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He's opening the Vault door! Get the Overseer! We need this door open now!

Officer Park is a member of Vault 101 security in 2277.

BackgroundEdit

Sent to guard the main Vault 101 exit door by the overseer, Officer Park isn't about to let some jumped-up, jumpsuited 19-year old snot-nosed punk kid flee into the irradiated waste and fill his vault with noxious air.[1]

Interactions with the player characterEdit

Interactions overviewEdit

Icon severed finger
This character drops a finger when killed (Lawbringer).
Perk empathy synthesizer
This character is involved in quests.

QuestsEdit

  • Escape!: Park, along with Officer Wolfe are the last security guards that try to prevent the Lone Wanderer from escaping, but will not follow them outside.

InventoryEdit

Apparel Weapon Other items On death
Vault 101 security armor
Vault security helmet
Police baton

NotesEdit

  • When returning to the vault during Trouble on the Homefront, neither he nor Officer Wolfe is alive.
  • Like with Officer Wolfe, if the Lone Wanderer does not kill him and exits Vault 101, he will not pursue them and will say "I'm not crazy enough to go out there!"

AppearancesEdit

Officer Park appears only in Fallout 3.

ReferencesEdit

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