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{{Games|FO76NW}} |
{{Games|FO76NW}} |
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− | {{For|the ''[[Fallout 76]]'' |
+ | {{For|the ''[[Fallout 76]]'' [[Fallout 76 updates|update]]|Nuclear Winter}} |
[[File:FO76 Nuclear Winter sneak peek banner.png|right|thumb|Banner for the sneak peek of Nuclear Winter]] |
[[File:FO76 Nuclear Winter sneak peek banner.png|right|thumb|Banner for the sneak peek of Nuclear Winter]] |
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{{Quotation|An entirely new way to play Fallout 76, completely changing the rules of the Wasteland.|[https://fallout.bethesda.net/en/article/7Lw6jVvhjzSNzuUMmKZgwn/fallout-76-inside-the-vault-our-roadmaps fallout.bethesda.net]}} |
{{Quotation|An entirely new way to play Fallout 76, completely changing the rules of the Wasteland.|[https://fallout.bethesda.net/en/article/7Lw6jVvhjzSNzuUMmKZgwn/fallout-76-inside-the-vault-our-roadmaps fallout.bethesda.net]}} |
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− | '''Nuclear Winter''' is a 52-player battle royale gameplay mode in ''[[Fallout 76]]''. It was first released in a sneak peek form as part of the ''[[Nuclear Winter]]'' [[Fallout 76 |
+ | '''Nuclear Winter''' is a 52-player battle royale gameplay mode in ''[[Fallout 76]]''. It was first released in a sneak peek form as part of the ''[[Nuclear Winter]]'' [[Fallout 76 updates|update]] on June 10, 2019, coinciding with a free trial week of the game. It is currently in a beta form. |
==Background== |
==Background== |
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* Emote icons are only seen by teammates, though animations and sounds still play. |
* Emote icons are only seen by teammates, though animations and sounds still play. |
||
* The pre-game lobby is a social hub as the interior cell of Vault 51. The main function to this lobby is to allow players to learn lore of Vault 51 and receive help on playing Nuclear Winter. |
* The pre-game lobby is a social hub as the interior cell of Vault 51. The main function to this lobby is to allow players to learn lore of Vault 51 and receive help on playing Nuclear Winter. |
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− | * Players may start the match with [[Fallout 76 armor and clothing#Outfits|clothing]] and skins that they have unlocked in the atom shop, but may not bring any normal cosmetics from adventure mode |
+ | * Players may start the match with [[Fallout 76 armor and clothing#Outfits|clothing]] and skins that they have unlocked in the atom shop, but may not bring any normal cosmetics from adventure mode. |
+ | * Items are color-coded in inventory menus, indicating item rarity ({{Color|gray|common}}, {{Color|green|uncommon}}, {{Color|blue|rare}}, {{Color|purple|very rare}}, and {{Color|goldenrod|epic}}). |
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===Weapons=== |
===Weapons=== |
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+ | ;Gray tier ({{Color|gray|common}}) |
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− | Gray Tier |
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+ | {{columns|2| |
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⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
* [[Board (Fallout 76)|Board]] |
* [[Board (Fallout 76)|Board]] |
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* [[Combat knife (Fallout 76)|Combat knife]] |
* [[Combat knife (Fallout 76)|Combat knife]] |
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* [[Hatchet (Fallout 76)|Hatchet]] |
* [[Hatchet (Fallout 76)|Hatchet]] |
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⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
* [[Pipe gun (Fallout 76)|Pipe pistol]] |
* [[Pipe gun (Fallout 76)|Pipe pistol]] |
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* [[Pipe gun (Fallout 76)|Pipe revolver]] |
* [[Pipe gun (Fallout 76)|Pipe revolver]] |
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* [[Pipe gun (Fallout 76)|Scoped pipe rifle]] |
* [[Pipe gun (Fallout 76)|Scoped pipe rifle]] |
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⚫ | |||
⚫ | |||
+ | }} |
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+ | ;Green tier ({{Color|green|uncommon}}) |
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− | Green Tier |
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+ | {{columns|2| |
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⚫ | |||
+ | * [[10mm submachine gun (Nuclear Winter)|10mm submachine gun]] |
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⚫ | |||
* [[Combat rifle (Fallout 76)|Automatic combat rifle]] |
* [[Combat rifle (Fallout 76)|Automatic combat rifle]] |
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* [[Crossbow (Fallout 76)|Crossbow]] |
* [[Crossbow (Fallout 76)|Crossbow]] |
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* [[Double-barrel shotgun (Fallout 76)|Double-barrel shotgun]] |
* [[Double-barrel shotgun (Fallout 76)|Double-barrel shotgun]] |
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+ | * [[Cattleprod (Nuclear Winter)|Electrified cattleprod]] {{icon|FO76WL}} |
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⚫ | |||
* [[Radium rifle (Fallout 76)|Radium rifle]] |
* [[Radium rifle (Fallout 76)|Radium rifle]] |
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* [[Hunting rifle (Fallout 76)|Scoped hunting rifle]] |
* [[Hunting rifle (Fallout 76)|Scoped hunting rifle]] |
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* [[Western revolver (Fallout 76)|Scoped western revolver]] |
* [[Western revolver (Fallout 76)|Scoped western revolver]] |
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⚫ | |||
+ | }} |
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+ | ;Blue tier ({{Color|blue|rare}}) |
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− | Blue Tier |
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+ | {{columns|2| |
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⚫ | |||
⚫ | |||
⚫ | |||
* [[.44 pistol (Fallout 76)|.44 pistol]] (With a short-range scope attached) |
* [[.44 pistol (Fallout 76)|.44 pistol]] (With a short-range scope attached) |
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⚫ | |||
* [[Assault rifle (Fallout 76)|Automatic assault rifle]] |
* [[Assault rifle (Fallout 76)|Automatic assault rifle]] |
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* [[Combat rifle (Fallout 76)|Combat sniper rifle]] |
* [[Combat rifle (Fallout 76)|Combat sniper rifle]] |
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+ | * [[Bow (Wastelanders)|Explosive bow]] {{icon|FO76WL}} |
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⚫ | |||
+ | * [[Lever action rifle (Fallout 76)|Lever action rifle]] |
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+ | * [[Gatling gun]] |
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⚫ | |||
⚫ | |||
* [[Salvaged assaultron head (Fallout 76)|Salvaged assaultron head]] |
* [[Salvaged assaultron head (Fallout 76)|Salvaged assaultron head]] |
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⚫ | |||
+ | }} |
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+ | ;Purple tier ({{Color|purple|very rare}}) |
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− | Purple Tier |
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+ | {{columns|2| |
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⚫ | |||
⚫ | |||
* [[50 cal machine gun]] |
* [[50 cal machine gun]] |
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* [[Laser gun (Fallout 76)|Automatic laser pistol]] |
* [[Laser gun (Fallout 76)|Automatic laser pistol]] |
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− | * [[Combat shotgun ( |
+ | * [[Combat shotgun (Nuclear Winter)|Combat shotgun]] |
+ | * [[Gauss shotgun (Nuclear Winter)|Gauss shotgun]] {{icon|FO76WL}} |
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* [[Handmade rifle (Fallout 76)|Handmade assault rifle]] |
* [[Handmade rifle (Fallout 76)|Handmade assault rifle]] |
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⚫ | |||
* [[Lever action rifle (Fallout 76)|Scoped lever action rifle]] |
* [[Lever action rifle (Fallout 76)|Scoped lever action rifle]] |
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⚫ | |||
⚫ | |||
* [[Tesla rifle (Fallout 76)|Tesla rifle]] |
* [[Tesla rifle (Fallout 76)|Tesla rifle]] |
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+ | }} |
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+ | ;Golden tier ({{Color|goldenrod|epic}}) |
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− | Golden Tier |
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+ | {{columns|2| |
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⚫ | |||
* [[Deathclaw gauntlet (Fallout 76)|Deathclaw gauntlet]] |
* [[Deathclaw gauntlet (Fallout 76)|Deathclaw gauntlet]] |
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⚫ | |||
⚫ | |||
⚫ | |||
* [[Minigun (Fallout 76)|Minigun]] |
* [[Minigun (Fallout 76)|Minigun]] |
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* [[Missile launcher (Fallout 76)|Missile launcher]] |
* [[Missile launcher (Fallout 76)|Missile launcher]] |
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⚫ | |||
+ | }} |
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===Armor sets=== |
===Armor sets=== |
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+ | {{columns|2| |
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− | * [[Wood armor (Nuclear Winter)|Wood armor]] (72 [[Damage Resistance|DMG resistance]] and [[Energy Resistance|energy resistance]]) |
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⚫ | |||
− | * [[Scout armor (Nuclear Winter)|Scout armor]] (101 [[Damage Resistance|DMG resistance]] and [[Energy Resistance|energy resistance]]/Blue rarity) |
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− | * [[Marine armor (Nuclear Winter)|Marine armor]] ( |
+ | * [[Marine armor (Nuclear Winter)|Marine armor]] ({{Color|purple|very rare}}) |
+ | * [[Scout armor (Nuclear Winter)|Scout armor]] ({{Color|blue|rare}}) |
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⚫ | |||
− | * [[ |
+ | * [[Wood armor (Nuclear Winter)|Wood armor]] ({{Color|green|uncommon}}) |
+ | * [[T-51 power armor (Nuclear Winter)|T-51 power armor]] ({{Color|gray|common}}) |
||
+ | }} |
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===Aid items=== |
===Aid items=== |
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+ | {{columns|3| |
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− | * [[Chameleon serum]] |
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+ | * [[Bufftats (Nuclear Winter)|Bufftats]] ({{Color|gray|common}}) |
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⚫ | |||
− | * [[ |
+ | * [[Chameleon serum]] ({{Color|goldenrod|epic}}) |
+ | * [[Stimpak (Nuclear Winter)|Expired stimpak]] ({{Color|gray|common}}) |
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⚫ | |||
− | * [[ |
+ | * [[Fury (Nuclear Winter)|Fury]] ({{Color|green|uncommon}}) |
+ | * [[Grounded serum]] ({{Color|goldenrod|epic}}) |
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⚫ | |||
⚫ | |||
⚫ | |||
− | * [[ |
+ | * [[Med-X (Nuclear Winter)|Med-X]] ({{Color|green|uncommon}}) |
+ | * [[Prototype Stealth Boy]] ({{Color|goldenrod|epic}}) |
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− | * [[Stimpak (Fallout 76)|Stimpak]] (stimpak expired, stimpak and stimpak extra) |
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⚫ | |||
− | * [[Stealth Boy (Nuclear Winter)|Stealth Boy]] (These stealth boys last 20 seconds and are disabled if the user attacks an enemy. Golden rarity.) |
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+ | * [[RadAway (Fallout 76)|RadAway]] ({{Color|green|uncommon}}) |
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+ | * [[Rad-X (Fallout 76)|Rad-X]] ({{Color|gray|common}}) |
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+ | * [[Speed demon serum]] ({{Color|goldenrod|epic}}) |
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+ | * [[Stimpak (Nuclear Winter)|Stimpak]] ({{Color|green|uncommon}}) |
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+ | * [[Stimpak extra]] ({{Color|blue|rare}}) |
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+ | * [[Talons serum]] ({{Color|goldenrod|epic}}) |
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⚫ | |||
+ | }} |
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===Miscellaneous=== |
===Miscellaneous=== |
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− | * [[Nuke briefcase]] |
+ | * [[Nuke briefcase]] ({{Color|Goldenrod|epic}}) |
==Enemies== |
==Enemies== |
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+ | {{columns|2| |
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* [[Feral ghoul (Fallout 76)|Feral ghoul]] |
* [[Feral ghoul (Fallout 76)|Feral ghoul]] |
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* [[Scorchbeast]] |
* [[Scorchbeast]] |
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− | * [[Scorchbeast#Extra crispy scorchbeast|Extra crispy scorchbeast]] |
+ | ** [[Scorchbeast#Extra crispy scorchbeast|Extra crispy scorchbeast]] |
+ | }} |
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==Experience== |
==Experience== |
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* There can only be 2 nuclear briefcases in a match at a time. |
* There can only be 2 nuclear briefcases in a match at a time. |
||
* Near the end of a match, a [[Scorchbeast#Extra crispy scorchbeast|extra crispy scorchbeast]] will spawn, posing a significant threat to the final survivors. |
* Near the end of a match, a [[Scorchbeast#Extra crispy scorchbeast|extra crispy scorchbeast]] will spawn, posing a significant threat to the final survivors. |
||
+ | * In the lobby, there is a single pair of [[Black-rim glasses (Fallout 76)|black-rim glasses]] that the player may pick up and take into the match. |
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− | |||
− | ==Bugs== |
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− | * {{platforms|pc}} Sometimes the player character will be unable to access their Pip-Boy.{{Verify|22:10, June 14, 2019 (UTC)|type=bug}} |
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==Gallery== |
==Gallery== |
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Line 192: | Line 219: | ||
[[Category:Nuclear Winter]] |
[[Category:Nuclear Winter]] |
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⚫ | |||
[[ru:Ядерная зима (игровой режим)]] |
[[ru:Ядерная зима (игровой режим)]] |
Revision as of 20:39, 7 July 2020
For the Fallout 76 update, see Nuclear Winter. |
Nuclear Winter is a 52-player battle royale gameplay mode in Fallout 76. It was first released in a sneak peek form as part of the Nuclear Winter update on June 10, 2019, coinciding with a free trial week of the game. It is currently in a beta form.
Background
The game mode's sneak peak was originally set to end on June 17, 2019, but it was extended following an announcement on June 14.[1] Nuclear Winter later transitioned into its current beta stage. From its first release until patch 13, Nuclear Winter's map was centered around the town of Flatwoods, alongside Sutton, the New River Gorge Bridge, Camp McClintock and Helvetia, among other locations. After patch 13, the map was changed to the urban setting of Morgantown, with Monongah, Grafton Steel, Grafton Dam, Eastern Regional Penitentiary and other areas in play.
Gameplay
In a battle royale where the last team standing wins, players attempt to claim their spot as the overseer of Vault 51. Teams of up to four are formed from up to 52 players. Individuals then choose their spawn point on the map, only visible to fellow team members. Just before deploying to the battlefield, all enemy spawn points are revealed.
A circular ring of fire slowly closes in on the combatants. Visible on the map, it dynamically becomes smaller and quickens based on the concentration of players. Everything outside the ring of fire gradually takes damage, including creatures, vehicles, and player characters.
Exclusive perks are used in a new perk card system for the game mode. A maximum of seven cards are allowed to be equipped at once. The S.P.E.C.I.A.L. stats of player characters are carried in from Adventure mode and limit perk choices.
Instead of the usual leveling system, overseer ranks are used to progress and unlock new content. As access is gained to new vault rooms, holotapes, and terminals, the story of Vault 51's original dwellers is revealed.
Features
The Nuclear Winter mode is vastly different from other gamemodes:
- Player characters only have one life and may not respawn.
- Any player character can attack and deal damage to anyone without damage reduction.
- Items and currencies from other gamemodes are not carried over.
- Weapons, armor and supplies are found in crates and containers around the battlefield.
- Armor comes in a complete set that includes arm, chest and leg protection.
- Bobbleheads and magazines are used automatically when picked up and last until the end of the round.
- XP earned goes toward overseer ranks to unlock rewards.
- Only Nuclear Winter-specific perk cards are allowed to be equipped.
- Player characters will drop all weapons, armor and supplies upon death.
- At the end of every match or upon the player character's death, a scoreboard shows how much progress the player character has made.
- Special challenges are only available in this mode. Rewards may include unique items and Nuclear Winter perk card packs.
- Workbenches (cooking, armor, weapon, chemistry, tinker, brewing) cannot be used.
- C.A.M.P. may be used to construct a base, with free construction resources.
- Seen enemy player characters appear with a red arrow overhead.
- Hostile creatures are marked with a red diamond both overhead and on the compass.
- Consumption of food and water is no longer necessary.
- Chem addiction and disease are nonexistent.
- Emote icons are only seen by teammates, though animations and sounds still play.
- The pre-game lobby is a social hub as the interior cell of Vault 51. The main function to this lobby is to allow players to learn lore of Vault 51 and receive help on playing Nuclear Winter.
- Players may start the match with clothing and skins that they have unlocked in the atom shop, but may not bring any normal cosmetics from adventure mode.
- Items are color-coded in inventory menus, indicating item rarity (common, uncommon, rare, very rare, and epic).
Weapons
- Gray tier (common)
- Green tier (uncommon)
- Blue tier (rare)
- .44 pistol (With a short-range scope attached)
- Assaultron blade
- Automatic assault rifle
- Combat sniper rifle
- Explosive bow
- Lever action rifle
- Gatling gun
- Plasma grenade
- Pump action shotgun
- Salvaged assaultron head
- Sledgehammer
- Purple tier (very rare)
- Golden tier (epic)
Armor sets
- Hazmat suit (very rare)
- Marine armor (very rare)
- Scout armor (rare)
- Wood armor (uncommon)
- T-51 power armor (common)
Aid items
- Bufftats (common)
- Chameleon serum (epic)
- Expired stimpak (common)
- Fury (uncommon)
- Grounded serum (epic)
- Marsupial serum (epic)
- Med-X (uncommon)
- Prototype Stealth Boy (epic)
- Psycho (rare)
- RadAway (uncommon)
- Rad-X (common)
- Speed demon serum (epic)
- Stimpak (uncommon)
- Stimpak extra (rare)
- Talons serum (epic)
- Unstable isotope serum (epic)
Miscellaneous
- Nuke briefcase (epic)
Enemies
Experience
Experience points are earned at the end of each match or upon a player character's death. An interface displays the player character's performance and statistics for the match. Alongside each statistic is the total XP gained based on performance.
Statistic | Overseer XP |
---|---|
Time survived | +4 XP / minute |
Placement XP | See table |
Players killed | +20 XP / player |
Players downed | +10 XP / player |
AI kills | +5 XP / kill |
Elite AI kills | +20 XP / kill |
Nukes launched | +50 XP / nuke |
Revives | +20 XP / revive |
Rewards
- Players can earn Adventure Mode XP points and caps depending on what they have done in that match.
Notes
- On PC, the Nuclear Winter mode performs a check to enforce that no third-party mods are installed or alterations to the game files have been made. An error message will be displayed when attempting to start Nuclear Winter mode if the check fails.
- There can only be 2 nuclear briefcases in a match at a time.
- Near the end of a match, a extra crispy scorchbeast will spawn, posing a significant threat to the final survivors.
- In the lobby, there is a single pair of black-rim glasses that the player may pick up and take into the match.