|For a cross-game overview of this perk, see Paralyzing Palm.|
Paralyzing Palm is a perk in Fallout: New Vegas.
With Paralyzing Palm, you have a 30% chance to paralyze your target for 30 seconds with an Unarmed V.A.T.S. attack. This does not interrupt the V.A.T.S. sequence, cost any additional AP, or change damage compared to the original attack.
In Fallout: New Vegas, this perk essentially allows a character to do a more powerful version of the Ranger Takedown inside V.A.T.S., as Ranger Takedown can only be done outside of V.A.T.S.
- Paralyzing Palm has a unique animation when the player is actually unarmed: The "striking" hand is an open palm with curled fingers while the other hand is held open.
- The Status screen that tracks the number of Paralyzing Palms performed calls them "Paralyzing Punches."
- Attacking a paralyzed enemy with an Unarmed weapon can be difficult at times. The hitbox that determines where the target can be attacked for damage can sometimes disappear altogether. Attacking such a bugged creature will result in specks of dust coming off it with a dull thud sound, as if the player were attacking a wall. [verified]
- ED-E using paralyzing punches, as they'll never trigger when attacking him.[verified] It seems to be impossible to paralyze