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Pierce is a raider in Appalachia.

Background

Pierce is one of the three raiders that inhabit the Crater war room, along with Burke and Sheena, that Meg Groberg assigned to fight the Brotherhood. Pierce was the one to start the War Party, considering it a family, with his part being to talk and inform others about why they do what they do, and how important their efforts are.[1] Although Meg was initially unsure if she should trust him with the responsibility of that fight, she realized that Pierce had a "silver tongue" and could easily recruit people to rally behind the cause of fighting the Brotherhood.[2][3] Pierce has a deep hatred for the Brotherhood of Steel, seeing all the bad they do and predicting that they will keep demanding more from people.[4] Although the War Party is small, Pierce assures that the Party has support from dedicated Craterites, as well as mercenaries.[5]

He also believes that the Raiders and the Settlers are similar, as both groups of people looking for homes.[6] He believes that Crater is the home for the raiders, wishing to keep Crater as its own place in Appalachia, free from others who may want to take their own space, create their own rules, and enforce said rules on others.[7] Before becoming a raider, Pierce states that he was studying hard in school for "a future that never came to be."[8]

Interactions with the player character

Interactions overview

Interactions
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This character is essential. Essential characters cannot be killed.
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This character is involved in quests.

Inventory

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Missing data (missing: Inventory)
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Apparel Weapon Other items On death
Raider waster outfit

Notes

Pierce refers to the Brotherhood First Expeditionary Force as "fascists" when leaving the conflict in the Makeshift vault.[9]

Appearances

Pierce appears only in Fallout 76, introduced in the Steel Dawn update.

Gallery

References

  1. Vault Dweller: "You run this place?"
    Pierce: "Run? Look, I'm not some kind of CEO or general. This is a family. Everyone does their part. Mine is the talking. Letting people know what we're doing all this for, how important it is. I may have started this effort, but it's the War Party who moves it forward. And if you're not a part of it, I'd caution you to stay out of it's way."
  2. Vault Dweller: "Is Meg involved in any of this?"
    Pierce: "Meg has enough on her plate without the Brotherhood to deal with. I came to her one day with an army of Raiders, rarin' to fight. She looked at me and said, "What are you waiting for? This ain't no democracy. Just don't get Crater in trouble and we're good." So here we are. The War Party."
  3. Vault Dweller: "He's doing an admirable thing, fighting against the Brotherhood."
    Meg Groberg: "Heh. Yeah, he is. I wasn't sure at first if I should trust him with the responsibility of that fight. But the boy's got a silver tongue. Next time I looked, he already had people rallying. And I ain't one to stop my people from following what they believe in."
    (Meg Groberg's dialogue)
  4. Vault Dweller: "Who says the Brotherhood is going to take anything away?"
    Pierce: "The Brotherhood thinks of itself as our saviors. They'll take what they believe is righteous. And when we refuse to give it, they'll strike us down. It starts small. Food and supplies. A home base. They offer protection in return. And hope. Hope is powerful enough to make you blind. So when they start asking for more - when they start setting rules, occupying homes, taking lives... Then it's too late. We can't let it get that far."
  5. Vault Dweller: "What about the rest of Crater?"
    Pierce: "We have plenty of support. Not everyone wants to be directly involved, but those who do are ready to risk life and limb. There's also your fair share of mercenary Craterites just looking for caps. But considering the Brotherhood could probably pay better, I suspect those mercs have an ounce of loyalty they're not willing to admit to."
  6. Vault Dweller: "Are there any other threats in Appalachia?"
    Pierce: "Besides the obvious Scorched and mutant life? Foundation, maybe. But it will be a long time before they start asking for more. They're like us, in some ways. Just looking for a home. But don't tell Meg I said that."
  7. Vault Dweller: "What are you trying to do here?"
    Pierce: "We're here to ensure that there remains a place for Crater in Appalachia. The more people come here, the more they'll want to take their own space, set their own rules. And then force those rules on others. Crater is our home. Our freedom. Our future. I won't allow anyone to take that away."
  8. Vault Dweller: "Is Sheena your second-in-command?"
    Pierce: "She's more than a rung in a hierarchy. Sheena plans our operations. She's got a head for strategy. Said she used to play Blast Radius on repeat as a kid, until she could beat everyone she knew, including the adults. Imagine that. World's gone to shit and people still find solace in games. At that age, I was... well, still in school, studying for a future that never came to be."
  9. Pierce: "Hold on, let me get this straight. You barged in here looking to reclaim "your property", only to tell me you don't know where it came from? This is almost too good to make up. I knew my feeling about the Brotherhood was right, but you just keep on confirming it. Here's the thing. I don't talk about Raider affairs on "Brotherhood territory". That's what this is now, right? If you really want to know, you can let me go and come talk to me in Crater. I deal with reasonable individuals, not an entourage of fascists with their guns pointed at my face."


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