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Fallout Interactive Experience
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For the pipe bolt-action, see Pipe bolt-action (Fallout 76). For the pipe revolver, see Pipe revolver (Fallout 76). |
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The pipe gun is a modular weapon in Fallout 76.
Characteristics
The pipe pistol is a makeshift firearm constructed using wood scraps, metal pipes, screws, springs and metal bands. It fires .38 rounds from a magazine loaded into the left side of the gun. When modded with a stock, it will be a pipe rifle and will be affected by rifle perks instead of pistol perks. While the pipe gun can be a useful weapon, its condition degrades quickly compared to machined guns. This quick deterioration is offset by investing in the Licensed Plumber perk.
Crafting
Materials: | Requirements: | Produces: | ||
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Adhesive (8) Gear (10) Oil (8) Screw (10) Spring (14) Steel (22) | Build at: | Pipe pistol Lv 50 (1) |
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (6) Gear (8) Oil (6) Screw (8) Spring (11) Steel (20) | Build at: | Pipe pistol Lv 40 (1) |
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (5) Gear (6) Oil (5) Screw (6) Spring (8) Steel (17) | Build at: | Pipe pistol Lv 30 (1) |
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (3) Gear (4) Oil (3) Screw (4) Spring (5) Steel (15) | Build at: | Pipe pistol Lv 20 (1) |
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (2) Gear (2) Oil (2) Screw (2) Spring (2) Steel (13) | Build at: | Pipe pistol Lv 10 (1) |
Weapon modifications
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Missing data (Some adjustments needed for modifications for Prime)
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Receiver | |||||||||||||||
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Mod | Description | Naming | Effects | Plan | Perk | Components | Form ID | ||||||||
Standard receiver | Standard. | – | – | – | – | – | – | – | – | – | – | – | – | Gear x1 Oil x1 Screw x1 Steel x3 | 002D5E2C |
Hair trigger receiver | Superior rate of fire. | Hair trigger | – | – | +30 | – | -7 | – | -10% | +1.2 | +8 | – | – | Gear x1 Oil x1 Screw x1 Steel x3 | 0014833F |
Hardened receiver | Superior damage. | Hardened | – | +3 | – | – | – | – | – | +1.2 | +8 | – | – | Gear x1 Oil x1 Screw x1 Steel x3 | 002D5E30 |
Calibrated receiver | Superior critical shot damage. | Calibrated | – | – | – | – | +1 | – | – | +1.2 | +8 | – | – | Aluminum x1 Gear x1 Oil x1 Screw x1 Steel x3 | 002D5E2D |
True receiver | Superior hip-fire accuracy. | True | – | – | – | – | +4 | – | – | +1.2 | +8 | – | – | Gear x1 Oil x1 Screw x1 Steel x3 | 002D5E3A |
.45 receiver | Changes ammo type to .45 caliber. | .45 | – | +1 | – | – | – | – | – | – | – | – | – | Gear x1 Lead x1 Oil x1 Screw x1 Steel x3 | 002D5E20 |
Speedy receiver | Improved rate of fire, hip-fire accuracy. | Speedy | – | – | +12 | – | -2 | – | -5% | +0.8 | +10 | – | Gunsmith 1 | Gear x1 Oil x1 Screw x1 Steel x3 | 002D5E38 |
Focused automatic receiver | Automatic fire. Improved hip-fire accuracy. | Focused auto | – | – | +15 | -12 | +10 | – | -50% | +0.8 | +10 | – | Gunsmith 1 | Gear x1 Oil x2 Screw x1 Steel x3 | 002D5E2A |
Vicious receiver | Improved hip-fire accuracy, critical shot damage. | Vicious | – | – | – | – | +1 | – | – | +0.8 | +12 | – | Gunsmith 1 | Aluminum x1 Gear x1 Oil x1 Screw x1 Steel x3 | 002D5E2F |
Refined receiver | Improved high-fire accuracy, damage. | Refined | – | +1 | – | – | +1 | – | – | +0.8 | +12 | – | Gunsmith 1 | Gear x1 Oil x1 Screw x1 Steel x3 | 002D5E33 |
Refined .45 receiver | Changes ammo type to .45 caliber. Improved damage. | Refined .45 | – | +1 | – | – | – | – | – | +1.2 | +14 | – | Gunsmith 1 | Gear x1 Lead x1 Oil x1 Screw x1 Steel x3 | 002D5E23 |
Tuned receiver | Improved rate of fire, damage. | Tuned | – | +1 | +12 | – | -3 | – | -5% | +1.2 | +14 | – | Gunsmith 1 | Gears x1 Oil x1 Screw x1 Steel x3 | 002D5E36 |
Snappy receiver | Improved rate of fire, critical shot damage. | Snappy | – | – | +12 | – | -2 | – | -5% | +1.2 | +14 | – | Gunsmith 1 | Aluminum x1 Gear x1 Oil x1 Screw x1 Steel x3 | 002D5E37 |
Tweaked automatic receiver | Automatic fire. Improved critical shot damage. | Tweaked auto | – | – | +15 | -12 | +10 | – | -50% | +1.2 | +14 | – | Gunsmith 1 | Aluminum x1 Gear x1 Oil x2 Screw x1 Steel x3 | 002D5E29 |
Powerful automatic receiver | Improved automatic fire, damage. | Powerful auto | – | +1 | +15 | -12 | +10 | – | -50% | +1.2 | +14 | – | Gunsmith 1 | Gear x1 Oil x2 Screw x1 Steel x3 | 002D5E28 |
Severe receiver | Improved damage, critical shot damage. | Severe | – | +1 | – | – | – | – | – | +1.2 | +16 | – | Gunsmith 1 | Aluminum x1 Gear x1 Oil x1 Screw x1 Steel x3 | 002D5E32 |
Hasty .45 receiver | Improved rate of fire. Changes ammo type to .45 caliber. | Hasty .45 | – | – | +12 | – | -3 | – | -5% | +1.2 | +12 | – | Gunsmith 1 | Gear x1 Oil x1 Screw x1 Steel x3 | 002D5E34 |
Prime receiver | Superior Damage. Bonus Damage to Scorchbeasts and Scorched. | Prime | – | uses ultracite ammo | +12 | – | -3 | – | – | +1.2 | +12 | – | Gunsmith 5 | Adhesive x4 Gear x2 Oil x4 Pure crimson flux x2 Pure violet flux x2 Screw x4 Steel x14 Ultracite x5 | 00470A1D |
Prime automatic receiver | Improved rate of fire. Superior Damage. Bonus Damage to Scorchbeasts and Scorched. | Prime Automatic | – | -9, uses ultracite ammo | +12 | – | -3 | – | – | +1.2 | +12 | – | Gunsmith 5 | Adhesive x4 Gear x2 Oil x4 Pure crimson flux x2 Pure violet flux x2 Screw x4 Steel x14 Ultracite x5 | 00470A1E |
Barrel | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mod | Description | Naming | Effects | Plan | Perk | Components | Form ID | ||||||||
Stub barrel | Standard. | – | – | – | – | – | – | – | – | – | – | – | – | Screw x1 Steel x1 | 002D5DD7 |
Standard short barrel | Better range. | Short | – | – | – | +36 | +4 | – | – | +0.4 | +2 | – | – | Adhesive x1 Screw x1 Steel x3 | 002D5DD0 |
Standard long barrel | Superior range. | Long | – | – | – | +120 | -1 | – | – | – | +4 | – | – | Adhesive x2 Copper x3 Screw x2 | 002D5DC9 |
Stabilized stub barrel | Inferior range. Superior recoil. | – | – | – | – | – | +2 | – | – | +1.2 | +8 | – | – | Screw x1 Steel x1 | 002D5DDA |
Stabilized short barrel | Improved range. Superior recoil. | Short | – | – | – | +36 | +7 | – | – | +1.6 | +10 | – | – | Adhesive x1 Screw x1 Steel x3 | 002D5DD3 |
Stabilized long barrel | Superior range and recoil. | Long | – | – | – | +120 | +2 | – | – | +1.2 | +12 | – | – | Adhesive x2 Copper x3 Screw x2 | 002D5DCC |
True stub barrel | Inferior range. Superior hip-fire accuracy. | – | – | – | – | – | +4 | – | – | +1.2 | +8 | – | – | Screw x1 Steel x1 | 002D5DD8 |
True short barrel | Improved range. Superior hip-fire accuracy. | Short | – | – | – | +36 | +8 | – | – | +1.6 | +10 | – | – | Adhesive x1 Screw x1 Steel x3 | 002D5DD1 |
True long barrel | Superior range, hip-fire accuracy. | Long | – | – | – | +120 | +3 | – | – | +1.2 | +12 | – | – | Adhesive x2 Copper x3 Screw x2 | 002D5DCA |
Aligned stub barrel | Inferior range. Improved recoil and hip-fire accuracy. | – | – | – | – | – | +2 | – | -5% | +0.4 | +8 | – | Gunsmith 1 | Screw x1 Steel x1 | 002D5DDB |
Aligned short barrel | Improved range, recoil and hip-fire accuracy. | Short | – | – | – | +36 | +7 | – | -5% | +0.8 | +10 | – | Gunsmith 1 | Adhesive x1 Screw x1 Steel x3 | 002D5DD4 |
Aligned long barrel | Superior range. Improved recoil and hip-fire accuracy. | Long | – | – | – | +120 | +2 | – | -5% | +0.4 | +10 | – | Gunsmith 1 | Adhesive x2 Copper x3 Screw x2 | 002D5DCD |
Grip | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mod | Description | Naming | Effects | Plan | Perk | Components | Form ID | ||||||||
Standard grip | Standard. | – | – | – | – | – | – | – | – | – | – | – | – | Adhesive x2 Copper x3 Cork x2 Rubber x2 Screw x2 | 002D5DDD |
Standard stock | Standard. | Rifle | – | – | – | – | +4 | – | – | +1.2 | +4 | – | – | Adhesive x1 Cork x1 Rubber x1 Screw x1 Wood x1 | 002D5DDF |
Bruising grip | Superior bash damage. | – | – | – | – | – | – | – | – | +1.2 | +8 | – | – | Adhesive x2 Copper x3 Cork x2 Rubber x2 Screw x2 | 002D5DE7 |
Stabilized grip | Superior recoil. | Recoil compensated rifle | – | – | – | – | +2 | – | – | +1.2 | +8 | – | – | Adhesive x2 Copper x3 Cork x2 Rubber x2 Screw x2 | 002D5DED |
True grip | Superior hip-fire accuracy. | Sharpshooter's | – | – | – | – | +4 | – | – | +1.2 | +8 | – | – | Adhesive x2 Copper x3 Cork x2 Rubber x2 Screw x2 | 002D5DE9 |
Bruising stock | Superior bash damage. | Rifle | – | – | – | – | +4 | – | – | +2.4 | +12 | – | – | Adhesive x1 Cork x1 Rubber x1 Screw x1 Wood x1 | 002D5DE7 |
Stabilized stock | Superior recoil. | Marksman's rifle | – | – | – | – | +7 | – | – | +2.4 | +12 | – | – | Adhesive x1 Cork x1 Rubber x1 Screw x1 Wood x1 | 002D5DE4 |
True stock | Superior hip-fire accuracy. | Rifle | – | – | – | – | +8 | – | – | +2.4 | +12 | – | – | Adhesive x1 Cork x1 Rubber x1 Screw x1 Wood x1 | 002D5DE0 |
Aligned grip | Improved recoil, hip-fire accuracy. | Sharpshooter's | – | – | – | – | +2 | – | -%5 | +0.4 | +8 | – | Gunsmith 1 | Adhesive x2 Copper x3 Cork x2 Rubber x2 Screw x2 | 002D5DEB |
Forceful grip | Improved bash damage and recoil. | Recoil compensated rifle | – | – | – | – | +1 | – | -5% | +0.8 | +10 | – | Gunsmith 1 | Adhesive x2 Copper x3 cork x2 Rubber x2 Screw x2 | 002D5DEF |
Precise recoil grip | Improved Bash damage and hip-fire accuracy. | Sharpshooter's | – | – | – | – | +1 | – | – | +0.8 | +10 | – | Gunsmith 1 | Adhesive x2 Copper x3 Cork x2 Rubber x2 Screw x2 | 002D5DEC |
Aligned stock | Improved recoil and hip-fire accuracy. | Marksman's rifle | – | – | – | – | +6 | – | -5% | +1.6 | +12 | – | Gunsmith 1 | Adhesive x1 Cork x1 Rubber x1 Screw x1 Wood x1 | 002D5DE2 |
Forceful stock | Improved bash damage and recoil. | Marksman's rifle | – | – | – | – | +5 | – | -5% | +1 | +14 | – | Gunsmith 1 | Adhesive x1 Cork x1 Rubber x1 Screw x1 Wood x1 | 002D5DE6 |
Precise stock | Improved Bash damage and hip-fire accuracy. | Rifle | – | – | – | – | +5 | – | – | +1 | +14 | – | Gunsmith 1 | Adhesive x1 Cork x1 Rubber x1 Screw x1 Wood x1 | 002D5DE3 |
Magazine | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mod | Description | Naming | Effects | Plan | Perk | Components | Form ID | ||||||||
Standard magazine | Standard. | – | – | – | – | – | – | – | – | – | – | – | – | Adhesive x1 Screw x1 Spring x1 Steel x3 | 002D5DF9 |
Quick magazine | Superior reload speed. | Quick | – | – | – | – | – | – | -5% | +0.4 | +4 | – | – | Adhesive x1 Screw x1 Spring x1 Steel x3 | 002D5DFA |
Drum magazine | Superior ammo capacity. | Maximum capacity | – | – | – | – | – | +6 | +10% | +1.2 | +8 | – | – | Adhesive x1 Screw x1 Spring x1 Steel x3 | 002D5DF2 |
Perforating magazine | Superior armor penetration. | Armor piercing. | – | – | – | – | – | – | +20% | +1.2 | +8 | – | – | Adhesive x1 Screw x1 Spring x1 Steel x3 | 002D5DF7 |
Piercing magazine | Improved reload speed, armor penetration. | Armor piercing | – | – | – | – | – | – | +5% | +0.8 | +8 | – | Gunsmith 1 | Adhesive x1 Screw x1 Spring x1 Steel x3 | 002D5DFC |
Swift magazine | Improved reload speed, ammo capacity. | High capacity | – | – | – | – | – | +3 | – | +0.8 | +8 | – | Gunsmith 1 | Adhesive x1 Screw x1 Spring x1 Steel x3 | 002D5DF5 |
Stinging magazine | Improved armor penetration, ammo capacity. | High capacity armor piercing | – | – | – | – | – | +3 | +15% | +1.2 | +12 | – | Gunsmith 1 | Adhesive x1 Screw x1 Spring x1 Steel x3 | 002D5DF4 |
Sights | |||||||||||||||
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Mod | Description | Naming | Effects | Plan | Perk | Components | Form ID | ||||||||
Standard sights | Standard. | – | – | – | – | – | – | – | – | – | – | – | – | Adhesive x1 Steel x1 | 002D5E43 |
Standard glow sights | Standard. | Glow-sighted | – | – | – | – | +1 | – | -7.5% | +0.1 | +2 | – | – | Adhesive x1 Nuclear material x1 Steel x1 | 002D5E40 |
Reflex sight | Better focus and sighted accuracy. | Tactical | – | – | – | – | +7 | – | -15% | +0.4 | +5 | – | – | Adhesive x1 Aluminum x2 Screw x1 | 002D5E6B |
Glow reflex sight | Better focus and sighted accuracy. | Tactical | – | – | – | – | +7 | – | -15% | +0.4 | +5 | – | – | Adhesive x1 Aluminum x2 Nuclear material x1 Screw x1 | 002D5E72 |
Short scope | Improved magnification. Superior sighted accuracy. | Scoped | – | – | – | – | +16 | – | – | +0.8 | +4 | – | – | Adhesive x1 Glass x1 Screw x1 Steel x1 | 002D5E79 |
Medium scope | Better magnification. | Scoped | – | – | – | – | +23 | – | – | +1 | +8 | – | Gunsmith 1 | Adhesive x1 Aluminum x2 Glass x1 Screw x1 | 002D5E5D |
Long scope | Superior magnification. | Scoped | – | – | – | – | +36 | – | – | +1.2 | +10 | – | Gunsmith 1 | Adhesive x2 Aluminum x2 Glass x2 Screw x1 | 002D5E48 |
Short night vision scope | Night vision. Improved magnification. | Night-Vision | – | – | – | – | +16 | – | +30% | +1 | +8 | – | Gunsmith 2 | Adhesive x2 Glass x1 Nuclear material x1 Screw x1 Silver x1 | 002D5E80 |
Short recon scope | Tracks targets. Improved magnification. | Recon | – | – | – | – | +10 | – | +20% | +1 | +12 | – | Gunsmith 2 | Adhesive x3 Circuitry x2 Crystal x3 Fiber optics x3 Nuclear material x4 Screw x3 Silver x3 | 002D5E87 |
Long recon scope | Tracks targets. Superior magnification. | Recon | – | – | – | – | +36 | – | – | +1.4 | +21 | – | Gunsmith 2 | Adhesive x3 Circuitry x2 Crystal x3 Fiber optics x3 Nuclear material x4 Screw x3 Silver x3 | 002D5E56 |
Muzzle | |||||||||||||||
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Mod | Description | Naming | Effects | Plan | Perk | Components | Form ID | ||||||||
No mod | – | – | – | – | – | – | – | – | – | – | – | – | – | – | |
Small bayonet | Superior bash. Inferior range. | Bayoneted | – | – | – | -18 | – | – | – | +0.4 | +2 | – | – | Adhesive x1 Screw x1 Steel x4 | 002D5E13 |
Large bayonet | Superior bash. Inferior range. | Bayoneted | – | – | – | -18 | – | – | – | +1 | +4 | – | Gunsmith 1 | Adhesive x1 Screw x1 Steel x6 | 002D5E0E |
Compensator | Improved per-shot recoil. Improved recoil control. Reduced range. | Compensated | – | – | – | -12 | +8 | – | – | +0.8 | +8 | – | Gunsmith 1 | Adhesive x1 Screw x1 Steel x4 | 002D5E05 |
Muzzle brake | Improved per-shot recoil. Improved recoil control. Reduced range. | – | – | – | – | -18 | +8 | – | – | +0.8 | +12 | – | Gunsmith 1 | Adhesive x2 Screw x2 Steel x6 | 002D5DFE |
Suppressor | Suppresses sound from firing. Improved per-shot recoil. Improved recoil control. Reduced range. | Suppressed | – | – | – | -30 | +1 | – | – | +1 | +16 | – | Gunsmith 1 | Adhesive x2 Aluminum x3 Plastic x5 Screw x3 | 002D5E1A |
Locations
- One can be found next to the body of Sofie Yates in Flatwoods, on the back porch of the house past the overpass when entering the town.
- One can be found in stash M-3 at Morgantown (the bank), once the door is unlocked during Back on the Beat.
- Initially craftable at a weapons workbench.
- Wielded by Scorched enemies and super mutants.
Notes
- Unlike the pipe revolver and pipe bolt-action, this pipe weapon does not benefit from the single-fire pistol perks when having a stock: it is unclear whether this is a bug or feature.
- The pipe gun has a seperate reload animation that is used when the drum magazine mod is applied to the wapon, but only exists for first person view.