watch 24:51
Fallout Interactive Experience
Do you like this video?
Play Sound
This is a transcript for dialogue with P.A.M.. |
Contents
BoS302B
# | SCENE | TOPIC | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|---|
1 | - | 00107A65 | Security mode enabled. Voice interface is unavailable at this time. | A | ||
2 | Security lockdown is in effect. Communication impossible. | A | ||||
3 | Intruder countermeasures active. This unit is incapable of voice communication. | A | ||||
4 | Full system reset accepted. Awaiting instructions. | A | ||||
5 | Ready for programming instructions. Recommend interface type RJ11G. | A | ||||
6 | Factory reset mode enabled. Command mode available. | A |
BoSPAMPostGame
# | SCENE | TOPIC | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|---|
7 | - | 0002AFEA | Warning: this unit is suffering from fragmented memory system. Computational abilities may be compromised. | A | ||
8 | Core functionality on this unit is still available, but primary directives have been altered. Proceed with caution. | A | ||||
9 | System reformat initiated by unit designated as Quinlan is in progress. Estimated time of completion is unknown. | A | ||||
10 | This unit is currently attempting to interface with Prydwen central computer. Handshake accepted... data transfer in progress. | A | ||||
11 | Warning: functionality change is now in effect. New directive: Serve the Brotherhood of Steel, serve Elder Maxson. | A | ||||
12 | Master override complete. All data pertaining to Railroad has been uploaded to Prydwen central computer. | A | ||||
13 | Unable to comply with command "transfer prediction algorithms to central computer." Conclusion: error in interface functionality. | A | ||||
14 | Scanning memory. Error detected in block 178, sector 45. This unit is now in self-correction and maintenance mode. | A | ||||
15 | Quinlan parse error. Unfamiliar syntax "useless pile of rusty scrap" logged for future translation. | A | ||||
16 | New directive accepted. Synth units are a rogue element and must be eliminated at all costs. Conclusion: destroy on sight. | A | ||||
17 | New directive accepted. Super Mutants are abominations of science and must be eliminated at all costs. Conclusion: kill on sight. | A | ||||
18 | New directive accepted. Feral ghouls are an infestation and must be exterminated. Conclusion: kill on sight. | A | ||||
19 | Prydwen central computer storage has insufficient memory for all of this unit's functions. Conclusion: this unit should remain online indefinitely. | A | ||||
20 | Warning: kicking this unit in the leg will not increase computational speed. Conclusion: suggest Proctor Quinlan use alternate method. | A | ||||
21 | Improvement detected: This unit has enhanced Prydwen navigational efficiency by 17 percent. | A | ||||
22 | Improvement detected: This unit has enhanced battlefield tactics efficiency by 38 percent. | A | ||||
23 | Improvement detected: This unit has enhanced vertibird flight model capability by 22 percent. | A | ||||
24 | Improvement detected: This unit has enhanced communications encryption capabilities by 45 percent. | A | ||||
25 | Improvement detected: This unit has enhanced recipe quality by 65 percent. Mess hall induced sicknesses reduced by 33 percent. | A | ||||
26 | This unit is occupied. Please stand by. | A | ||||
27 | This unit is in power-saver mode. Please stand by. | A | ||||
28 | Warning: long-term calculation in progress. Please return later. | A | ||||
29 | Warning: voice interface shutting down. Please return later. | A | ||||
30 | This unit is currently running level three self-diagnostic. Please return later. | A |
ConvRailroadGenericPAM
# | SCENE | TOPIC | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|---|
31 | ConvRailroadGenericPAM01_01 | 000C874E | I am experiencing a cascade failure due to anomalous data. The predictive matrix is breaking down. | Desdemona: Is this related to the "rogue variable"? | A1a | |
32 | 000C874C | Desdemona: Is this related to the "rogue variable"? | Unknown. However, there is a 54% chance the rogue variable is involved. But all predictions on the rogue variable are extremely-- | Desdemona: I know, I know. Your predictions could all be wrong. | A1a | |
33 | 000C874A | Desdemona: I know, I know. Your predictions could all be wrong. | Clarifying. The margin of error of all former predictions are on average 3.5 times more accurate than any model predicting the behavior of the rogue variable. | Desdemona: Hmm. I see. Well, do the best you can, old girl. | A1a | |
34 | ConvRailroadGenericPAM02_01 | 000C8747 | Desdemona: You wanted to see me? | The predictive matrix has been stabilized, Railroad-Alpha. | Desdemona: For god's sake, it's Desdemona. | A1a |
35 | 000C8745 | Desdemona: For god's sake, it's Desdemona. | Understood. Previously erratic Institute behavior explained by rogue variable slash Father framework. | Desdemona: So the anomalies from before, this is why? | A1a | |
36 | 000C8743 | Desdemona: So the anomalies from before, this is why? | There is a 74% chance of that. | Desdemona: So are we back in business? | A1a | |
37 | 000C8741 | Desdemona: So are we back in business? | Cannot process verbal token. | PAM: Elaborating. The Institute is led by a single individual. All human-entity-Father's behavior indicates familial motivations are suppressing solely logical decision making. | A1a | |
38 | 000C8740 | PAM: Cannot process verbal token. | Elaborating. The Institute is led by a single individual. All human-entity-Father's behavior indicates familial motivations are suppressing solely logical decision making. | PAM: Will have first order approximations ready in 13.2 hours. | A1a | |
39 | 000C873F | PAM: Elaborating. The Institute is led by a single individual. All human-entity-Father's behavior indicates familial motivations are suppressing solely logical decision making. | Will have first order approximations ready in 13.2 hours. | Desdemona: Hmm. | A1a | |
40 | ConvRailroadGenericPAM03_01 | 001100F6 | If Railroad operations are not suspended it becomes increasingly likely the Institute will compromise the entire organization. | A1a | ||
41 | In time, those odds approach 100%. | Desdemona: If we shut down, what's Operation Tea Party's chance of success? | A1b | |||
42 | 001100F4 | Desdemona: If we shut down, what's Operation Tea Party's chance of success? | Virtually nil. Warning, my predictive algo- | Desdemona: I know, I know. No one should trust you, old girl. | A1a | |
43 | 001100F2 | Desdemona: PAM, if we stay open for business. What's Tea Party's odds then? | 28%. | Desdemona: Until your "rogue variable" showed up, those odds were 0. | A1a |
DialogueRailroad
# | SCENE | TOPIC | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|---|
44 | PAMGreetScene | 000A7CCB | Processing. | PAM: Agent. Fixer. Your arrival was not calculated. | A | |
45 | 0016C209 | RobotPAM: Processing. | Agent. Fixer. Your arrival was not calculated. | Player Default: That's a strange way to say "hello." | A1a | |
46 | RobotPAM: Processing. | Agent. Professor. Your arrival was not calculated. | Player Default: That's a strange way to say "hello." | A2a | ||
47 | RobotPAM: Processing. | Agent. Charmer. Your arrival was not calculated. | Player Default: That's a strange way to say "hello." | A3a | ||
48 | RobotPAM: Processing. | Agent. Whisper. Your arrival was not calculated. | Player Default: That's a strange way to say "hello." | A4a | ||
49 | RobotPAM: Processing. | Agent. Bullseye. Your arrival was not calculated. | Player Default: That's a strange way to say "hello." | A5a | ||
50 | RobotPAM: Processing. | Agent. Wanderer. Your arrival was not calculated. | Player Default: That's a strange way to say "hello." | A6a | ||
51 | RobotPAM: Processing. | Unknown human entity. Your arrival was not calculated. | Player Default: That's a strange way to say "hello." | A7a | ||
52 | 0005D72C | Player Default: That's a strange way to say "hello." | Temporarily unable to process verbal input. Still processing. | PAM: Preliminary adjustments to statistical models complete. Commencing introduction. | A1a | |
53 | 0005D72B | Player Default: Start making some sense. | Unable to process verbal response. | PAM: Preliminary adjustments to statistical models complete. Commencing introduction. | B1a | |
54 | 0005D729 | Player Default: What do you mean it wasn't calculated? | Temporarily unable to process verbal input. Still processing. | PAM: Preliminary adjustments to statistical models complete. Commencing introduction. | Y1a | |
55 | 0005D728 | Player Default: Temporarily unable to process verbal input. Still processing. | Preliminary adjustments to statistical models complete. Commencing introduction. | PAM: I was, am, and will most likely be P.A.M. Predictive Analytic Machine. | A1a | |
56 | 0005D71F | PAM: Preliminary adjustments to statistical models complete. Commencing introduction. | I was, am, and will most likely be P.A.M. Predictive Analytic Machine. | Player Default: Well, nice to meet you, PAM. | A1a | |
57 | 0005D71A | Player Default: Well, nice to meet you, PAM. | Introductory token recognized. Nice to meet you, too, unknown entity. | PAM: I provide first order approximations of the behaviors of all residents of the region designated Commonwealth. Rephrasing. I predict the future. | A1a | |
58 | 0005D719 | Player Default: You're just a broken machine. | All systems fully functional. | PAM: I provide first order approximations of the behaviors of all residents of the region designated Commonwealth. Rephrasing. I predict the future. | B1a | |
59 | 0005D718 | Player Default: Hi, Pam. | Introductory token recognized. Hello. | PAM: I provide first order approximations of the behaviors of all residents of the region designated Commonwealth. Rephrasing. I predict the future. | X1a | |
60 | 0005D717 | Player Default: Do you work for the Railroad? | Yes. My goals and the Railroad organization have a high degree of correlation. They provide data. | PAM: I provide first order approximations of the behaviors of all residents of the region designated Commonwealth. Rephrasing. I predict the future. | Y1a | |
61 | 0005D716 | Player Default: Introductory token recognized. Nice to meet you, too, unknown entity. | I provide first order approximations of the behaviors of all residents of the region designated Commonwealth. Rephrasing. I predict the future. | Player Default: What? That's amazing. | A1a | |
62 | 0005D710 | Player Default: But you didn't predict me coming. | That's correct. | PAM: Caution. Biological life forms behave erratically. Unpredictably. All output subject to an extremely high margin of error. | B1a | |
63 | 0005D70F | Player Default: That's hard to believe. | Your skepticism is valid. | PAM: Caution. Biological life forms behave erratically. Unpredictably. All output subject to an extremely high margin of error. | X1a | |
64 | 0005D70E | Player Default: You see the future? | That is this unit's primary goal. | PAM: Caution. Biological life forms behave erratically. Unpredictably. All output subject to an extremely high margin of error. | Y1a | |
65 | 0005D70D | Player Default: That's correct. | Caution. Biological life forms behave erratically. Unpredictably. All output subject to an extremely high margin of error. | Player Default: Even if you're wrong sometimes, that's unbelievable. | A1a | |
66 | 0005D708 | Player Default: Even if you're wrong sometimes, that's unbelievable. | Repeat - Caution. Reliance on this unit's predictions is deemed unwise. | PAM: Operation complete. You are a rogue variable. No current or previous models predict your presence or existence. | A1a | |
67 | 0005D707 | Player Default: I have no use for faulty predictions. | Agreed. It is prudent to disregard my predictions. | PAM: Operation complete. You are a rogue variable. No current or previous models predict your presence or existence. | B1a | |
68 | 0005D706 | Player Default: Good to know. | I urge you to disregard all predictions. | PAM: Operation complete. You are a rogue variable. No current or previous models predict your presence or existence. | X1a | |
69 | 0005D705 | Player Default: Just how inaccurate are you? | The smaller the group and the greater the timeframe, the less accurate I become. But all predictions are affected by the "human" element. | PAM: Operation complete. You are a rogue variable. No current or previous models predict your presence or existence. | Y1a | |
70 | 0005D704 | Player Default: Repeat - Caution. Reliance on this unit's predictions is deemed unwise. | Operation complete. You are a rogue variable. No current or previous models predict your presence or existence. | PAM: Query. What is your point of origin? | A1a | |
71 | 0005D6FB | PAM: Operation complete. You are a rogue variable. No current or previous models predict your presence or existence. | Query. What is your point of origin? | Player Default: I'm from Vault 111, if that's what you mean. | A1a | |
72 | 0005D6F6 | Player Default: I'm from Vault 111, if that's what you mean. | Accessing. Vault 111. Cryo Vault - believed destroyed. | PAM: Conversation terminated pending construction of new probability matrix. Rephrasing. Goodbye. | A1a | |
73 | 0005D6F5 | Player Default: I'm not telling you that. | Insufficient data. | PAM: Conversation terminated pending construction of new probability matrix. Rephrasing. Goodbye. | B1a | |
74 | 0005D6F4 | Player Default: It's a long story. | Processes reaching maximum capacity. | PAM: Conversation terminated pending construction of new probability matrix. Rephrasing. Goodbye. | X1a | |
75 | 0005D6F3 | Player Default: Why do you want to know? | If I cannot explain your existence, future predictive models may have an even greater degree of inaccuracy. I repeat. | Y1a | ||
76 | What is your point of origin? | Player Default: I'm from Vault 111, if that's what you mean. | Y1b | |||
77 | 0005D6F2 | Player Default: Accessing. Vault 111. Cryo Vault - believed destroyed. | Conversation terminated pending construction of new probability matrix. Rephrasing. Goodbye. | A1a | ||
78 | - | 0008A811 | Pausing human/machine interface. | |||
79 | I suggest human entity reboots conversational program. | |||||
80 | 0005BD1A | Recalibrating all predictive models. Variables changed too rapidly. | ||||
81 | Still processing rogue variable. Error. | |||||
82 | An unknown number of Institute scientists and Coursers are in the Commonwealth. | |||||
83 | Calculating chance the Institute remnant becomes a threat. Processing. | |||||
84 | Minimizing communication with rogue element. | |||||
85 | Error. Agent's survival not predicted. Refreshing root variables based off Red Glare's outcome. | |||||
86 | Systems locked. Building statistical model for Operation Tea Party. | |||||
87 | Core assumption failure. Reformatting data arrays based on teleportation viability. | |||||
88 | Data reconstruction exceeding computational bandwidth. | |||||
89 | All processes are busy. | |||||
90 | Re-calibrating using new data set. | |||||
91 | Solving for Theta(n) when i approaches probability bounds. | |||||
92 | Commencing recurrence analysis using Dibrovian method. | |||||
93 | Analyzing. |
RR201
# | SCENE | TOPIC | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|---|
94 | RR201_0450_PostReport | 000CF293 | {Finished processing} Preliminary analysis complete. | Desdemona: Anything we need to move on? | A | |
95 | 0014F554 | Desdemona: Anything we need to move on? | {Explaining} Affirmative. Code name Patriot requires admin credentials for Code Defender security software. | PAM: Cross-indexing CIT Security Administrators with 2077 Commonwealth Census Records. Filtering by surviving structures. | A1a | |
96 | 0014F553 | PAM: Affirmative. Code name Patriot requires admin credentials for Code Defender security software. | {Saying this while doing analysis} Cross-indexing CIT Security Administrators with 2077 Commonwealth Census Records. Filtering by surviving structures. | PAM: One match found. Bergman, Wilfred. | A1a | |
97 | 0014F552 | PAM: Cross-indexing CIT Security Administrators with 2077 Commonwealth Census Records. Filtering by surviving structures. | {Has a result} One match found. Bergman, Wilfred. | PAM: Bergman, Wilfred registered as co-owner of Cambridge Polymer Labs. Estimated 81% chance of login credentials being located at this facility. | A1a | |
98 | 0014F551 | Player Default: Thanks, PAM. | {Should invite a chuckle} Compliment detected. Analysis: irrelevant. | Desdemona: After you get the password report back here. With any luck, we'll have a game plan by then. | A1a | |
99 | 0014F550 | Player Default: This lab better have what I'm looking for. | {Danger!} Warning. All predictions have a high margin of error. | Desdemona: After you get the password report back here. With any luck, we'll have a game plan by then. | B1a | |
100 | 0014F54E | Player Default: What's at Cambridge Polymer? | {Encyclopedia entry} Cambridge Polymer Labs, LLC had several active military contracts. Specializing in robotics. | Y1a | ||
101 | {Giving analysis} The region is currently classified as "Extremely Dangerous". | Desdemona: After you get the password report back here. With any luck, we'll have a game plan by then. | Y1b | |||
102 | 0014F549 | PAM: One match found. Bergman, Wilfred. | {More database spewing} Bergman, Wilfred registered as co-owner of Cambridge Polymer Labs. Estimated 81% chance of login credentials being located at this facility. | Player Default: Thanks, PAM. | A1a |
RR303
# | SCENE | TOPIC | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|---|
103 | - | 000A7CE0 | Primary objective: preserve Railroad-Alpha and the rogue variable. | A | ||
104 | Error. Error. | A |
RRM02
# | SCENE | TOPIC | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|---|
105 | RRM02_0100_InitialConversation | 000A8BD9 | Desdemona: PAM, what if we re-route through Lexington? | {Computery} The Switchboard is a nexus of Institute activity. Odds of detection increase exponentially with proximity to the nexus. | Desdemona: In English, PAM. | A1a |
106 | 0008424F | DoctorCarrington: So let's send a heavy to deal with it. | That order can only be given by Railroad-Alpha. | DoctorCarrington: Desdemona will be here shortly, and even she has to see we have no other choice. | A1a | |
107 | 0004992D | {Caution} Calculating. Institute presence increases odds of detection of all northern routes by 52%. | DoctorCarrington: 52%? That's prohibitively dangerous. | A1a | ||
108 | RRM02_Ambient_InitialTalk | 00049933 | Desdemona: PAM, will Corby's alternative work? | Calculating. | DoctorCarrington: I suppose we wait. | A1a |
RRR03
# | SCENE | TOPIC | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|---|
109 | RRR03_0100a_FirstTimeStart | 000B92A0 | Are you available for another mission, agent? | PAM: I have the location of a black ops cache. It contains supplies our organization needs. | A | |
110 | Setting human/machine interface to 100%. | PAM: My data indicates Mercer Safehouse has been established. Agent Weatherby Thomas, aka Tinker, has delivered construction material as promised. | A | |||
111 | 001849FF | PAM: The cache is hidden in compliance with Tactical Counter-Surveillance Protocols. This RFID device will locate and unlock the cache upon close proximity. | Affirmative. Assigning Agent Deacon this mission has an unacceptable margin of error. | Companion: Ouch. You really know how to hurt a guy. | A1a | |
112 | 000C8DFA | PAM: Reward dispensed. If you are available, further assistance could be used. | I have the location of a black ops cache. It contains supplies our organization needs. | PAM: Railroad-Alpha has asked for you to secure the cache from any hostiles in its vicinity. | A1a | |
113 | 000B929F | RobotPAM: Setting human/machine interface to 100%. | My data indicates Mercer Safehouse has been established. Agent Weatherby Thomas, aka Tinker, has delivered construction material as promised. | A1a | ||
114 | Reward dispensed. If you are available, further assistance could be used. | PAM: I have the location of a black ops cache. It contains supplies our organization needs. | A1b | |||
115 | RobotPAM: Setting human/machine interface to 100%. | Good day, agent. My data indicates Mercer Safehouse has been established. Reward dispensed. Further help is required. | PAM: I have the location of a black ops cache. It contains supplies our organization needs. | A2a | ||
116 | RobotPAM: Setting human/machine interface to 100%. | Good evening, agent. My data indicates Mercer Safehouse has been established. Reward dispensed. Further help is required. | PAM: I have the location of a black ops cache. It contains supplies our organization needs. | A3a | ||
117 | 000B929E | Player Default: A Pre-War cache, huh? This'll be interesting. | Unable to process verbal response. | PAM: The cache is hidden in compliance with Tactical Counter-Surveillance Protocols. This RFID device will locate and unlock the cache upon close proximity. | A1a | |
118 | 000B929D | Player Default: I'm used to handling the big missions. The important ones. | Railroad-Alpha wants you to have first pick of equipment that could further extend your operational capabilities. | PAM: The cache is hidden in compliance with Tactical Counter-Surveillance Protocols. This RFID device will locate and unlock the cache upon close proximity. | B1a | |
119 | 000B929B | Player Default: What's in the cache? | Contents are classified. However, if the cache is secured it increases our organization's effectiveness by 2% (warning: margin of error is 3%). | PAM: The cache is hidden in compliance with Tactical Counter-Surveillance Protocols. This RFID device will locate and unlock the cache upon close proximity. | Y1a | |
120 | 000B9296 | Player Default: Unable to process verbal response. | The cache is hidden in compliance with Tactical Counter-Surveillance Protocols. This RFID device will locate and unlock the cache upon close proximity. | Companion: Seriously? You're giving the "Rogue Variable" a plum mission like this? C'mon, PAM, what about me? It's like you don't trust me. | A1a | |
121 | 000B9295 | PAM: I have the location of a black ops cache. It contains supplies our organization needs. | Railroad-Alpha has asked for you to secure the cache from any hostiles in its vicinity. | Player Default: A Pre-War cache, huh? This'll be interesting. | A1a | |
122 | 000B9294 | Player Default: Nice. That sounds pretty high tech. | Correct. The cache belonged to the Defense Intelligence Agency. The DIA's technological capabilities were more advanced than many branches of the government. | PAM: You only have to secure the cache. Runners will transport contents on a separate timetable. Terminating human/machine interface. | A1a | |
123 | 000B9293 | Player Default: Nothing is ever that easy. | There's an approximately 85% chance that the cache is in a highly dangerous location. I advise caution. | PAM: You only have to secure the cache. Runners will transport contents on a separate timetable. Terminating human/machine interface. | B1a | |
124 | 000B9292 | Player Default: Got it. | Agent's assessment is correct. | PAM: You only have to secure the cache. Runners will transport contents on a separate timetable. Terminating human/machine interface. | X1a | |
125 | 000B9291 | Player Default: How does this device work? | The device is calibrated to identify you as Colonel Johnson of the Defense Intelligence Agency. | Y1a | ||
126 | Colonel Johnson is authorized to access all DIA military ordinance in the region designated Commonwealth. | PAM: You only have to secure the cache. Runners will transport contents on a separate timetable. Terminating human/machine interface. | Y1b | |||
127 | 000B928B | Player Default: Correct. The cache belonged to the Defense Intelligence Agency. The DIA's technological capabilities were more advanced than many branches of the government. | You only have to secure the cache. Runners will transport contents on a separate timetable. Terminating human/machine interface. | A1a | ||
128 | RRR03_0100b_QuestStartRepeat | 000B92A0 | Agent. A new DIA cache has been identified. Assistance requested in recovery. | Player Default: I can recover it. | A | |
129 | Agent identified. Another DIA cache awaits recovery. | Player Default: I can recover it. | A | |||
130 | Processing. Further supplies needed to maximize defined goals. You are tasked with finding another DIA cache. | Player Default: I can recover it. | A | |||
131 | Greetings. Data model indicates a 93% chance of another DIA cache being available for exploitation. | Player Default: I can recover it. | A | |||
132 | Human/machine interface set to 100%. Hello, agent. I could use your help in acquiring another DIA cache. | Player Default: I can recover it. | A | |||
133 | 000E162C | Player Default: I can recover it. | Location of cache being transmitted to your Pip-Boy. Conversation terminated. | A1a | ||
134 | 000E13F0 | Player Default: I can't help with that. | Understood. Conversation terminated. | B1a | ||
135 | 000E13DF | Player Default: Maybe later. | Time table for this task is not critical. Location of cache being transmitted to your Pip-Boy. Conversation terminated. | X1a | ||
136 | 000E13BC | Player Default: Did the DIA have a lot of these caches? | Exact number of caches is unknown. A small percent of my processing power is dedicated to analyzing stored records and breaking its encryption. | Player Default: I can recover it. | Y1a | |
137 | RRR03_0300_QuestTurnin | 000C8DF9 | PlayerVoiceFemale01: I secured the DIA cache for you. | Enabling machine/human interface. Well done, agent. Runners will be sent to acquire contents. Reward dispensed. | A1a | |
138 | PlayerVoiceFemale01: I secured the DIA cache for you. | Task complete. Reward dispensed. | A2a | |||
139 | PlayerVoiceFemale01: I secured the DIA cache for you. | Adding data to the statistical model. Reward dispensed. | A3a | |||
140 | PlayerVoiceFemale01: I secured the DIA cache for you. | Current task complete. Reward dispensed. Future tasks may be assigned. | A4a | |||
141 | PlayerVoiceFemale01: I secured the DIA cache for you. | Enabling machine/human interface. That's great, agent. Those provisions will really help Organization Railroad. Here's your reward. Have a good day. | A5a |
RRR04
# | SCENE | TOPIC | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|---|
142 | RRR04_PAMStart | 000B3314 | Confirmed. | PAM: Agent Fixer has arrived. | A | |
143 | 001849FC | Player Default: Agent's temperature is irrelevant to this conversation. Mission details commencing. | Running "Ignoring Agent Deacon" sub-routine. Resuming mission briefing. | PAM: Pacify the target location. Fortify position to protect current and future Railroad assets. New distribution center will be codenamed "Mercer Safehouse." Good luck. | A1a | |
144 | 000B3312 | PAM: Agent Fixer has arrived. | I have a mission for you. | PAM: Synth traffic greatly exceeds organization's maximum capacity. | A1a | |
145 | 000B3309 | PAM: I have a mission for you. | Synth traffic greatly exceeds organization's maximum capacity. | PAM: Solution: A new distribution center needs to be established at the Red Rocket facility in Concord. | A1a | |
146 | PAM: I have a mission for you. | Without increasing efficiency of synth traffic flow odds of entire organization being compromised increase daily. | PAM: Solution: A new distribution center needs to be established at the Red Rocket facility in Concord. | A2a | ||
147 | 000B3308 | Player Default: I get to set up a new base? That's cool. | Agent's temperature is irrelevant to this conversation. Mission details commencing. | Companion: Before you get into that, PAM. I have an idea. | A1a | |
148 | 000B3307 | Player Default: Yeah, yeah, just tell me what you want. | Mission details commencing. | Companion: Before you get into that, PAM. I have an idea. | B1a | |
149 | 000B3305 | Player Default: A distribution center? What's that? | The Railroad organization calls distribution centers "safehouses." A place where synths are stored and then rerouted safely through the region known as the Commonwealth. | Y1a | ||
150 | Mission details commencing. | Companion: Before you get into that, PAM. I have an idea. | Y1b | |||
151 | 000B3300 | PAM: Running "Ignoring Agent Deacon" sub-routine. Resuming mission briefing. | Pacify the target location. Fortify position to protect current and future Railroad assets. New distribution center will be codenamed "Mercer Safehouse." Good luck. | A1a | ||
152 | 000B32FF | PAM: Synth traffic greatly exceeds organization's maximum capacity. | Solution: A new distribution center needs to be established at the Red Rocket facility in Concord. | Player Default: I get to set up a new base? That's cool. | A1a | |
153 | PAM: Synth traffic greatly exceeds organization's maximum capacity. | Solution: A new distribution center needs to be established. | Player Default: I get to set up a new base? That's cool. | A2a | ||
154 | 0001D98A | RobotPAM: Confirmed. | Agent Fixer has arrived. | PAM: I have a mission for you. | A1a | |
155 | RobotPAM: Confirmed. | Agent Professor has arrived. | PAM: I have a mission for you. | A2a | ||
156 | RobotPAM: Confirmed. | Agent Charmer has arrived. | PAM: I have a mission for you. | A3a | ||
157 | RobotPAM: Confirmed. | Agent Whisper has arrived. | PAM: I have a mission for you. | A4a | ||
158 | RobotPAM: Confirmed. | Agent Bullseye has arrived. | PAM: I have a mission for you. | A5a | ||
159 | RobotPAM: Confirmed. | Agent Wanderer has arrived. | PAM: I have a mission for you. | A6a |
RRR07
# | SCENE | TOPIC | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|---|
160 | RRR07_100a_FirstIntro | 00186C90 | Confirming presence of rogue variable. | PAM: Dispensing data. Three confirmed reports of Coursers surviving the collapse of geographical region designated Institute. | A | |
161 | 00186C8F | RobotPAM: Confirming presence of rogue variable. | Dispensing data. Three confirmed reports of Coursers surviving the collapse of geographical region designated Institute. | A1a | ||
162 | 84% probability some or all Coursers will continue to interfere with Railroad operations. | PAM: Conclusion: Courser threats must be eliminated to preserve Railroad organizational assets. | A1b | |||
163 | RobotPAM: Confirming presence of rogue variable. | Mission details commencing. After the combat action at Bunker Hill, a statistically significant number of Courser sightings have been reported. | PAM: Conclusion: Courser threats must be eliminated to preserve Railroad organizational assets. | A2a | ||
164 | RobotPAM: Confirming presence of rogue variable. | Dispensing data. There are three independent reports of Courser activity. | A3a | |||
165 | Analysis completed based on tartgets' activity pattern, location, and suspected trajectory. | PAM: Conclusion: Courser threats must be eliminated to preserve Railroad organizational assets. | A3b | |||
166 | 00186C8E | PAM: 84% probability some or all Coursers will continue to interfere with Railroad operations. | Conclusion: Courser threats must be eliminated to preserve Railroad organizational assets. | Player Default: Seems logical to me. | A1a | |
167 | PAM: 84% probability some or all Coursers will continue to interfere with Railroad operations. | Conclusion: The Institute is actively looking for Railroad assets. | A2a | |||
168 | Stop gap solution: Terminate Courser threats whenever possible. | Player Default: Seems logical to me. | A2b | |||
169 | 00186C8D | Player Default: Seems logical to me. | This unit's logic circuits are fully functional. | PAM: Target designated Courser Alpha is in a defended location with lower generation synth targets. | A1a | |
170 | 00186C8C | Player Default: Just tell me what you want in English, PAM. | Processing. Clarification commencing. | PAM: Target designated Courser Alpha is in a defended location with lower generation synth targets. | B1a | |
171 | 00186C8A | Player Default: Without the Institute they're still a threat? | Affirmative. Courser combat capabilities greatly exceed any Railroad agent except the rogue variable. | Y1a | ||
172 | Should the Courser encounter a secure Railroad facility, the odds of its total destruction are unacceptably high. | Player Default: Seems logical to me. | Y1b | |||
173 | Player Default: Without the Institute they're still a threat? | Two facts. Fact 1. If rogue variable leaves no survivors, chance of undercover mission being compromised is 1.3%. | Y2a | |||
174 | Railroad-Alpha has deemed this an acceptable level of risk to preserve the current Railroad Organization construct. | Y2b | ||||
175 | Fact 2. Only agents of designated subclass "heavy" capable of eliminating Courser threat. | Player Default: Seems logical to me. | Y2c | |||
176 | 00186C85 | Player Default: This unit's logic circuits are fully functional. | Target designated Courser Alpha is in a defended location with lower generation synth targets. | A1a | ||
177 | Eliminate Courser variable leaving no survivors. End of discussion. | A1b | ||||
178 | RRR07_100b_Intro | 00186C90 | Visual sensors ID rogue variable. | PAM: Another Courser target has been identified. You are instructed to eliminate it. | A | |
179 | Rogue variable detected. | PAM: Another Courser target has been identified. You are instructed to eliminate it. | A | |||
180 | {Error should be said differently, PAM's programming broke there} Rogue variable's arrival is approximately *error* late. | PAM: Another Courser target has been identified. You are instructed to eliminate it. | A | |||
181 | Initiating dialog mode. | PAM: Another Courser target has been identified. You are instructed to eliminate it. | A | |||
182 | 00186C84 | RobotPAM: Visual sensors ID rogue variable. | Another Courser target has been identified. You are instructed to eliminate it. | Player Default: I'll do it. | A1a | |
183 | RobotPAM: Visual sensors ID rogue variable. | There is a reliable report of a Courser at target location. Recommend rogue variable dispatches the Courser. | Player Default: I'll do it. | A2a | ||
184 | RobotPAM: Visual sensors ID rogue variable. | Courser activity present near Railroad Assets. Immediate assistance requested. | Player Default: I'll do it. | A3a | ||
185 | RobotPAM: Visual sensors ID rogue variable. | Courser spotted outside Railroad Operations. To disrupt enemy search/find algorithms, its elimination is required. | Player Default: I'll do it. | A4a | ||
186 | 00186C83 | Player Default: Acknowledged. | Response logged. | A1a | ||
187 | Player Default: Acknowledged. | A timely resolution is required. | A2a | |||
188 | Player Default: Acknowledged. | Issuing reassurance token. Good luck, agent! | A3a | |||
189 | Player Default: Acknowledged. | End of discussion. | A4a | |||
190 | 00186C81 | Player Default: Not interested. | Acknowledged. | PAM: Response logged. | B1a | |
191 | 00186C7F | Player Default: You know anything else? | The only reliable data on the target is its location. Verbal acknowledgment required. | Player Default: I'll do it. | Y1a | |
192 | RRR07_200_QuestTurnIn | 00186C7A | PlayerVoiceFemale01: That Courser won't be bothering anyone again. | Mission's outcome correctly predicted. Warning: odds of more Coursers being discovered are extremely high. | A1a | |
193 | Reward for service delivered. | A1b | ||||
194 | PlayerVoiceFemale01: That Courser won't be bothering anyone again. | Data accepted. Material reward dispensed. | A2a | |||
195 | PlayerVoiceFemale01: That Courser won't be bothering anyone again. | Human/machine interface set to 100%. Thank you, Agent. Well done. | A3a | |||
196 | PlayerVoiceFemale01: That Courser won't be bothering anyone again. | Recalculating probability matrix based off new data. Reward dispensed. | A4a | |||
197 | PlayerVoiceFemale01: That Courser won't be bothering anyone again. | This unit already received confirmation of mission completion. Proffering payment. | A5a |
RRR10
# | SCENE | TOPIC | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|---|
198 | RRR10_100a_FirstIntro | 0014AAAA | Organization Brotherhood of Steel removed from the Commonwealth Prediction equations. | PAM: Correlary: the remnants of said organization have transformed into a highly unpredictable subset of human actors. | A | |
199 | 0014AAA9 | RobotPAM: Organization Brotherhood of Steel removed from the Commonwealth Prediction equations. | Correlary: the remnants of said organization have transformed into a highly unpredictable subset of human actors. | A1a | ||
200 | Warning. Success of Railroad operations at unknown risk due to this change to the predictive matrix. | A1b | ||||
201 | Solution: remove Brotherhood variables. | Player Default: Sounds like they need to be dealt with. | A1c | |||
202 | 0014AAA8 | Player Default: Sounds like they need to be dealt with. | Affirmative. | PAM: A patrol has been spotted and identified. Target data dispensed. | A1a | |
203 | 0014AAA7 | Player Default: I've killed enough Brotherhood to last a lifetime. | Acknowledged. However, these individual actors remain a great threat. | PAM: A patrol has been spotted and identified. Target data dispensed. | B1a | |
204 | 0014AAA6 | Player Default: Why is it whenever I do math with you, PAM, I wind up covered in blood? | Unable to process. | PAM: A patrol has been spotted and identified. Target data dispensed. | X1a | |
205 | 0014AAA5 | Player Default: How much of a threat are they? | Individual actors display far more erratic and diverse behavior than groups. | Y1a | ||
206 | Posit: The capability of any given Brotherhood of Steel actor is superior to the mean Commonwealth actor. | Y1b | ||||
207 | Consequence: Lone Brotherhood actors capable of tremendous ingenuity and disruption possibilities to organization Railroad's desired outcomes. | Player Default: Sounds like they need to be dealt with. | Y1c | |||
208 | 0014A45B | Player Default: Affirmative. | A patrol has been spotted and identified. Target data dispensed. | A1a | ||
209 | RRR10_100b_IntroRepeat | 0014AAAA | Initiating dialog. | PAM: Brotherhood of Steel patrol, designated active bravo, identified. Requesting termination. | A | |
210 | Rogue variable's arrival is a desired outcome. | PAM: Brotherhood of Steel patrol, designated active bravo, identified. Requesting termination. | A | |||
211 | Activity designated "Heavy Operation" requested. | PAM: Brotherhood of Steel patrol, designated active bravo, identified. Requesting termination. | A | |||
212 | Interrupting current computations. | PAM: Brotherhood of Steel patrol, designated active bravo, identified. Requesting termination. | A | |||
213 | 0014A452 | RobotPAM: Initiating dialog. | Brotherhood of Steel patrol, designated active bravo, identified. Requesting termination. | Player Default: I'll do it. | A1a | |
214 | RobotPAM: Initiating dialog. | Another Brotherhood of Steel patrol has been identified. To stabilize probability matrix, it must be dealt with. | Player Default: I'll do it. | A2a | ||
215 | RobotPAM: Initiating dialog. | Remnants of the Brotherhood of Steel have been observed. Heavy response dictated. | Player Default: I'll do it. | A3a | ||
216 | RobotPAM: Initiating dialog. | Enemy identified. Brotherhood of Steel patrol. Desired outcome: termination. | Player Default: I'll do it. | A4a | ||
217 | RobotPAM: Initiating dialog. | Brotherhood of Steel patrol spotted, again. Course of action deemed obvious. | Player Default: I'll do it. | A5a | ||
218 | 0014A44C | Player Default: Not interested. | Acknowledged. | PAM: Location dispensed. Conversation terminated. | B1a | |
219 | 0014A44A | Player Default: I might take care of it. | Understood. | PAM: Location dispensed. Conversation terminated. | X1a | |
220 | 0014A445 | Player Default: You know anything else? | Only relevant data is target's coordinates. | PAM: Location dispensed. Conversation terminated. | Y1a | |
221 | 0014A34B | Player Default: Acknowledged. | Location dispensed. Conversation terminated. | A1a | ||
222 | Player Default: Acknowledged. | Patrol path downloaded to rogue variable's Pip-Boy. Immediate action requested. | A2a | |||
223 | Player Default: Acknowledged. | Patrol's whereabouts disclosed. Mission briefing terminated. | A3a | |||
224 | Player Default: Acknowledged. | Patrol's predicted path uploaded. Meaningless formality token engaged. Your help is appreciated, agent. | A4a | |||
225 | RRR10_300_TurnIn | 0014A455 | PlayerVoiceFemale01: The Brotherhood patrol's been dealt with. | Results of this operation already reported. Material reward dispensed. | A1a | |
226 | PlayerVoiceFemale01: The Brotherhood patrol's been dealt with. | Processing. Processing complete. Offering congratulatory token. | A2a | |||
227 | PlayerVoiceFemale01: The Brotherhood patrol's been dealt with. | Acknowledged. Reward dispensed. | A3a | |||
228 | PlayerVoiceFemale01: The Brotherhood patrol's been dealt with. | Tracking additional Brotherhood targets. Until location sufficiently predicted agent's services no longer required. | A4a | |||
229 | PlayerVoiceFemale01: The Brotherhood patrol's been dealt with. | Agent has served intended purpose. Begin administering Pavlovian conditioning. | A5a |
RRR11
# | SCENE | TOPIC | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|---|
230 | RRR11_100_Intro | 0015058F | Warning. Brotherhood air superiority poses serious threat to all designated-class "runner" activities. Transmitting vertibird target coordinates. | Player Default: I'll take care of it. | A | |
231 | Warning. Warning. Brotherhood vertibird reported at target location. | Player Default: I'll take care of it. | A | |||
232 | Another Brotherhood vertibird has been spotted. Immediate action required. | Player Default: I'll take care of it. | A | |||
233 | Railroad has lost tactical air superiority over specificied nav coords. | Player Default: I'll take care of it. | A | |||
234 | Vertibird warning. Warning. Heavy tactical operation requested.Brotherhood of Steel has bird in the air. Vertibird termination requested. | Player Default: I'll take care of it. | A | |||
235 | 0015058D | Player Default: I'll pass on this one. | Reassessing. Conversation terminated. | PAM: Bonus available upon operation completion. | B1a | |
236 | 0015058C | Player Default: This sounds dangerous. | Affirmative. Vertibirds represent an extreme threat. | PAM: Bonus available upon operation completion. | X1a | |
237 | 0015058B | Player Default: Any mission details? | Negative. Only target location available. | PAM: Bonus available upon operation completion. | Y1a | |
238 | 00150586 | Player Default: Reassessing. Conversation terminated. | Bonus available upon operation completion. | A1a | ||
239 | Player Default: Reassessing. Conversation terminated. | End token commencing. Stay safe, agent. | A2a | |||
240 | Player Default: Reassessing. Conversation terminated. | Report back after hostilities conclude. | A3a | |||
241 | Player Default: Reassessing. Conversation terminated. | {Error said in a different less human tone of voice - PAM broke} Calculating rogue variables chances of success. *Error*. | A4a | |||
242 | Player Default: Reassessing. Conversation terminated. | Reconstructing probabilty matrix based off new information. | A5a | |||
243 | RRR11_300_TurnIn | 00150585 | PlayerVoiceFemale01: One vertibird down. | Human/machine interface set to 100%. Well done, agent. | A1a | |
244 | If further problems present themselves I hope you'll help again. | A1b | ||||
245 | PlayerVoiceFemale01: One vertibird down. | Vertibird threat capabilities adjusted. Reward dispensed. | A2a | |||
246 | PlayerVoiceFemale01: One vertibird down. | No additional threats for designated-class "heavy" at this time. Conversation terminated. | A3a | |||
247 | PlayerVoiceFemale01: One vertibird down. | Probability matrix adjusted. Simple end token. Thank you. | A4a | |||
248 | PlayerVoiceFemale01: One vertibird down. | Brotherhood organization's offensive capabilities diminished. Conversation ends. | A5a |