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Paul Allen Edelstein is a developer who worked at Interplay Entertainment on the movie technology for Fallout and Fallout 2.

Employment historyEdit

FromToCompanyRole
19902001Interplay Entertainment
2002PresentActivision

CreditsEdit

Fallout seriesEdit

YearTitleCredited as/for
1997FalloutMovie Technology
1998Fallout 2Movie Technology

Other workEdit

YearTitleCredited as/for
1999Planescape: TormentMovie Technology
2002Spider-ManAdditional Programming
2005Ultimate Spider-ManTools and Libraries
2008007: Quantum of SolaceTechnical Director (Graphics)
2010Call of Duty: Black OpsAdditional Engineering
2013Call of Duty: GhostsActivision Studio Central


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