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|games =FO4
 
|games =FO4
 
|icon =
 
|icon =
|image =Fo4Psychojet.png
+
|image =Fallout4 Psycho.png
|effects =+25% Damage<br/>+25% Critical Chance for 8 minutes
+
|effects =+25% [[Damage]]<br />+25% [[Critical Chance]] for 8 minutes
 
|skill =[[Chemist]]
 
|skill =[[Chemist]]
|addiction =-1 [[Agility]]<br/>-1 [[Strength]]
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|addiction =-1 [[Agility]]<br />-1 [[Strength]]
 
|weight =0.1
 
|weight =0.1
 
|value =55
 
|value =55
  +
|edid =<tt>Overdrive</tt>
 
|baseid ={{ID|00058aad}}
 
|baseid ={{ID|00058aad}}
 
}}{{Games|FO4}}
 
}}{{Games|FO4}}
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==Characteristics==
 
==Characteristics==
Overdrive is a syringe with two vials attached to it. It greatly enhances the user's damage output and their critical hit chance.
+
Overdrive is a syringe with two vials attached to it. It enhances the user's damage output by 25% and also grants the user a 25% critical hit chance per attack. Taking this chem is the only way to critically hit outside of V.A.T.S. or without a full critical meter. These extra critical hits also do not empty the critical meter as is the case with "normal" critical hits.
   
 
==Crafting==
 
==Crafting==
 
{{Crafting table
 
{{Crafting table
|material1 =[[Acid]]
+
|material1 =[[Acid (Fallout 4)|Acid]]
 
|material#1 =2
 
|material#1 =2
|material2 =[[Nuka Cola (Fallout 4)|Nuka Cola]]
+
|material2 =[[Nuka-Cola (Fallout 4)|Nuka-Cola]]
 
|material3 =[[Psycho (Fallout 4)|Psycho]]
 
|material3 =[[Psycho (Fallout 4)|Psycho]]
|workspace =[[Chemistry station]]
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|workspace =[[Chemistry station (Fallout 4)|Chemistry station]]
  +
|perk1 =[[Chemist|Chemist, rank 1]]
 
|product1 =Overdrive
 
|product1 =Overdrive
 
|product#1 =1
 
|product#1 =1
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==Locations==
 
==Locations==
  +
* Can be crafted at any [[Chemistry station (Fallout 4)|chemistry station]].
* Crafted by the [[Sole Survivor]].
 
 
* Found in chem boxes.
 
* Found in chem boxes.
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* Found on [[Feral ghoul (Fallout 4)|feral ghouls]].
  +
* [[Goodneighbor]], sold by [[Fred Allen]] in [[Hotel Rexford]].
   
 
==Notes==
 
==Notes==
* Although overdrive is made from psycho, it has its own addiction which gives -1 Agility and -1 Strength. This is unlike, for instance, Jet Fuel which gives an addiction to all Jet chems.
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* Although Overdrive is made from Psycho, it has its own addiction which gives -1 Agility and -1 Strength. This is unlike, for instance, [[Jet Fuel]] which gives addiction to all [[Jet (Fallout 4)|Jet]] chems.
  +
* Critical damage inflicted with the use of Overdrive is affected by the [[Better Criticals]] perk.
   
 
{{Navbox consumables FO4}}
 
{{Navbox consumables FO4}}
   
 
[[Category:Fallout 4 consumables]]
 
[[Category:Fallout 4 consumables]]
  +
  +
[[ru:Форсаж]]
  +
[[uk:Форсаж]]

Revision as of 13:32, 30 June 2020

 
Gametitle-FO4
Gametitle-FO4

Overdrive is a consumable item in Fallout 4.

Characteristics

Overdrive is a syringe with two vials attached to it. It enhances the user's damage output by 25% and also grants the user a 25% critical hit chance per attack. Taking this chem is the only way to critically hit outside of V.A.T.S. or without a full critical meter. These extra critical hits also do not empty the critical meter as is the case with "normal" critical hits.

Crafting

Materials:Requirements:Produces:
Acid (2)
Psycho (1)
Range
Level
Overdrive (1)

Locations

Notes

  • Although Overdrive is made from Psycho, it has its own addiction which gives -1 Agility and -1 Strength. This is unlike, for instance, Jet Fuel which gives addiction to all Jet chems.
  • Critical damage inflicted with the use of Overdrive is affected by the Better Criticals perk.