“I'm in charge of Vault security and law enforcement. You might not know it, but the Vault wouldn't run as well if it wasn't for me.”
The officer is in charge of the security and law enforcement is the leader of Vault 13 around 2161.
Background[]
Being a security officer in the vault, it is their duty to keep order among the citizens. The officer stands guard at the vault's armory, making sure no weapons leave the room. They highly value the rule of law and believes that a place will fall apart without it.
Interactions with the player character[]
Interactions overview[]
Interactions | ||
---|---|---|
This character is involved in quests. |
Other interactions[]
They can be asked for some supplementary firepower from the armory, but the Vault Dweller will not be granted clearance from her or Vault 13 overseer for any weapons withdrawals.
Quests[]
- Find the Water Thief: The officer will thank the Vault Dweller for arresting the water thief.
- Unlock the Armory: With a successful Speech check, the officer can unlock Vault 13's armory.
Tell me about[]
Officer's Tell-me-abouts | |
---|---|
Query | Response |
Medic, Healing | The medic is on the first floor, in the medlab. Go there if you are hurt. |
Overseer | He is the supreme authority of the Vault. The Vault answers to his decisions. |
Chip, Water, Waterchip | The chip controls the level of purity in the underground water supply. It is a critical piece of equipment that cannot be repaired. |
Library | The library is on the west wing of the third floor. That's where the research computers are located. |
Vault | This is where we live. You should understand that. |
Inventory[]
Apparel | Weapon | Other items |
---|---|---|
Vault 13 jumpsuit | 10mm pistol | Stimpak 10mm AP x24 |
Notes[]
The sex of the officer depends on that of the protagonist: if the protagonist is male, then a female officer will guard the weapons room and vice versa.
Appearances[]
The officer appears only in Fallout.
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