For other characters who appear in the universe named Phil, see Fallout Phil.
Additional resistances ( DR/DT):
Fire Resist.: 0%/0 (10%/4) Laser Resist.: 0%/0 (75%/6) Plasma Resist.: 0%/0 (20%/4) Explosion Res.: 0%/0 (25%/4) EMP Resist.: 0%/0 (500%/0) Electricity Res.: 0%/0 Dam. Threshold: 4
“ I should shoot you dead, but I'm kind of curious about what you could possibly have to say to me. ”
Phil is a member of the New Khans in 2241.
A heavily armed, tough-looking young man in metal armor
, Phil is one of the New Khans who kidnapped  Chrissy outside Vault 15 in order to have "fun" with her. He is also the one that holds the key to her room.
Interactions with the player character Edit
Interactions overview Edit
Rescue Chrissy: With a high enough Speech skill, the Chosen One can convince him to release Chrissy; otherwise he will take this offer as a challenge and attack.
Phil appears only in