m (Link updated: Bloody Mess → Bloody Mess (perk)) |
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|crit % mult =2 |
|crit % mult =2 |
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|crit dmg =14 |
|crit dmg =14 |
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− | |ap = |
+ | |ap =27 |
|hp =300 |
|hp =300 |
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|ammo =5.56mm round (Fallout 3) |
|ammo =5.56mm round (Fallout 3) |
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|quests =[[Mill Worker]] |
|quests =[[Mill Worker]] |
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}}{{Games|FO3TP}} |
}}{{Games|FO3TP}} |
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+ | {{Quotation|Here. This is the best gun I ever had. A little slower on the trigger, but she makes up for it in power and accuracy. Use her in good health.|Everett}} |
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− | The '''Perforator''' is a [[Fallout 3 weapons|weapon]] in the ''[[Fallout 3]]'' [[Fallout 3 add-ons|add-on]] ''[[The Pitt (add-on)|The Pitt]]''. |
+ | The '''Perforator''' is a [[Fallout 3 weapons|weapon]] in the ''[[Fallout 3]]'' [[Fallout 3 add-ons|add-on]] ''[[The Pitt (add-on)|The Pitt]]''. As of [[Timeline#2277|2277]], it belongs to [[Everett]] who considers it the best weapon he's ever owned. |
− | |||
− | ==Background== |
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− | {{Transcluded|Assault rifle}} |
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− | {{transcludesection|Assault rifle|Perforator|options=nointro}} |
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==Characteristics== |
==Characteristics== |
||
− | The Perforator is a unique [[Infiltrator ( |
+ | The Perforator is a unique [[Infiltrator (The Pitt)|Infiltrator]]. It has the same appearance as the standard Infiltrator. It does more damage per shot, has a higher DPS, critical chance and critical damage, but a higher AP cost and significantly less durability. The biggest differences are the reduced rate of fire; the Perforator fires 2 shots for every 3 shots that the Infiltrator can fire and the reduced spread (which makes the rifle functionally more accurate over a longer distance). This gun is equipped with a suppressor making it silent. |
− | Although the Perforator is a unique Infiltrator, it cannot be repaired with Infiltrators |
+ | Although the Perforator is a unique Infiltrator, it cannot be repaired with Infiltrators but can be repaired with assault rifles. This weapon fires two shots in [[Vault-Tec Assisted Targeting System|V.A.T.S.]] as opposed to an ordinary [[Assault rifle (Fallout 3)|assault rifle]] that fires three shots. |
===Durability=== |
===Durability=== |
||
− | The Perforator can fire a total of about |
+ | The Perforator can fire a total of about 1,000 shots, the equivalent of 42 reloads, from full [[Condition#Equipment condition in Fallout 3 and Fallout: New Vegas|condition]] before breaking. |
==Variants== |
==Variants== |
||
* [[Assault rifle (Fallout 3)|Assault rifle]] - The common variant in ''Fallout 3''. |
* [[Assault rifle (Fallout 3)|Assault rifle]] - The common variant in ''Fallout 3''. |
||
− | * [[Infiltrator ( |
+ | * [[Infiltrator (The Pitt)|Infiltrator]] {{Icon|FO3TP|link=The Pitt (add-on)}} - A scoped, silenced and stockless version of the R-91 assault rifle, it functions similarly to the [[silenced 10mm pistol]] in that, while not as loud, it deals less damage than its roaring cousin. |
− | * Sim version {{ |
+ | * Sim version {{Icon|FO3OA|link=Operation: Anchorage (add-on)}} - A sim-only version of the weapon which differs only in health (essentially non-degrading). It features a cleaner, less-battered texture with fresh wooden and darker metal areas than its wasteland counterpart. |
{{FO3CC}} |
{{FO3CC}} |
||
* [[Wanda (weapon)|Wanda]] - A unique R-91 assault rifle that was [[Fallout 3 cut content|cut]] from the final game. |
* [[Wanda (weapon)|Wanda]] - A unique R-91 assault rifle that was [[Fallout 3 cut content|cut]] from the final game. |
||
− | * Alloy steel assault rifle {{ |
+ | * Alloy steel assault rifle {{Icon|FO3OA|link=Operation: Anchorage (add-on)}}- A variant named "alloy steel assault rifle" can be found in the data files for ''[[Operation: Anchorage (add-on)|Operation: Anchorage]]''. It uses the Anchorage-specific texture for the weapon, but aside from name and appearance is identical to the standard R-91 assault rifle. It is likely the weapon was intended to be placed in the armory with other "wasteland" versions of weapons found in the Anchorage sim, most of which were cut from the final version of the add-on; as such the weapon can only be accessed through the use of console commands. |
{{FO3CC|end}} |
{{FO3CC|end}} |
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|vats attacks1 =3 |
|vats attacks1 =3 |
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|weight1 =7 |
|weight1 =7 |
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− | |name2 =Infiltrator ( |
+ | |name2 =Infiltrator (The Pitt) |
|ammo use2 =1 |
|ammo use2 =1 |
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|ap2 =23 |
|ap2 =23 |
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|name3 =Perforator |
|name3 =Perforator |
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|ammo use3 =1 |
|ammo use3 =1 |
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− | |ap3 = |
+ | |ap3 =27 |
|attack shots/sec3 =6 |
|attack shots/sec3 =6 |
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|clip rounds3 =24 |
|clip rounds3 =24 |
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==Locations== |
==Locations== |
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− | * [[Everett]] will give |
+ | * [[Everett]] will give the [[Lone Wanderer]] the Perforator once they have turned over 90 [[steel ingot]]s. |
==Sounds== |
==Sounds== |
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{| |
{| |
||
| [[File:SingleShotVB.png|95x95px]] |
| [[File:SingleShotVB.png|95x95px]] |
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− | | [[File:Wpn rifleassaultsilenced fire 2d.ogg|noicon]] |
+ | | [[File:Wpn rifleassaultsilenced fire 2d.ogg|noicon|200px]] |
| [[File:ReloadVB.png|75x75px]] |
| [[File:ReloadVB.png|75x75px]] |
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− | | [[File: |
+ | | [[File:Wpn_rifleassaultg3_reload.ogg|noicon]] |
|- |
|- |
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| [[File:JamVB.png|85x85px]] |
| [[File:JamVB.png|85x85px]] |
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− | | [[File: |
+ | | [[File:Wpn_rifleassaultg3_jam.ogg|noicon]] |
|} |
|} |
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⚫ | |||
{{Navbox weapons FO3}} |
{{Navbox weapons FO3}} |
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⚫ | |||
[[Category:The Pitt weapons]] |
[[Category:The Pitt weapons]] |
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[[Category:Fallout 3 unique weapons]] |
[[Category:Fallout 3 unique weapons]] |
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+ | [[de:Perforierer]] |
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− | [[ru:Перфоратор]] |
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+ | [[fi:Perforator]] |
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+ | [[it:Perforatrice]] |
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+ | [[ru:Дырокол]] |
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+ | [[uk:Дирокол]] |
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+ | [[zh:Perforator]] |
Revision as of 05:01, 10 June 2020
For an overview of assault rifle models in all games, see assault rifle. |
The Perforator is a weapon in the Fallout 3 add-on The Pitt. As of 2277, it belongs to Everett who considers it the best weapon he's ever owned.
Characteristics
The Perforator is a unique Infiltrator. It has the same appearance as the standard Infiltrator. It does more damage per shot, has a higher DPS, critical chance and critical damage, but a higher AP cost and significantly less durability. The biggest differences are the reduced rate of fire; the Perforator fires 2 shots for every 3 shots that the Infiltrator can fire and the reduced spread (which makes the rifle functionally more accurate over a longer distance). This gun is equipped with a suppressor making it silent.
Although the Perforator is a unique Infiltrator, it cannot be repaired with Infiltrators but can be repaired with assault rifles. This weapon fires two shots in V.A.T.S. as opposed to an ordinary assault rifle that fires three shots.
Durability
The Perforator can fire a total of about 1,000 shots, the equivalent of 42 reloads, from full condition before breaking.
Variants
- Assault rifle - The common variant in Fallout 3.
- Infiltrator - A scoped, silenced and stockless version of the R-91 assault rifle, it functions similarly to the silenced 10mm pistol in that, while not as loud, it deals less damage than its roaring cousin.
- Sim version - A sim-only version of the weapon which differs only in health (essentially non-degrading). It features a cleaner, less-battered texture with fresh wooden and darker metal areas than its wasteland counterpart.
The following is based on Fallout 3 cut content. |
- Wanda - A unique R-91 assault rifle that was cut from the final game.
- Alloy steel assault rifle Operation: Anchorage. It uses the Anchorage-specific texture for the weapon, but aside from name and appearance is identical to the standard R-91 assault rifle. It is likely the weapon was intended to be placed in the armory with other "wasteland" versions of weapons found in the Anchorage sim, most of which were cut from the final version of the add-on; as such the weapon can only be accessed through the use of console commands. - A variant named "alloy steel assault rifle" can be found in the data files for
End of information based on Fallout 3 cut content |
Comparison
Legend | ||||
---|---|---|---|---|
- Weapon name (melee or unarmed) | - Attacks in V.A.T.S. | |||
- Weapon name (gun, energy or explosive) | - Action point cost | |||
- Damage per attack (damage per projectile) | - Damage per action point | |||
- Damage per second | - Weapon spread | |||
- Area of effect damage | - Magazine capacity (shots per reload) | |||
- Effect damage & duration | - Durability (number of attacks before breaking) | |||
- Bonus effects | - Weight | |||
- Attacks per second | - Value in caps | |||
- Critical chance % multiplier | - Value to weight ratio | |||
- Critical damage | - Skill required | |||
- Critical effect damage & duration | - Strength required | |||
- With all mods attached |
Assault rifle | 8 | 64 | 8 | x0.13 | 8 | 3 | 23 | 1 | 1.5 | 24 | 1250 | 7 | 300 | 42.9 |
Infiltrator | 7 | 56 | 8 | x0.13 | 10 | 3 | 23 | 0.9 | 1.5 | 24 | 1429 | 7 | 400 | 57.1 |
Perforator | 10 | 60 | 6 | x0.33 | 14 | 2 | 27 | 0.7 | 0.5 | 24 | 1000 | 7 | 600 | 85.7 |
Locations
- Everett will give the Lone Wanderer the Perforator once they have turned over 90 steel ingots.
Sounds
|