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Oil is a crafting component in Fallout 4.

Characteristics[]

A catch-all term for any kind of flammable and/or slippery liquid. Oil is a component in crafting that is used in the production of water purifiers, generators, explosives, firearm modifications, and turrets.

Production[]

Materials:Requirements:Produces:
Miscellaneous object (see below)
Range
Level
Oil (varies)

The vast majority of things that can be scrapped to produce oil also produce steel - either only those two things, or those two and something else.

Original item Yield Weight Yield to weight ratio
Aluminum canister 1 3 0.33
Aluminum oil can 2 .5 4
Blowtorch 1 3 0.33
Fumigus blowtorch 3 3 1
Blue paint 2 5 0.4
Condensed fog Far Harbor (add-on) 1 3 0.33
Cooking oil 3 0.5 6
Cutting fluid 3 1 3
Flip lighter 1 0.5 2
Gas canister 1 3 0.33
Gold plated flip lighter 1 0.5 2
Industrial size shortening 5 4 1.25
Lantern 2 3 0.67
Mr. Handy fuel 2 3 0.67
Oil 1 0.1 10
Shipment of 25 units 25 0
Oil can 4 0.5 8
Oil canister 2 3 0.67
Paint can 2 5 0.4
Red paint Far Harbor (add-on) 2 5 0.4
Soap 1 0.5 2
Used oil can 1 0.5 2
Yellow paint 2 5 0.4

Highlighted rows indicate the item scraps for more than 150% of its starting value, which means provided you can hit the Barter cap or close to it, you should not buy the item for components - instead, buy it, scrap it, sell it at a profit, and use the excess caps to buy the components you need.

Locations[]

Oil can be found all around the Commonwealth:

Shipments of 25 oil can also be purchased from:

Notes[]

  • Oil can be extracted from cutting fluid, which can be made at a chemistry station from bone, acid, purified water and steel.
  • Oil is an important ingredient in power generators, water purifiers, and other electronic structures.
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