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|type =Non-automatic pistol
 
|type =Non-automatic pistol
 
|base type =
 
|base type =
|damage =12/13/15/18/21/23
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Revision as of 11:53, 25 January 2019

 
Gametitle-FO76
Gametitle-FO76

The pipe gun is a weapon in Fallout 76.

Characteristics

The pipe gun is a makeshift firearm constructed using wood scraps, metal pipes, screws, springs and metal bands. It fires .38 rounds from a magazine loaded into the left side of the gun. While the pipe gun can be a useful weapon, its condition degrades quickly compared to machined guns. This quick deterioration is offset by investing in the Licensed Plumber perk.

Crafting

Materials:Requirements:Produces:
Gear (1)
Oil (1)
Screw (2)
Spring (1)
Steel (11)
Range
Level
Pipe pistol (Lv 1)
Materials:Requirements:Produces:
Gear (1)
Oil (2)
Screw (2)
Spring (1)
Steel (12)
Range
Level
Pipe pistol (Lv 5)
Materials:Requirements:Produces:
Gear (2)
Oil (2)
Screw (2)
Spring (2)
Steel (13)
Range
Level
Pipe pistol (Lv 10)
Materials:Requirements:Produces:
Gear (4)
Oil (3)
Screw (4)
Spring (5)
Steel (15)
Range
Level
Pipe pistol (Lv 20)
Materials:Requirements:Produces:
Gear (6)
Oil (5)
Screw (6)
Spring (8)
Steel (17)
Range
Level
Pipe pistol (Lv 30)
Materials:Requirements:Produces:
Gear (8)
Oil (6)
Screw (8)
Spring (11)
Steel (20)
Range
Level
Pipe pistol (Lv 40)
Materials:Requirements:Produces:
Gear (10)
Oil (8)
Screw (10)
Spring (14)
Steel (22)
Range
Level
Pipe pistol (Lv 50)

Weapon modifications

Receiver
ModDescriptionEffectsDamage changeFire rate changeRange changeAccuracy changeAP cost changeRequirementsResources
Standard receiverStandard.
Gear x1
Oil x1
Screw x1
Steel x3
Hair trigger receiver
(Hair trigger)
Superior rate of fire.+30-7
Gear x1
Oil x1
Screw x1
Steel x3
Hardened receiver
(Hardened)
Superior damage.+3
Gear x1
Oil x1
Screw x1
Steel x3
Calibrated receiver
(Calibrated)
Superior critical shot damage.+1
Aluminum x1
Gear x1
Oil x1
Screw x1
Steel x3
True receiver
(True)
Superior hip-fire accuracy.+4
Gear x1
Oil x1
Screw x1
Steel x3
.45 receiver
(.45)
Changes ammo type to .45 caliber.+1
Gear x1
Lead x1
Oil x1
Screw x1
Steel x3
Speedy receiver
(Speedy)
Improved rate of fire, hip-fire accuracy.+12-2
Gunsmith 1 to craft
Gear x1
Oil x1
Screw x1
Steel x3
Focused automatic receiver
(Focused auto)
Automatic fire. Improved hip-fire accuracy.+15-12+10
Gunsmith 1 to craft
Gear x1
Oil x2
Screw x1
Steel x3
Vicious receiver
(Vicious)
Improved hip-fire accuracy, critical shot damage.+1
Gunsmith 1 to craft
Aluminum x1
Gear x1
Oil x1
Screw x1
Steel x3
Refined receiver
(Refined)
Improved high-fire accuracy, damage.+1+1
Gunsmith 1 to craft
Gear x1
Oil x1
Screw x1
Steel x3
Refined .45 receiver
(Refined .45)
Changes ammo type to .45 caliber. Improved damage.+1
Gunsmith 1 to craft
Gear x1
Lead x1
Oil x1
Screw x1
Steel x3
Tuned receiver
(Tuned)
Improved rate of fire, damage.+1+12-3
Gunsmith 1 to craft
Gear x1
Oil x1
Screw x1
Steel x3
Snappy receiver
(Snappy)
Improved rate of fire, critical shot damage.+12-2
Gunsmith 1 to craft
Aluminum x1
Gear x1
Oil x1
Screw x1
Steel x3
Tweaked automatic receiver
(Tweaked auto)
Automatic fire. Improved critical shot damage.+15-12+10
Gunsmith 1 to craft
Aluminum x1
Gear x1
Oil x2
Screw x1
Steel x3
Powerful automatic receiver
(Powerful auto)
Improved automatic fire, damage.+1+15-12+10
Gunsmith 1 to craft
Gear x1
Oil x2
Screw x1
Steel x3
Severe receiver
(Severe)
Improved damage, critical shot damage.+1
Gunsmith 1 to craft
Aluminum x1
Gear x1
Oil x1
Screw x1
Steel x3
Hasty .45 receiver
(Hasty .45)
Improved rate of fire. Changes ammo type to .45 caliber.+12-3
Gunsmith 1 to craft
Gear x1
Oil x1
Screw x1
Steel x3
Barrel
ModDescriptionRange changeAccuracy changeAP cost changeRequirementsResources
Stub barrelStandard.
Screw x1
Steel x1
Standard short barrel
(Short)
Better range.+36+4
Adhesive x1
Screw x1
Steel x3
Standard long barrel
(Long)
Superior range.+120-1
Adhesive x2
Copper x3
Screw x2
Stabilized stub barrelInferior range. Superior recoil.+2
Screw x1
Steel x1
Stabilized short barrel
(Short)
Improved range. Superior recoil.+36+7
Adhesive x1
Screw x1
Steel x3
Stabilized long barrel
(Long)
Superior range and recoil.+120+2
Adhesive x2
Copper x3
Screw x2
True stub barrelInferior range. Superior hip-fire accuracy.+4
Screw x1
Steel x1
True short barrel
(Short)
Improved range. Superior hip-fire accuracy.+36+8
Adhesive x1
Screw x1
Steel x3
True long barrel
(Long)
Superior range, hip-fire accuracy.+120+3
Adhesive x2
Copper x3
Screw x2
Aligned stub barrelInferior range. Improved recoil and hip-fire accuracy.+2
Gunsmith 1 to craft
Screw x1
Steel x1
Aligned short barrel
(Short)
Improved range, recoil and hip-fire accuracy.+36+7
Gunsmith 1 to craft
Adhesive x1
Screw x1
Steel x3
Aligned long barrel
(Long)
Superior range. Improved recoil and hip-fire accuracy.+120+2
Gunsmith 1 to craft
Adhesive x2
Copper x3
Screw x2
Grip
ModDescriptionAccuracy changeAP cost changeRequirementsResources
Standard gripStandard.
Adhesive x2
Copper x3
Cork x2
Rubber x2
Screw x2
Standard stock
(Rifle)
Standard.+4
Adhesive x1
Cork x1
Rubber x1
Screw x1
Wood x1
Bruising gripSuperior bash damage.
Adhesive x2
Copper x3
Cork x2
Rubber x2
Screw x2
Stabilized grip
(Recoil compensated rifle)
Superior recoil.+2
Adhesive x2
Copper x3
Cork x2
Rubber x2
Screw x2
True grip
(Sharpshooter's)
Superior hip-fire accuracy.+4
Adhesive x2
Copper x3
Cork x2
Rubber x2
Screw x2
Bruising stock
(Rifle)
Superior bash damage.+4
Adhesive x1
Cork x1
Rubber x1
Screw x1
Wood x1
Stabilized stock
(Marksman's rifle)
Superior recoil.+7
Adhesive x1
Cork x1
Rubber x1
Screw x1
Wood x1
True stock
(Rifle)
Superior hip-fire accuracy.+8
Adhesive x1
Cork x1
Rubber x1
Screw x1
Wood x1
Aligned grip
(Sharpshooter's)
Improved recoil, hip-fire accuracy.+2
Gunsmith 1 to craft
Adhesive x2
Copper x3
Cork x2
Rubber x2
Screw x2
Forceful grip
(Recoil compensated rifle)
Improved bash damage and recoil.+1
Gunsmith 1 to craft
Adhesive x2
Copper x3
Cork x2
Rubber x2
Screw x2
Precise recoil grip
(Sharpshooter's)
Improved Bash damage and hip-fire accuracy.+1
Gunsmith 1 to craft
Adhesive x2
Copper x3
Cork x2
Rubber x2
Screw x2
Aligned stock
(Marksman's rifle)
Improved recoil and hip-fire accuracy.+6
Gunsmith 1 to craft
Adhesive x1
Cork x1
Rubber x1
Screw x1
Wood x1
Forceful stock
(Marksman's rifle)
Improved bash damage and recoil.+5
Gunsmith 1 to craft
Adhesive x1
Cork x1
Rubber x1
Screw x1
Wood x1
Precise stock
(Rifle)
Improved Bash damage and hip-fire accuracy.+5
Gunsmith 1 to craft
Adhesive x1
Cork x1
Rubber x1
Screw x1
Wood x1
Magazine
ModDescriptionEffectsAmmo capacity changeAP cost changeRequirementsResources
Standard magazineStandard.
Adhesive x1
Screw x1
Spring x1
Steel x3
Quick magazine
(Quick)
Superior reload speed.
Adhesive x1
Screw x1
Spring x1
Steel x3
Drum magazine
(Maximum capacity)
Superior ammo capacity.+?
Adhesive x1
Screw x1
Spring x1
Steel x3
Perforating magazine
(Armor piercing.)
Superior armor penetration.
Adhesive x1
Screw x1
Spring x1
Steel] x3
Piercing magazine
(Armor piercing)
Improved reload speed, armor penetration.
Gunsmith 1 to craft
Adhesive x1
Screw x1
Spring x1
Steel x3
Swift magazine
(High capacity)
Improved reload speed, ammo capacity.+?
Gunsmith 1 to craft
Adhesive x1
Screw x1
Spring x1
Steel x3
Stinging magazine
(High capacity armor piercing)
Improved armor penetration, ammo capacity.+?
Gunsmith 1 to craft
Adhesive x1
Screw x1
Spring x1
Steel x3
Sights
ModDescriptionAccuracy changeAP cost changeRequirementsResources
Standard sightsStandard.
Adhesive x1
Steel x1
Standard glow sights
(Glow-sighted)
Standard.+1
Adhesive x1
Nuclear material x1
Steel x1
Reflex sight
(Tactical)
Better focus and sighted accuracy.+7
Adhesive x1
Aluminum x2
Screw x1
Glow reflex sight
(Tactical)
Better focus and sighted accuracy.+7
Adhesive x1
Aluminum x2
Nuclear material x1
Screw x1
Short scope
(Scoped)
Improved magnification. Superior sighted accuracy.+16
Adhesive x1
Glass x1
Screw x1
Steel x1
Medium scope
(Scoped)
Better magnification.+23
Gunsmith 1 to craft
Adhesive x1
Aluminum x2
Glass x1
Screw x1
Long scope
(Scoped)
Superior magnification.+36
Gunsmith 1 to craft
Adhesive x2
Aluminum x2
Glass x2
Screw x1
Short Night Vision Scope
(Night-Vision)
Night vision. Improved magnification.+16
Gunsmith 2 to craft
Adhesive x2
Glass x1
Nuclear material x1
Screw x1
Silver x1
Short recon scope
(Recon)
Tracks targets. Improved magnification.+10
Gunsmith 2 to craft
Adhesive x3
Circuitry x2
Crystal x3
Fiber optics x3
Nuclear material x4
Screw x3
Silver x3
Long recon scope
(Recon)
Tracks targets. Superior magnification.+36
Gunsmith 2 to craft
Adhesive x3
Circuitry x2
Crystal x3
Fiber optics x3
Nuclear material x4
Screw x3
Silver x3
Muzzle
ModDescriptionEffectsRange changeAccuracy changeRequirementsResources
No mod
Small bayonet
(Bayoneted)
Superior bash. Inferior range.-18
Adhesive x1
Screw x1
Steel x4
Large bayonet
(Bayoneted)
Superior bash. Inferior range.-18
Gunsmith 1 to craft
Adhesive x1
Screw x1
Steel x6
Compensator
(Compensated)
Improved per-shot recoil. Improved recoil control. Reduced range.-12+8
Gunsmith 1 to craft
Adhesive x1
Screw x1
Steel x4
Muzzle brakeImproved per-shot recoil. Improved recoil control. Reduced range.-18+8
Gunsmith 1 to craft
Adhesive x2
Screw x2
Steel x6
Suppressor
(Suppressed)
Suppresses sound from firing. Improved per-shot recoil. Improved recoil control. Reduced range.-30+1
Gunsmith 1 to craft
Adhesive x2
Aluminum x3
Plastic x5
Screw x3

Variants

Locations

  • One can be found next to the body of Sofie Yates in Flatwoods, on the back porch of the house on the immediately past the overpass when entering the town.
  • One can be found in stash M-3 at Morgantown (the bank), once the door is unlocked during Back on the Beat.
  • Initially craftable at a workbench.
  • Wielded by Scorched enemies.