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Gametitle-FO76.png
Gametitle-FO76.png
For the pipe bolt-action, see Pipe bolt-action (Fallout 76).
For the pipe revolver, see Pipe revolver (Fallout 76).

The pipe gun is a modular weapon in Fallout 76.

Characteristics

The pipe pistol is a makeshift firearm constructed using wood scraps, metal pipes, screws, springs and metal bands. It fires .38 rounds from a magazine loaded into the left side of the gun. When modded with a stock, it will be a pipe rifle and will be affected by rifle perks instead of pistol perks. While the pipe gun can be a useful weapon, its condition degrades quickly compared to machined guns. This quick deterioration is offset by investing in the Licensed Plumber perk.

Crafting

Materials:Requirements:Produces:
Gear (10)
Oil (8)
Screw (10)
Spring (14)
Steel (22)
Build at:
Pipe pistol Lv 50 (1)

Materials:Requirements:Produces:
Gear (8)
Oil (6)
Screw (8)
Spring (11)
Steel (20)
Build at:
Pipe pistol Lv 40 (1)

Materials:Requirements:Produces:
Gear (6)
Oil (5)
Screw (6)
Spring (8)
Steel (17)
Build at:
Pipe pistol Lv 30 (1)

Materials:Requirements:Produces:
Gear (4)
Oil (3)
Screw (4)
Spring (5)
Steel (15)
Build at:
Pipe pistol Lv 20 (1)

Materials:Requirements:Produces:
Gear (2)
Oil (2)
Screw (2)
Spring (2)
Steel (13)
Build at:
Pipe pistol Lv 10 (1)

Materials:Requirements:Produces:
Gear (1)
Oil (2)
Screw (2)
Spring (1)
Steel (12)
Build at:
Pipe pistol Lv 5 (1)

Materials:Requirements:Produces:
Gear (1)
Oil (1)
Screw (2)
Spring (1)
Steel (11)
Build at:
Pipe pistol Lv 1 (1)

Weapon modifications

Mbox datamine.png
Missing data (Some adjustments needed for modifications for Prime)
This article is missing some required data. You can help Nukapedia by filling it in.
Receiver
ModDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changeRequiredComponents
Standard receiverGear x1
Oil x1
Screw x1
Steel x3
Hair trigger receiver+30-7-10%+1.2+8Gear x1
Oil x1
Screw x1
Steel x3
Hardened receiver+3+1.2+8Gear x1
Oil x1
Screw x1
Steel x3
Calibrated receiver+1+1.2+8Aluminum x1
Gear x1
Oil x1
Screw x1
Steel x3
True receiver+4+1.2+8Gear x1
Oil x1
Screw x1
Steel x3
.45 receiver+1Gear x1
Lead x1
Oil x1
Screw x1
Steel x3
Speedy receiver+12-2-5%+0.8+10Gunsmith 1Gear x1
Oil x1
Screw x1
Steel x3
Focused automatic receiver+15-12+10-50%+0.8+10Gunsmith 1Gear x1
Oil x2
Screw x1
Steel x3
Vicious receiver+1+0.8+12Gunsmith 1Aluminum x1
Gear x1
Oil x1
Screw x1
Steel x3
Refined receiver+1+1+0.8+12Gunsmith 1Gear x1
Oil x1
Screw x1
Steel x3
Refined .45 receiver+1+1.2+14Gunsmith 1Gear x1
Lead x1
Oil x1
Screw x1
Steel x3
Tuned receiver+1+12-3-5%+1.2+14Gunsmith 1Gears x1
Oil x1
Screw x1
Steel x3
Snappy receiver+12-2-5%+1.2+14Gunsmith 1Aluminum x1
Gear x1
Oil x1
Screw x1
Steel x3
Tweaked automatic receiver+15-12+10-50%+1.2+14Gunsmith 1Aluminum x1
Gear x1
Oil x2
Screw x1
Steel x3
Powerful automatic receiver+1+15-12+10-50%+1.2+14Gunsmith 1Gear x1
Oil x2
Screw x1
Steel x3
Severe receiver+1+1.2+16Gunsmith 1Aluminum x1
Gear x1
Oil x1
Screw x1
Steel x3
Hasty .45 receiver+12-3-5%+1.2+12Gunsmith 1Gear x1
Oil x1
Screw x1
Steel x3
Prime receiveruses ultracite ammo+12-3+1.2+12Gunsmith 5Adhesive x4
Gear x2
Oil x4
Pure crimson flux x2
Pure violet flux x2
Screw x4
Steel x14
Ultracite x5
Prime automatic receiver-9, uses ultracite ammo+12-3+1.2+12Gunsmith 5Adhesive x4
Gear x2
Oil x4
Pure crimson flux x2
Pure violet flux x2
Screw x4
Steel x14
Ultracite x5
Barrel
ModDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changeRequiredComponents
Stub barrelScrew x1
Steel x1
Standard short barrel+36+4+0.4+2Adhesive x1
Screw x1
Steel x3
Standard long barrel+120-1+4Adhesive x2
Copper x3
Screw x2
Stabilized stub barrel+2+1.2+8Screw x1
Steel x1
Stabilized short barrel+36+7+1.6+10Adhesive x1
Screw x1
Steel x3
Stabilized long barrel+120+2+1.2+12Adhesive x2
Copper x3
Screw x2
True stub barrel+4+1.2+8Screw x1
Steel x1
True short barrel+36+8+1.6+10Adhesive x1
Screw x1
Steel x3
True long barrel+120+3+1.2+12Adhesive x2
Copper x3
Screw x2
Aligned stub barrel+2-5%+0.4+8Gunsmith 1Screw x1
Steel x1
Aligned short barrel+36+7-5%+0.8+10Gunsmith 1Adhesive x1
Screw x1
Steel x3
Aligned long barrel+120+2-5%+0.4+10Gunsmith 1Adhesive x2
Copper x3
Screw x2
Grip
ModDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changeRequiredComponents
Standard gripAdhesive x2
Copper x3
Cork x2
Rubber x2
Screw x2
Standard stock+4+1.2+4Adhesive x1
Cork x1
Rubber x1
Screw x1
Wood x1
Bruising grip+1.2+8Adhesive x2
Copper x3
Cork x2
Rubber x2
Screw x2
Stabilized grip+2+1.2+8Adhesive x2
Copper x3
Cork x2
Rubber x2
Screw x2
True grip+4+1.2+8Adhesive x2
Copper x3
Cork x2
Rubber x2
Screw x2
Bruising stock+4+2.4+12Adhesive x1
Cork x1
Rubber x1
Screw x1
Wood x1
Stabilized stock+7+2.4+12Adhesive x1
Cork x1
Rubber x1
Screw x1
Wood x1
True stock+8+2.4+12Adhesive x1
Cork x1
Rubber x1
Screw x1
Wood x1
Aligned grip+2-%5+0.4+8Gunsmith 1Adhesive x2
Copper x3
Cork x2
Rubber x2
Screw x2
Forceful grip+1-5%+0.8+10Gunsmith 1Adhesive x2
Copper x3
cork x2
Rubber x2
Screw x2
Precise recoil grip+1+0.8+10Gunsmith 1Adhesive x2
Copper x3
Cork x2
Rubber x2
Screw x2
Aligned stock+6-5%+1.6+12Gunsmith 1Adhesive x1
Cork x1
Rubber x1
Screw x1
Wood x1
Forceful stock+5-5%+1+14Gunsmith 1Adhesive x1
Cork x1
Rubber x1
Screw x1
Wood x1
Precise stock+5+1+14Gunsmith 1Adhesive x1
Cork x1
Rubber x1
Screw x1
Wood x1
Magazine
ModDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changeRequiredComponents
Standard magazineAdhesive x1
Screw x1
Spring x1
Steel x3
Quick magazine-5%+0.4+4Adhesive x1
Screw x1
Spring x1
Steel x3
Drum magazine+6+10%+1.2+8Adhesive x1
Screw x1
Spring x1
Steel x3
Perforating magazine+20%+1.2+8Adhesive x1
Screw x1
Spring x1
Steel x3
Piercing magazine+5%+0.8+8Gunsmith 1Adhesive x1
Screw x1
Spring x1
Steel x3
Swift magazine+3+0.8+8Gunsmith 1Adhesive x1
Screw x1
Spring x1
Steel x3
Stinging magazine+3+15%+1.2+12Gunsmith 1Adhesive x1
Screw x1
Spring x1
Steel x3
Sights
ModDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changeRequiredComponents
Standard sightsAdhesive x1
Steel x1
Standard glow sights+1-7.5%+0.1+2Adhesive x1
Nuclear material x1
Steel x1
Reflex sight+7-15%+0.4+5Adhesive x1
Aluminum x2
Screw x1
Glow reflex sight+7-15%+0.4+5Adhesive x1
Aluminum x2
Nuclear material x1
Screw x1
Short scope+16+0.8+4Adhesive x1
Glass x1
Screw x1
Steel x1
Medium scope+23+1+8Gunsmith 1Adhesive x1
Aluminum x2
Glass x1
Screw x1
Long scope+36+1.2+10Gunsmith 1Adhesive x2
Aluminum x2
Glass x2
Screw x1
Short night vision scope+16+30%+1+8Gunsmith 2Adhesive x2
Glass x1
Nuclear material x1
Screw x1
Silver x1
Short recon scope+10+20%+1+12Gunsmith 2Adhesive x3
Circuitry x2
Crystal x3
Fiber optics x3
Nuclear material x4
Screw x3
Silver x3
Long recon scope+36+1.4+21Gunsmith 2Adhesive x3
Circuitry x2
Crystal x3
Fiber optics x3
Nuclear material x4
Screw x3
Silver x3
Muzzle
ModDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changeRequiredComponents
No mod
Small bayonet-18+0.4+2Adhesive x1
Screw x1
Steel x4
Large bayonet-18+1+4Gunsmith 1Adhesive x1
Screw x1
Steel x6
Compensator-12+8+0.8+8Gunsmith 1Adhesive x1
Screw x1
Steel x4
Muzzle brake-18+8+0.8+12Gunsmith 1Adhesive x2
Screw x2
Steel x6
Suppressor-30+1+1+16Gunsmith 1Adhesive x2
Aluminum x3
Plastic x5
Screw x3

Locations

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