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Revision as of 02:32, 28 November 2018

 
Gametitle-FO4
Gametitle-FO4

The pipe bolt-action is a weapon in Fallout 4.

Characteristics

The pipe bolt-action weapon frame may not perform as well as other high-caliber options, but it's remarkably versatile and easily acquired. Like other makeshift firearms, pipe bolt-action weapons are commonly carried by settlers and low-level enemies, such as raiders, in early parts of the game.

While the basic pipe gun is a jack-of-all-trades that shines in fully automatic versions tailored for close quarters combat, the bolt-action variant puts emphasis on hard-hitting precision at medium to long range. It therefore serves as the low-tech equivalent to the hunting rifle when equipped with a full stock. Otherwise it handles like a middle ground between a regular pipe pistol and a pipe revolver.

Upgrading pipe bolt-action guns with a .50 receiver allows them to retain their usefulness into the early mid-game stages. However, once the more powerful contenders like hunting rifles or even Gauss rifles become available and the player has invested enough points in the Gun Nut and Science! perks to maximize these weapons' potential, pipe bolt-action weapons become largely obsolete.

Weapon modifications

Receiver
ModDescriptionWeapon prefixDamage per shot changeFire rate changeRange changeAccuracy changeMagazine capacity (shots per reload) changeWeight changeWeapon value change in capsEffect(s)Perk(s) requiredComponentsForm ID
Standard receiverStandard.Gears x1
Oil x2
Screw x1
Steel x2
????????
Light frame receiverLighter weight. Reduced damage.Light-3-1.6+3Adhesive x1
Gears x1
Oil x2
Screw x1
Steel x2
????????
Heavy frame receiverHeavier weight. Improved damage.Heavy+3+1.4+4Adhesive x2
Gears x1
Oil x2
Screw x1
Steel x3
????????
Tuned receiverImproved rate of fire.Tuned+1+0.1+6Adhesive x2
Oil x2
Screw x2
Spring x2
Steel x3
????????
Calibrated receiverBetter critical shot damage.Calibrated+2+0.2+7Adhesive x3
Gears x2
Oil x2
Screw x3
Steel x4
????????
Hardened receiverBetter damage.Hardened+8+0.4+10Adhesive x3
Gears x2
Oil x2
Screw x1
Steel x4
????????
Powerful receiverSuperior damage.Powerful+17+0.7+16Gun Nut 1Adhesive x3
Gears x3
Oil x3
Screw x3
Steel x4
????????
Calibrated powerful receiverSuperior damage. Better critical shot damage and accuracy.Calibrated powerful+17+2+0.9+21Gun Nut 2Adhesive x4
Aluminum x5
Gears x2
Oil x3
Screw x4
????????
.38 receiverReduced damage. Changes ammo type .38 Caliber..38-8+1.3+25Gun Nut 2Adhesive x4
Aluminum x6
Gears x2
Oil x3
Screw x4
????????
.50 receiverExceptional damage. Changes ammo type to .50 Caliber. Improved rate of fire..50+25+1-1+1.3+28Gun Nut 2Adhesive x4
Aluminum x6
Gears x2
Oil x3
Screw x4
????????
Barrel
ModDescriptionWeapon prefixDamage per shot changeFire rate changeRange changeAccuracy changeMagazine capacity (shots per reload) changeWeight changeWeapon value change in capsEffect(s)Perk(s) requiredComponentsForm ID
Stub barrelImproved hip-fire accuracy. Inferior range and sighted accuracy.Screw x1
Steel x1
????????
Short barrelStandard.+36+1+0.7+0.3Adhesive x1
Screw x1
Steel x2
????????
Short light barrelImproved hip-fire accuracy.+36+2+4Adhesive x2
Copper x2
Screw x1
????????
Long barrelSuperior range and sighted accuracy. Better recoil. Poor hip-fire accuracy.Long+120-1+1.5+6Adhesive x2
Screw x2
Steel x4
????????
Long light barrelSuperior range and sighted accuracy. Better recoil. Reduced hip-fire accuracy.Long+120+2+0.7+7Gun Nut 1Adhesive x3
Aluminum x5
Copper x4
Screw x3
????????
Short ported barrelSuperior recoil.Ported+36+1+0.7+9Gun Nut 1Adhesive x3
Copper x5
Screw x3
Steel x3
????????
Long ported barrelSuperior recoil, range and sighted accuracy. Poor hip-fire accuracy.Ported+120+1.5+12Gun Nut 1Adhesive x4
Aluminum x4
Copper x5
Screw x3
????????
Long finned barrelNo accuracy penalty while firing. Superior range and sighted accuracy. Better recoil. Poor hip-fire accuracy.Finned+120-1+1.5+13Gun Nut 2Adhesive x5
Aluminum x3
Copper x6
Screw x4
????????
Grip
ModDescriptionWeapon prefixDamage per shot changeFire rate changeRange changeAccuracy changeMagazine capacity (shots per reload) changeWeight changeWeapon value change in capsEffect(s)Perk(s) requiredComponentsForm ID
Standard gripStandard.Screw x1
Steel x1
????????
Comfort gripImproved recoil and hip-fire accuracy.Comfort grip+3+0.1+3Adhesive x1
Screw x1
Steel x1
????????
Standard stockExceptional sighted accuracy. Better recoil and aim with scopes. Improved bash.Rifle+7+0.8+6Adhesive x3
Copper x4
Screw x3
????????
Sharpshooter's gripBetter recoil and hip-fire accuracy.Sharpshooter's+4+0.2+7Gun Nut 1Adhesive x2
Cork x1
Rubber x1
Screw x2
Wood x3
????????
Marksman's stockExceptional sighted accuracy. Superior recoil and aim with scopes. Improved bash.Marksman's, rifle+7+1.1+12Gun Nut 1Adhesive x4
Copper x5
Cork x2
Rubber x3
Screw x3
????????
Recoil compensating stockExceptional sighted accuracy and recoil. Better aim with scopes. Improved bash.Recoil compensated, rifle+8+1.3+15Gun Nut 2Adhesive x5
Copper x5
Cork x2
Rubber x4
Screw x4
????????
Sights
ModDescriptionWeapon prefixDamage per shot changeFire rate changeRange changeAccuracy changeMagazine capacity (shots per reload) changeWeight changeWeapon value change in capsEffect(s)Perk(s) requiredComponentsForm ID
Standard sightsStandard.Adhesive x1
Steel x1
????????
Glow sightsImproved focus and better sighted accuracy.Glow-sighted+1+3Adhesive x2
Nuclear material x1
Steel x2
????????
Short scopeImproved magnification. Superior sighted accuracy.Scoped+16+0.5+6Adhesive x1
Glass x1
Screw x1
Steel x1
????????
Reflex sightBetter focus and sighted accuracy.Tactical+7+0.2+7Adhesive x2
Aluminum x3
Screw x2
????????
Glow reflex sightBetter focus and sighted accuracy.Tactical+7+0.2+9Adhesive x2
Aluminum x3
Nuclear material x1
Screw x2
????????
Medium scopeBetter magnification. Superior sighted accuracy.Scoped+23+0.7+12Gun Nut 1Adhesive x2
Aluminum x3
Glass x2
Screw x1
????????
Long scopeSuperior magnification and sighted accuracy.Scoped+36+0.8+15Gun Nut 1Adhesive x3
Aluminum x4
Glass x4
Screw x2
????????
Short night vision scopeNight vision. Improved magnification. Superior sighted accuracy.Night-vision+16+0.5+19Gun Nut 1
Science! 1
Adhesive x3
Glass x2
Nuclear material x1
Screw x2
Silver x2
????????
Medium night vision scopeNight vision. Better magnification. Superior sighted accuracy.Night-vision+23+0.7+22Gun Nut 1
Science! 1
Adhesive x5
Circuitry x1
Fiber optics x1
Glass x4
Nuclear material x2
Screw x3
Silver x3
????????
Long night vision scopeNight vision. Superior magnification and sighted accuracy.Night-vision+36+0.8+25Gun Nut 2
Science! 1
Adhesive x6
Circuitry x2
Fiber optics x2
Glass x5
Nuclear material x3
Screw x3
Silver x4
????????
Short recon scopeTracks targets. Improved magnification. Superior sighted accuracy.Recon+16+0.9+30Gun Nut 2
Science! 1
Adhesive x6
Circuitry x3
Crystal x5
Fiber optics x3
Nuclear material x4
Screw x4
Silver x5
????????
Long recon scopeTracks targets. Superior magnification and sighted accuracy.Recon+36+0.9+30Gun Nut 2
Science! 1
Adhesive x6
Circuitry x3
Crystal x5
Fiber optics x3
Nuclear material x4
Screw x4
Silver x5
????????
Muzzle
ModDescriptionWeapon prefixDamage per shot changeFire rate changeRange changeAccuracy changeMagazine capacity (shots per reload) changeWeight changeWeapon value change in capsEffect(s)Perk(s) requiredComponentsForm ID
No muzzle????????
Small bayonetBetter bash. Reduced range.Bayoneted-12+0.3+3Adhesive x1
Screw x1
Steel x3
????????
Large bayonetSuperior bash. Inferior range.Bayoneted-18+0.7+6Adhesive x2
Screw x2
Steel x4
????????
CompensatorImproved per-shot recoil. Improved recoil control. Reduced range.Compensated-12+2+0.6+15Gun Nut 1Adhesive x3
Screw x2
Steel x3
????????
Muzzle brakeExceptional recoil control. Better per-shot recoil. Inferior range.Muzzled-18+6+0.6+22Gun Nut 1Adhesive x3
Screw x3
Steel x4
????????
SuppressorSuppresses sound from firing. Exceptional per-shot recoil. Improved recoil control. Poor range.Suppressed-30+2+0.7+30Gun Nut 2Adhesive x4
Aluminum x5
Plastic x4
Screw x4
????????

Variants

  • Pipe bolt-action pistol
  • Pipe bolt-action rifle

Locations

  • A pipe bolt-action sniper rifle may be found next to a dead raider in an upstairs room of a house along the road north of the Museum of Freedom in Concord.
  • Trudy at the Drumlin Diner sells a suppressed bolt-action pipe gun. Other mods on the suppressed bolt-action gun that Trudy sells are random, but she will always start the game with at least one suppressed gun. This is very advantageous as a mid level mod is available at level one for stealth players.