Philip Nelson is a developer at Bethesda Softworks who worked on Fallout 3 and Fallout Shelter as a level designer. He also worked on Fallout 4 as a producer, its add-on Far Harbor as the lead producer and Fallout 76 as a senior producer.
|2008||Fallout 3||Level Designer|
|2015||Fallout Shelter||Additional Designer|
|2016||Far Harbor||Lead Producer|
|2018||Fallout 76||Senior Producer|
|2011||The Elder Scrolls V: Skyrim||Producer|
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