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{{Quotation|@@[$((*&^#%]@@. @@[*.......]@@... @@[$((*&^#%]@@. (Translation: Sort of. It's hard to explain, but yes, the voice module is broken.)|[[Doctor 8]]}}[[File:FNVOWB Doctor8 VoiceModuleIsBroken.ogg|noicon|135px|center]]
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{{Quotation|@@[$((*&^#%]@@. @@[*.......]@@... @@[$((*&^#%]@@. (Translation: Sort of. It's hard to explain, but yes, the voice module is broken.)|Doctor [[8]]|sound=FNVOWB Doctor8 VoiceModuleIsBroken.ogg}}
   
'''On The Same Wavelength''' is a [[Fallout: New Vegas quests#Old World Blues|side quest]] in the ''[[Fallout: New Vegas]]'' [[Fallout: New Vegas add-ons|add-on]] ''[[Old World Blues (add-on)|Old World Blues]]''.
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'''On the Same Wavelength''' is a [[Fallout: New Vegas quests#Old World Blues|side quest]] in the ''[[Fallout: New Vegas]]'' [[Fallout: New Vegas add-ons|add-on]] ''[[Old World Blues (add-on)|Old World Blues]]''.
   
 
==Quick walkthrough==
 
==Quick walkthrough==
 
{{chart/start|class=mw-collapsible mw-collapsed}}
 
{{chart/start|class=mw-collapsible mw-collapsed}}
{{chart|quest|colspan=14|quest=Side Quest: On The Same Wavelength|class=va-chart-quest}}
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{{chart|quest|colspan=14|quest=Side Quest: On the Same Wavelength|class=va-chart-quest}}
{{chart| | | |!| }}
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{{chart| | | |!| | | }}
 
{{chart|data1|colspan=14|data1=Try to talk to [[8|Dr. 8]].|class=va-chart-body}}
 
{{chart|data1|colspan=14|data1=Try to talk to [[8|Dr. 8]].|class=va-chart-body}}
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{{chart| | | |!| | | }}
 
{{chart|data1|colspan=14|data1=Pass a [[Science]] check of 75 or a [[Perception]] check of 7.|class=va-chart-body}}
 
{{chart|data1|colspan=14|data1=Pass a [[Science]] check of 75 or a [[Perception]] check of 7.|class=va-chart-body}}
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{{chart| | | |!| | | }}
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{{chart|data1|colspan=14|data1=Pass a second [[Science]] check of 75.|class=va-chart-body}}
 
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{{chart|data1| |data2
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{{chart|data1| |data2|boxstyle_data1=width:200px|boxstyle_data2=width:200px
 
|data1=Hack 8.
 
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==Detailed walkthrough==
 
==Detailed walkthrough==
The [[Courier]] has the task of speaking to each of the [[Big MT]] scientists. After exhausting the seemingly senseless conversation options with [[8|Dr. 8]], the player character can identify Dr. 8's efforts at communication (as the [[RobCo]] termlink protocol) with either a [[Perception#Fallout: New Vegas|Perception]] of 7 or a [[Science#Fallout: New Vegas|Science]] [[Fallout: New Vegas skills|skill]] of 75.
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The [[Courier]] has the task of speaking to each of the [[Big MT]] scientists. After exhausting the seemingly senseless conversation options with [[8|Dr. 8]], the player character can identify Dr. 8's efforts at communication (as the [[RobCo Industries|RobCo]] termlink protocol) with either a [[Perception#Fallout: New Vegas|Perception]] of 7 or a [[Science#Fallout: New Vegas|Science]] [[Fallout: New Vegas skills|skill]] of 75.
 
With this knowledge (and another Science skill check of 75), the Courier can choose to either use this knowledge, or leave the Doctor alone. If the player character threatens Dr. 8, they'll be given around 30 energy cells to leave Dr. 8 alone and not reprogram him, as well as some bad [[Karma (Fallout: New Vegas)|Karma]].
 
   
 
With this knowledge and a further Science skill check of 75, the Courier can choose to either use this knowledge to reprogram Dr. 8, or leave him alone. If the one threatens Dr. 8, they'll be given a randomised quantity of energy weapon ammo and the Easy locked door near him will be unlocked, as a condition of leaving Dr. 8 alone and not reprogramming him. This will also result in bad [[Karma (Fallout: New Vegas)|Karma]] being given.
However if the Courier explains that they know what it's like to be experimented on (referring to their non-consensual [[wikipedia:lobotomy|lobotomy]]), the doctor will be grateful, and the player character will receive good Karma.
 
   
After passing the check to understand Dr. 8, the player character will have the opportunity to speak with Dr. 8 about the [[Sonic emitter (weapon)|sonic emitter]], one of his creations. This can lead to rather humorous dialogue about Dr. 8's apparent fetish over the device, as well as "sonjaculating" (his method of activating the emitter).
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However if the Courier explains that they know what it's like to be experimented on (referring to their non-consensual [[wikipedia:lobotomy|lobotomy]]), the doctor will be grateful, and the player character will receive good Karma. After passing the check to understand Dr. 8, the player character will have the opportunity to speak with Dr. 8 about the [[Sonic emitter (weapon)|sonic emitter]], one of his creations. This can lead to rather humorous dialogue about Dr. 8's apparent fetish over the device, as well as "sonjaculating" (his method of activating the emitter).
   
The Courier may also imply through dialogue that masturbation is okay and, if male, that they search for [[Cram (Fallout: New Vegas)|Cram]] and [[duct tape]] and are "good to go" whenever they feel the urge. Dr. 8 will then give the player character two of each, plus a copy of [[¡La Fantoma!]] If female, she'll say, "I usually just take a [[Microfusion cell (Fallout: New Vegas)|fusion cell]] and oscillate its charge; it vibrates for like, an hour.", and she will receive microfusion cells, and [[Tæles of Chivalrie]] instead.
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The Courier may also imply through dialogue that masturbation is okay and, if male, that they search for [[Cram (Fallout: New Vegas)|Cram]] and [[Duct tape (Fallout: New Vegas)|duct tape]] and are "good to go" whenever they feel the urge. Dr. 8 will then give the player character two of each, plus a copy of ''[[¡La Fantoma!]]'' If female, she'll say, "I usually just take a [[Microfusion cell (Fallout: New Vegas)|fusion cell]] and oscillate its charge; it vibrates for like, an hour.", and she will receive microfusion cells, and ''[[Tæles of Chivalrie]]'' instead.
   
 
==Quest stages==
 
==Quest stages==
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[[Category:Old World Blues quests]]
 
[[Category:Old World Blues quests]]
   
[[ru: На одной длине волны]]
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[[ru:На той же частоте]]
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[[uk:На тій же частоті]]

Revision as of 23:19, 13 January 2020

 
Gametitle-FNV OWB
Gametitle-FNV OWB
@@[$((*&^#%]@@. @@[*.......]@@... @@[$((*&^#%]@@. (Translation: Sort of. It's hard to explain, but yes, the voice module is broken.)— Doctor 8

On the Same Wavelength is a side quest in the Fallout: New Vegas add-on Old World Blues.

Quick walkthrough

Side Quest: On the Same Wavelength 
Try to talk to Dr. 8
Pass a Science check of 75 or a Perception check of 7. 
Pass a second Science check of 75. 
Hack 8. 
Tell 8 you will not hack him. 
Reward: bad Karma 
Reward: good Karma 
Reward: Variable XP 

Detailed walkthrough

The Courier has the task of speaking to each of the Big MT scientists. After exhausting the seemingly senseless conversation options with Dr. 8, the player character can identify Dr. 8's efforts at communication (as the RobCo termlink protocol) with either a Perception of 7 or a Science skill of 75.

With this knowledge and a further Science skill check of 75, the Courier can choose to either use this knowledge to reprogram Dr. 8, or leave him alone. If the one threatens Dr. 8, they'll be given a randomised quantity of energy weapon ammo and the Easy locked door near him will be unlocked, as a condition of leaving Dr. 8 alone and not reprogramming him. This will also result in bad Karma being given.

However if the Courier explains that they know what it's like to be experimented on (referring to their non-consensual lobotomy), the doctor will be grateful, and the player character will receive good Karma. After passing the check to understand Dr. 8, the player character will have the opportunity to speak with Dr. 8 about the sonic emitter, one of his creations. This can lead to rather humorous dialogue about Dr. 8's apparent fetish over the device, as well as "sonjaculating" (his method of activating the emitter).

The Courier may also imply through dialogue that masturbation is okay and, if male, that they search for Cram and duct tape and are "good to go" whenever they feel the urge. Dr. 8 will then give the player character two of each, plus a copy of ¡La Fantoma! If female, she'll say, "I usually just take a fusion cell and oscillate its charge; it vibrates for like, an hour.", and she will receive microfusion cells, and Tæles of Chivalrie instead.

Quest stages

StageStatusDescription
10Quest finishedInvestigate 8's termlink code

Notes

This is one of the quests that can help peacefully end the quest Old World Blues and keep the think tanks alive.

Main quests
Act 1Ain't That a Kick in the Head · Back in the Saddle · By a Campfire on the Trail · They Went That-a-Way · Ring-a-Ding-Ding!
Act 2Wild Card (Wild Card: Ace in the Hole, Change in Management, You and What Army?, Side Bets, Finishing Touches) · The House Always Wins (I, II, III, IV, V, VI, VII, VIII) · Render Unto Caesar · Et Tumor, Brute? · Things That Go Boom · Kings' Gambit · For the Republic, Part 2 · You'll Know It When It Happens/Arizona Killer
Act 3No Gods, No Masters · All or Nothing · Veni, Vidi, Vici · Eureka!
Side quests
New California RepublicAnywhere I Wander · Back in Your Own Backyard · Bitter Springs Infirmary Blues · Boulder City Showdown · Can You Find it in Your Heart? · Climb Ev'ry Mountain · Don't Tread on the Bear! · Emergency Radio · Eye for an Eye · Flags of Our Foul-Ups · Hard Luck Blues · I Don't Hurt Anymore · I Put a Spell on You · Keep Your Eyes on the Prize · Medical Mystery · No, Not Much · Pressing Matters · Restoring Hope · Return to Sender · That Lucky Old Sun · The White Wash · There Stands the Grass · Three-Card Bounty · We Will All Go Together · You Can Depend on Me
Caesar's LegionBeware the Wrath of Caesar! · Caesar's Favor · Caesar's Foe · Caesar's Hire · Cold, Cold Heart · I Hear You Knocking · The Finger of Suspicion · We Are Legion
The StripBeyond the Beef · Bye Bye Love · Classic Inspiration · How Little We Know · Pheeble Will · Talent Pool · The House Has Gone Bust! · The Moon Comes Over the Tower
Freeside & Outer VegasBirds of a Feather · Bleed Me Dry · Debt Collector · G.I. Blues · High Times · Someone to Watch Over Me · The Coyotes · Wang Dang Atomic Tango
BoomersAnt Misbehavin' · Sunshine Boogie · Volare! · Young Hearts
Great KhansAba Daba Honeymoon · Cry Me a River · Don't Make a Beggar of Me · Oh My Papa
Powder GangBooted · I Fought the Law · Run Goodsprings Run · Why Can't We Be Friends?
Brotherhood of SteelEyesight to the Blind · Still in the Dark · Tend to Your Business
OtherCome Fly With Me · Crazy, Crazy, Crazy · Ghost Town Gunfight · Guess Who I Saw Today · Left My Heart · My Kind of Town · The Legend of the Star and A Valuable Lesson · Unfriendly Persuasion · Wheel of Fortune
Companion questsED-E My Love · For Auld Lang Syne · Heartache by the Number · I Could Make You Care · I Forgot to Remember to Forget · Nothin' But a Hound Dog · One for My Baby
Unmarked questsA Bit of Slap and Tickle · A Final Plan for Esteban · Access Powers · All Fired Up! · An Ear to the Ground · Andy and Charlie · Arachnophobia · Arizona Scavenger · Barton the Fink · Bear Necessities · Big Winner (Atomic Wrangler, The Gomorrah, The Tops, Ultra-Luxe, Vikki & Vance) · Bounty Killer (I, II) · Brotherhood Bond (I, II) · Caching in at the Cove · Cajoling a Cudgel · Claws Mended · Claws Out · Dealing with Contreras · Defacing the Humble Stone · Democracy Inaction · Don't Poke at the Bear! · Eddie's Emissary · Exhumin' Nature · Fight Night · Flogging a Dead Corpse · Friend of the Followers · Gland for Some Home Cooking · Harder, Better, Faster, Stronger · Hat's Entertainment · Help for Halford · Hidden Valley computer virus · Highway to the Danger Zone (I, II) · Honorary Rocketeer · I Love Bananas · Iron and Stealing · Keith's Caravan Charade · Laurifer Gladiator · Lenk's Bad Debts · Lily and Leo · Long-Term Care · Malleable Mini Boomer Minds · Maud's Muggers · Meeting an Equal · Missing a Few Missiles · Most Wanted · Not Worth a Hill of Corn and Beans · Old School Ghoul · A Pair of Dead Desperados (I, II) · Papers, Please · Pistol Packing · Playing on the Old Joana · Powder to the People · Power to the People · Razzle Dazzle! · Reach for the Sky, Mister! · Rest and Resupply · Ringo's Caravan Rules · Rotface's Loose Lips · Saving (or Savaging) Sergeant Teddy · The Screams of Brahmin · Silus Treatment · Short-Term Treatment · Smooth-Talking Criminal · The Star Showdown · Strategic Nuclear Moose · Straus Calls · Strip Search · Suits You, Sarah · Tags of Our Fallen · A Team of Moronic Mercenaries · Thought for the Day · Tourist Traipse · Trudy's Radio Repair · A Trusted Aide · Useless Baubles or Fancy Trinkets? · We Must Stop Beating Like This · We Must Stop Meeting Like This · Wind-Brahmin Wrangler · You Gotta Break Out a Few Eggs · You Make Me Feel Like a Woman
Add-on quests
Dead MoneySierra Madre Grand Opening! · Find Collars (8: "Dog", 12: Christine, 14: Dean Domino) · Fires in the Sky · Strike Up the Band · Mixed Signals · Trigger the Gala Event · Put the Beast Down · Last Luxuries · Curtain Call at the Tampico · Heist of the Centuries · Big Winner, Sierra Madre
Honest HeartsA Family Affair · Arrival at Zion · Bighorners of the Eastern Virgin · Chaos in Zion · Civilized Man's Burden · Crush the White Legs · Deliverer of Sorrows  · Departing Paradise · Flight from Zion · Gathering Storms · Gone Fishin' · Happy Trails Expedition · Prisoners of War · Retake the Bridge · River Monsters · Rite of Passage · Roadside Attraction · Sanctity of the Dead · The Advance Scouts  · The Treacherous Road · The Grand Staircase · Tourist Trap
Old World BluesAll My Friends Have Off Switches · A Brain's Best Friend · Coming Out of Her Shell · Field Research · He Came... And Went · Influencing People · Midnight Science Fiction Feature! · Old World Blues · On the Same Wavelength · Picking Your Brains · Project X-13 · Sonic Emitter Upgrade · Welcome to the Big Empty · What's in a Name? · When Visitors Attack! · X-2: Strange Transmissions! · X-8 Data Retrieval Test · X-8: High School Horror! · X-13: Attack of the Infiltrator!
Lonesome RoadThe Reunion · The Silo · The Job · The Launch · The Tunnelers · The Divide · The Courier · The End · The Apocalypse