw (6)
Steel (16)
Build at:
Pipe revolver Lv 30 (1)

Materials:Requirements:Produces:
Gear (4)
Oil (3)
Screw (4)
Steel (14)
Build at:
Pipe revolver Lv 20 (1)

Materials:Requirements:Produces:
Gear (2)
Oil (2)
Screw (2)
Steel (12)
Build at:
Pipe revolver Lv 10 (1)

Materials:Requirements:Produces:
Gear (1)
Oil (2)
Screw (2)
Steel (11)
Build at:
Pipe revolver Lv 5 (1)

Materials:Requirements:Produces:
Gear (1)
Oil (1)
Screw (2)
Steel (10)
Build at:
Pipe revolver Lv 1 (1)

Weapon modifications

Receiver
ModDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changeRequiredComponents
Standard receiverAdhesive x1
Gear x1
Oil x1
Screw x1
Steel x6
Hair trigger receiver+2-2-10%+0.9+10Adhesive x1
Gear x1
Oil x4
Screw x1
Steel x6
Calibrated receiver+1+0.9+10Adhesive x1
Gear x1
Oil x1
Screw x1
Silver x4
Steel x6
Hardened receiver+7+0.9+10Adhesive x1
Gear x1
Nuclear material x2
Oil x1
Screw x1
Steel x6
True receiver+3+0.9+10Adhesive x1
Gear x1
Oil x1
Rubber x1
Screw x1
Steel x6
Speedy receiver+1-1-10%+0.6+12Gunsmith 1Adhesive x1
Gear x1
Oil x4
Rubber x1
Screw x1
Steel x6
Vicious receiver+1+0.6+15Gunsmith 1Adhesive x1
Gear x1
Oil x1
Rubber x1
Screw x1
Silver x1
Steel x6
Refined receiver+3+1+0.6+15Gunsmith 1Adhesive x1
Gear x1
Nuclear material x2
Oil x1
Rubber x1
Screw x1
Steel x6
Snappy receiver+1-1-10%+0.9+17Gunsmith 1Adhesive x1
Gear x1
Oil x4
Screw x1
Silver x1
Steel x6
Tuned receiver+3+1-1-10%+0.9+17Gunsmith 1Adhesive x1
Gear x1
Oil x4
Screw x1
Steel x6
Severe receiver+3+0.9+20Gunsmith 1Adhesive x1
Gear x1
Nuclear material x2
Oil x1
Screw x1
Silver x1
Steel x6
Barrel
ModDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changeRequiredComponents
Stub barrelScrew x1
Steel x1
Short barrel+36+3+3.3+3Adhesive x1
Screw x1
Steel x3
Long barrel+120+5Adhesive x1
Screw x1
Steel x6
Stabilized stub barrel+1+0.9+10Screw x1
Spring x1
Steel x1
Stabilized short barrel+36+5+1.2+12Adhesive x1
Screw x1
Spring x1
Steel x3
Stabilized long barrel+120+2+0.9+15Adhesive x1
Screw x1
Spring x1
Steel x6
True stub barrel+4+0.9+10Rubber x1
Screw x1
Steel x1
True short barrel+36+6+1.2+12Adhesive x1
Rubber x1
Screw x1
Steel x3
True long barrel+120+3+0.9+15Adhesive x1
Rubber x1
Screw x1
Steel x6
Aligned stub barrel+2-5%+0.3+10Gunsmith 1Rubber x1
Screw x1
Spring x1
Steel x1
Aligned short barrel+36+5-5%+0.6+12Gunsmith 1Adhesive x1
Rubber x1
Screw x1
Spring x1
Steel x3
Aligned long barrel+120+2-5%+0.3+15Gunsmith 1Adhesive x1
Rubber x1
Screw x1
Spring x1
Steel x6
Grip
ModDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changeRequiredComponents
Standard gripAdhesive x2
Copper x2
Screw x2
Full stock+2+0.9+5Adhesive x2
Copper x2
Screw x2
Bruising grip+0.9+10Gear x1
Screw x1
Steel x1
Stabilized grip+1+0.9+10Adhesive x1
Spring x1
Steel x1
True grip+4+0.9+10Rubber x1
Screw x1
Steel x1
Stabilized full stock+5+1.8+15Adhesive x2
Copper x2
Screw x2
Spring x1
True full stock+6+1.8+15Adhesive x2
Copper x2
Rubber x1
Screw x2
Aligned grip+2-5%+0.3+10Gunsmith 1Rubber x1
Screw x1
Spring x1
Steel x1
Precise grip+1+0.6+12Gunsmith 1Gear x1
Rubber x1
Screw x1
Steel x1
Forceful grip+1-5%+0.6+12Gunsmith 1Gear x1
Screw x1
Spring x1
Steel x1
Aligned stock+5-5%+1.2+15Gunsmith 1Adhesive x2
Copper x2
Rubber x1
Screw x2
Spring x1
Bruising full stock+3+1.8+15Adhesive x2
Copper x2
Gear x1
Screw x2
Forceful stock+4-5%+1.5+17Gunsmith 1Adhesive x2
Copper x2
Gear x1
Screw x2
Spring x1
Precise full stock+1+4+1.5+17Gunsmith 1Adhesive x2
Copper x2
Gear x1
Rubber x1
Screw x2
Sights
ModDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changeRequiredComponents
Standard sightsAdhesive x1
Steel x1
Standard glow sights+1-7.5%+0.08+3Adhesive x1
Nuclear material x1
Steel x1
Reflex sight+7-15%+0.3+6Adhesive x1
Aluminum x2
Screw x1
Glow reflex sight+1-7.5%+0.08+3Adhesive x1
Aluminum x2
Nuclear material x1
Screw x1
Short scope+16+0.6+5Adhesive x1
Glass x1
Screw x1
Steel x1
Medium scope+23+0.75+10Gunsmith 1Adhesive x2
Aluminum x2
Glass x1
Screw x2
Long scope+36+0.9+12Gunsmith 1Adhesive x2
Aluminum x2
Glass x2
Screw x1
Short recon scope+10+20%+0.75+15Gunsmith 2Adhesive x3
Circuitry x2
Crystal x3
Fiber optics x3
Nuclear material x4
Screw x3
Long recon scope+36+1.05+25Gunsmith 2Adhesive x3
Circuitry x2
Crystal x3
Fiber optics x3
Nuclear material x4
Screw x3
Muzzle
ModDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changeRequiredComponents
No muzzle
Small bayonet-18+0.3+3Adhesive x1
Screw x1
Steel x4
Large bayonet-18+0.75+5Gunsmith 1Adhesive x1
Screw x1
Steel x6
Compensator-12+5+0.6+10Gunsmith 1Adhesive x2
Screw x1
Steel x4
Muzzle brake-18+5+0.6+15Gunsmith 1Adhesive x2
Aluminum x2
Screw x2
Suppressor-30+1+0.75+20Gunsmith 1Adhesive x2
Aluminum x3
Plastic x5
Screw x3

Notes

Despite becoming a rifle when modded with a stock, it remains affected by pistol perks, from its pistol variant, while being additionally affected by rifle perks. It is unclear whether this is a bug or a feature.

Locations

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