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Our Lady of Hope Hospital

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* A grenade bouquet in the women's bathroom (to the right) rigged to a tripwire.
 
* A grenade bouquet in the women's bathroom (to the right) rigged to a tripwire.
 
* Both eastern bathrooms have microfusion cell traps built into one of the cisterns that will zap the player character if they drink from the toilet. Both hold plenty of microfusion cells.
 
* Both eastern bathrooms have microfusion cell traps built into one of the cisterns that will zap the player character if they drink from the toilet. Both hold plenty of microfusion cells.
* A room to the northeast has 2 working computers, the one closest to the door has a tell-tale rotating sensor atop it, and using the back plate of it reveals a frag grenade trap ([[Explosives]] skill 45 to de-activate). This trap only activates when one attempts to use the front of the terminal.
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* A room to the northeast has 2 working computers, the one closest to the door has a tell-tale rotating sensor atop it, and using the back plate of it reveals a frag grenade trap ([[Explosive Skill]] 45 to de-activate). This trap only activates when one attempts to use the front of the terminal.
 
* On the top stair leading up to the second floor balcony are 2 frag mines. A super mutant will usually detonate these if he runs to attack the player character.
 
* On the top stair leading up to the second floor balcony are 2 frag mines. A super mutant will usually detonate these if he runs to attack the player character.
   
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