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For the minigames in Fallout 4, see Pip-Boy 3000 Mark IV minigames.

 
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Gametitle-FO76.png

Pip-Boy 2000 Mark VI minigames are a collection of holotape video games in Fallout 76.

Characteristics

The Pip-Boy 2000 Mark VI features the ability to run minigames, which can be accessed if one has found the corresponding holotape for these games. All games have a weight of zero and are worth 300 caps. The holotapes can be used at any time, provided they are in one's inventory, and they can be played on either the Pip-Boy itself or on any terminal. They are also all retro games, to match the theme of Fallout 76, and are based on real-life video games published between 1978 and 1988.

The minigames are:

  • Nuka Tapper, a game where the character controls a barman pouring and sliding mugs of Nuka-Cola to his patrons, based on Tapper (1983).
  • Zeta Invaders, a game where the player must destroy all the Zeta alien ships before they reach the ground. The title and gameplay are a reference to the famous 1978 arcade game Space Invaders.
  • Pipfall, a game published by Vault Tec Game Studios, where the player must collect all 5 bobbleheads in under 5 minutes, avoiding obstacles and enemies. The title and gameplay are a reference to the famous 1982 Atari 2600 game Pitfall!.
  • Wastelad, published by Hubris Comics Game Studio, is a text-based game with still pictures helping to set the scene and consists of four screen sections: picture box, text box, choice box and character information box listing the character's name, hit points, action points and amount of caps. The title is a reference to the 1988 game Wasteland.
  • Grognak & the Ruby Ruins, published by Hubris Comics Game Studio, is a turn-based RPG drawing influence from classic CRPG games such as The Bard's Tale, Ultima, and Wasteland.
  • Automatron, a game published by Planned Diversion Programming, in which the objective is to kill all the robots on screen with the exception of the sentry bot, while saving humans for extra points. Each level adds more and more robots, ending when the players run out of lives. The title and gameplay are both references to the famous 1982 arcade game Robotron: 2084.
  • Atomic Command, published by Planned Diversion Programming. The goal is to protect eight American monuments from falling atomic bombs. The title and gameplay are a reference to the famous 1980 Atari arcade game Missile Command.

Locations

Name Source Location Form ID
Atomic Command Inside RobCo Fun magazine Spawns in random locations, look for a RobCo Fun magazine. 002345CE
Automatron Inside RobCo Fun magazine Spawns in random locations, look for a RobCo Fun magazine. 001683DF
Grognak & the Ruby Ruins Grafton Dam
Inside RobCo Fun magazine
Inside a large pipe below a collapsed catwalk on the upper level.
Spawns in random locations, look for a RobCo Fun magazine.
002345CF
Nuka Tapper Vault 76
Inside RobCo Fun magazine
Inserted into the terminal in the starting room.
Spawns in random locations, look for a RobCo Fun magazine.
004ED368
Pipfall Inside RobCo Fun magazine Spawns in random locations, look for a RobCo Fun magazine. 002345D7
Red Menace Inside RobCo Fun magazine Spawns in random locations, look for a RobCo Fun magazine. 002345EB
Wastelad Inside RobCo Fun magazine Spawns in random locations, look for a RobCo Fun magazine. 00524B4C
Zeta Invaders Inside RobCo Fun magazine Spawns in random locations, look for a RobCo Fun magazine. 002345F6


In addition to holotape set spawns, the related RobCo Fun magazine issue will added the corresponding holotape to one's inventory upon collection. These magazines are randomly found throughout Appalachia, including a selection of potential spawn points. Issues of RobCo Fun are affected by Pannapictagraphist and will emit directional audio when the player is in range.

Notes

These minigames are an example of Mise en abyme, as the player is playing a game, within a game.

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