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You can mock me all you want, I don't care. Just get me out of here.

Initiate Pek is an initiate in the Brotherhood of Steel in 2277.

Background

Initiate Pek was born in 2261 and is young (16), gung-ho, and inexperienced. He is in love with Sarah Lyons, who finds him secretly amusing but is professionally annoyed with his behavior, and has requested that he patrol a different part of the Metro area. Pek is always the one charging into danger first, celebrating victory prematurely, and possibly getting blown away by foes he never saw coming. [Non-game 1]

During a training exercise in Falls Church, Pek, Paladin Hoss, and another unnamed paladin were separated by a super mutant attack. Pek became trapped in an office building, while Hoss and the other paladin were fighting nearby, and the Lone Wanderer must help them during the unmarked quest The Lost Initiate.[1]

Interactions with the player character

Interactions overview

Interactions
25 Strictly Business.png
This character is a temporary companion.
FO76 ui icon quest.png
This character is involved in quests.
Mesmetron icon.png
This character can be enslaved with the Mesmetron.

Quests

Effects of player's actions

  • Hoss and Pek will follow the Lone Wanderer around Falls Church (and even to other places) if one does not accept caps as a reward. If Hoss is killed, Pek will spawn dead in the closet, with the door locked (Very Hard).

Inventory

Apparel Weapon Other items On death
Combat armor 10mm pistol

Notes

  • As a fighting companion, Pek's courage can be very unpredictable and, at times, will flee rather than fight.
  • He will not turn hostile when hit with the Mesmetron.
  • With a high enough Small Guns or Repair skill, one can unjam his gun.[2]

Notable quotes

Appearances

Initiate Pek appears only in Fallout 3.

Bugs

  • PCPC Pek may become stuck after being agreeing to leave and instead, continue to cower and run back to the closet when moved. This can be solved by leaving the building, then using prid to select him and moveto player to teleport him out. Once outside, he will return to normal and thank the player character. [verified]
  • PCPC Playstation 3Playstation 3 Xbox 360Xbox 360 It is possible to complete this quest successfully, only to have Pek respawn inside the office if one returns at a later time. He may begin following the player character all over again, or simply cower and be grateful. [verified]
  • PCPC Playstation 3Playstation 3 Xbox 360Xbox 360 Pek sometimes turns out to be dead in the building before entering it. Hoss may be missing, and will not pay the player character their caps if found. [verified]
  • PCPC Xbox 360Xbox 360 Initiate Pek may occasionally randomly appear after waiting or sleeping, only to then run off to Falls Church, no matter how far the distance. This may have been fixed after patches. [verified]
  • Xbox 360Xbox 360 Pek may spawn randomly on the spaceship in Mothership Zeta, and follow the player character. This goes for Hoss as well. [verified]

References

  1. Lone Wanderer: "What's happening here?"
    Paladin Hoss: "We were performing a training exercise with one of the Initiates when we were cut off by the Super Mutants. We saw him flee into a building up ahead during the attack, but before we could link up with him, we were pushed back. Now that we've cleared this area, we can press forward and attempt to recover the initiate. I only pray that he is unharmed."
    (Paladin Hoss' dialogue)
  2. Lone Wanderer: "Your gun is jammed? Can I take a look at it?"
    Initiate Pek: "Sure, I guess. Can you fix it?"
    Lone Wanderer: "Sure can. Here, just pull this back to clear the chamber."
    Initiate Pek: "Wow... that's... that's easy. Now at least I can shoot back at those mutant bastards. Are you ready?"
    (Initiate Pek's dialogue)

Non-game

  1. Fallout 3 Official Game Guide Game of the Year Edition p.77: "Initiate Pek
    Pek is young (16), gung-ho, and inexperienced. He's totally in love with Sarah Lyons (who finds him secretly amusing but is professionally annoyed with his behavior, and has requested that he patrol a different part of the Metro Area). He is always the one charging into danger first, celebrating victory prematurely, and possibly getting blown away by foes he never saw coming. "
    (Fallout 3 Official Game Guide Game of the Year Edition Wasteland Census)
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