FANDOM


 
Gametitle-FO3Gametitle-FO4Gametitle-FO4 FHGametitle-FO76Gametitle-FOS
Gametitle-FO3Gametitle-FO4Gametitle-FO4 FHGametitle-FO76Gametitle-FOS

Philip Nelson is a developer at Bethesda Softworks who worked on Fallout 3 and Fallout Shelter as a level designer. He also worked on Fallout 4 as a producer, its add-on Far Harbor as the lead producer and Fallout 76 as a senior producer.

Employment historyEdit

FromToCompanyRole
2007PresentBethesda SoftworksDesigner/Producer

CreditsEdit

Fallout seriesEdit

YearTitleCredited as/for
2008Fallout 3Level Designer
2015Fallout ShelterAdditional Designer
2015Fallout 4Producer
2016Far HarborLead Producer
2018Fallout 76Senior Producer

Other workEdit

YearTitleCredited as/for
2011The Elder Scrolls V: SkyrimProducer
Community content is available under CC-BY-SA unless otherwise noted.