Penny is a merchant who can be found in the town of Covenant in 2287.


Penny is the general merchant at Covenant and owns the settlement's trading post. Her shop is visited by most of the visiting merchants.

Interactions with the player character

Interactions overview

Perk nociception regulator
This character is essential. Essential characters cannot be killed.
This character is a temporary companion.
This character is a permanent companion. They grant the - perk.
This character is a doctor.
This character is a merchant. Caps: -
Sells: ammo, junk, aid, apparel, weapons
This character can repair items. Repair cap: -
Hand Loader
This character can modify weapons.


Deep Sleep
This character rents beds. Cost: - caps.


Human Error: Like the other residents, Penny will play dumb during the investigation, and may become angered if the Sole Survivor persists. However, with high enough Charisma, she can be convinced to reveal the location of the Compound.

  • If one does uncover the town's secret, she and the other residents of Covenant will be become hostile upon return, unless the player character chose to side with the town and passed the Charisma options. Once hostile, her unique items will no longer be available for purchase.



  • Penny is the only trader to sell the Destroyer's helmet, part of the unique set Destroyer's armor. She also sells Justice, a unique combat shotgun.
  • Penny is scripted to be at her store when the player first enters Covenant no matter the time of day. Penny will only engage in dialogue and trade with the player between 8am and 6pm. If Penny will not trade with the player character, instead saying "Enjoy your stay!", wait until 8 AM and only speak to her when she is in her shop.


Penny appears only in Fallout 4.


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