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|type =settlement large
 
|type =settlement large
 
|image =Parkview Apartments FO4.jpg
 
|image =Parkview Apartments FO4.jpg
|local map =
 
 
|map marker ='''Parkview Apartments'''
 
|map marker ='''Parkview Apartments'''
 
|map marker image =FO4 map Parkview Apartments.jpg
 
|map marker image =FO4 map Parkview Apartments.jpg
  +
|local map =Parkview_apartments_local_map.png
 
|part of =[[The Fens]]
 
|part of =[[The Fens]]
 
|sections =
 
|sections =
|buildings =Apartment building<br />Parkview Lounge
+
|buildings =Apartment building<br />Parkview lounge
 
|doctors =
 
|doctors =
 
|leaders =
 
|leaders =
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|creatures =[[Institute super mutant|Super mutants]]
 
|creatures =[[Institute super mutant|Super mutants]]
 
|robots =
 
|robots =
|quests =[[Cleansing the Commonwealth]]<br />[[Quartermastery]]<br/>[[Weathervane (quest)#Parkview Apartments|Weathervane: Parkview Apartments]]<br />[[Kidnapping]]
+
|quests =[[Cleansing the Commonwealth]]<br />[[Concierge]]<br />[[Hypothesis]]<br />[[Kidnapping]]<br />[[Leading by Example]]<br />[[Quartermastery]]<br />[[Weathervane (quest)#Parkview Apartments|Weathervane: Parkview Apartments]]
|terminal =
+
|terminal =[[Parkview Apartments terminal entries|Terminal]]
 
|cell name =FensParkviewApartmentsExt<br />FensSquare<br />FensParkviewApartments01 (interior apartment)<br />FensParkviewApartments02 (interior lounge)
 
|cell name =FensParkviewApartmentsExt<br />FensSquare<br />FensParkviewApartments01 (interior apartment)<br />FensParkviewApartments02 (interior lounge)
|refid ={{ID|0000e50e}}<br />{{ID|00e4ed}}<br >{{ID|000c8041}} (interior apartment)<br />{{ID|000c8040}} (interior lounge)
+
|refid ={{ID|0000e50e}}<br />{{ID|00e4ed}}<br />{{ID|000c8041}} (interior apartment)<br />{{ID|000c8040}} (interior lounge)
 
|footer =[[File:Parkview_Apartments_birdseye_view.jpg|240px]]<br />Apartments to the left, Lounge on the right
 
|footer =[[File:Parkview_Apartments_birdseye_view.jpg|240px]]<br />Apartments to the left, Lounge on the right
 
}}{{Games|FO4}}
 
}}{{Games|FO4}}
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There are two buildings connected by a walkway over the roof: the apartments and the lounge.
 
There are two buildings connected by a walkway over the roof: the apartments and the lounge.
   
===Parkview Lounge===
+
===Parkview lounge===
 
The lounge consists of three interior floors. A staircase on the exterior of the apartments takes the Sole Survivor directly to the second floor. The second floor shows evidence of a recent firefight and contains a large bar and pool table. There is an elevator that goes down to the first floor and a staircase leading to the third. The third floor houses some more raider and mutant bodies and contains an office and sitting space. An Expert level safe can be found on the wall, low to the ground. There is also a door leading outside to the roof. On the roof, one can navigate around some ramps to the top and to either a bridge to the other building or the last room of the lounge portion. This room contains a wall-mounted, Expert safe and a steamer trunk with leveled loot. Across the bridge on the apartment roof is a location for a [[MILA]].
 
The lounge consists of three interior floors. A staircase on the exterior of the apartments takes the Sole Survivor directly to the second floor. The second floor shows evidence of a recent firefight and contains a large bar and pool table. There is an elevator that goes down to the first floor and a staircase leading to the third. The third floor houses some more raider and mutant bodies and contains an office and sitting space. An Expert level safe can be found on the wall, low to the ground. There is also a door leading outside to the roof. On the roof, one can navigate around some ramps to the top and to either a bridge to the other building or the last room of the lounge portion. This room contains a wall-mounted, Expert safe and a steamer trunk with leveled loot. Across the bridge on the apartment roof is a location for a [[MILA]].
   
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===Apartment building===
 
===Apartment building===
* An [[overdue book]] can be found on the first floor in a bathtub under a skeleton. Another one is on the top floor perched on the armrest of a chair.
+
* An [[overdue book]] can be found on the first floor in a bathtub under a skeleton.
 
* A [[Vault-Tec lunchbox]] can be found in the apartment that is immediately to the left of the main entrance. The lunchbox is inside of the kitchen fridge.
 
* A [[Vault-Tec lunchbox]] can be found in the apartment that is immediately to the left of the main entrance. The lunchbox is inside of the kitchen fridge.
* On the first floor, in a kitchen storage room, is an unusually small [[toy alien]]. It is found sitting atop an even more unusually small baby carriage, along with a normal-size toy alien and a [[baby rattle]].
 
   
 
==Related quests==
 
==Related quests==
  +
* [[Cleansing the Commonwealth]] - [[Rhys|Knight Rhys]] has ordered the elimination of the raiders occupying the site.
  +
* [[Concierge]] - [[Caretaker]] has requested that the threat at Parkview apartments. The Sole Survivor is required to come here and elimate the hostiles in the building.
 
* [[Kidnapping]] - A group of super mutants can take up residence in the lounge after they have kidnapped a settler. The Sole Survivor is required to come here and free the settler.
 
* [[Kidnapping]] - A group of super mutants can take up residence in the lounge after they have kidnapped a settler. The Sole Survivor is required to come here and free the settler.
  +
* [[Leading by Example]] - [[Kells|Lancer Captain Kells]] has requested that a brotherhood squire is to accompany the Sole Survivor to clear out the hostiles at the location, as part of their training.
  +
* [[Quartermastery]] - [[Haylen|Scribe Haylen]] has ordered the Sole Survivor to retrieve a piece of pre-War technology from the location.
  +
* [[Weathervane (quest)#Parkview Apartments|Weathervane: Parkview Apartments]] - [[Tinker Tom]] has identified the location as a suitable site for installing a [[MILA]] to monitor the [[Freedom Trail]]. The Sole Survivor must scale the building to the indicate location and install the MILA.
  +
* [[Randolph Safehouse]] - Clear hostiles at Parkview lounge.
   
 
==Appearances==
 
==Appearances==
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==Gallery==
 
==Gallery==
<gallery>
+
<gallery widths=200 captionalign=center>
 
FO4_Parkview_Lounge_interior.jpg|Lounge interior
 
FO4_Parkview_Lounge_interior.jpg|Lounge interior
 
</gallery>
 
</gallery>
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{{Navbox locations FO4}}
 
{{Navbox locations FO4}}
   
[[Category:Fallout 4 locations]]
+
[[Category:Boston buildings]]
   
 
[[ru:Жилой дом «Парквью»]]
 
[[ru:Жилой дом «Парквью»]]
  +
[[uk:Житловий будинок «Парквью»]]
  +
[[zh:景園公寓]]

Revision as of 22:41, 13 October 2019

 
Gametitle-FO4
Gametitle-FO4

The Parkview Apartments is a location in the Commonwealth in 2287. The apartments surround the Parkview Lounge, an unmarked, quest-related location. When approaching the area, the Sole Survivor will likely witness a rooftop battle between some raiders and super mutants.

Layout

There are two buildings connected by a walkway over the roof: the apartments and the lounge.

Parkview lounge

The lounge consists of three interior floors. A staircase on the exterior of the apartments takes the Sole Survivor directly to the second floor. The second floor shows evidence of a recent firefight and contains a large bar and pool table. There is an elevator that goes down to the first floor and a staircase leading to the third. The third floor houses some more raider and mutant bodies and contains an office and sitting space. An Expert level safe can be found on the wall, low to the ground. There is also a door leading outside to the roof. On the roof, one can navigate around some ramps to the top and to either a bridge to the other building or the last room of the lounge portion. This room contains a wall-mounted, Expert safe and a steamer trunk with leveled loot. Across the bridge on the apartment roof is a location for a MILA.

Notable loot

Parkview lounge

  • A Vault-Tec lunchbox can be found on the second floor inside a filing cabinet drawer in an office.
  • The Haptic drive for the Quartermastery quest can be found at the top of the lounge in the last room inside the steamer trunk with other leveled loot.

Apartment building

  • An overdue book can be found on the first floor in a bathtub under a skeleton.
  • A Vault-Tec lunchbox can be found in the apartment that is immediately to the left of the main entrance. The lunchbox is inside of the kitchen fridge.

Related quests

  • Cleansing the Commonwealth - Knight Rhys has ordered the elimination of the raiders occupying the site.
  • Concierge - Caretaker has requested that the threat at Parkview apartments. The Sole Survivor is required to come here and elimate the hostiles in the building.
  • Kidnapping - A group of super mutants can take up residence in the lounge after they have kidnapped a settler. The Sole Survivor is required to come here and free the settler.
  • Leading by Example - Lancer Captain Kells has requested that a brotherhood squire is to accompany the Sole Survivor to clear out the hostiles at the location, as part of their training.
  • Quartermastery - Scribe Haylen has ordered the Sole Survivor to retrieve a piece of pre-War technology from the location.
  • Weathervane: Parkview Apartments - Tinker Tom has identified the location as a suitable site for installing a MILA to monitor the Freedom Trail. The Sole Survivor must scale the building to the indicate location and install the MILA.
  • Randolph Safehouse - Clear hostiles at Parkview lounge.

Appearances

The Parkview Apartments only appear in Fallout 4.

Gallery