Inside house #4 with the sandbags in front, one can find frag mines in the corner of the living room, kitchen, and bathroom. Both doorways conceal shotgun traps. There is a cage with three bark scorpions directly inside the house. There is an Easy locked safe with a grenade rifle inside, but if the pressure plate to the front of it is triggered, the scorpions will be released. The Average locked cabinet in the kitchen contains some provisions, as well as a dead Legion recruit with a machete, armor, and helmet.
In house #7 to the southeast of the town hall, a prototype Mister Gutsy can be found. The house contains a few damaged weapons, including two .357 Magnum revolvers, a plasma pistol, and a laser rifle. The house also has various metal/electronic parts and items needed for crafting weapon repair kits, including wrenches, scrap metal, wonderglue, and duct tape. A Wild Wasteland event takes place in front of house #6.
|House 1||Front and back door, bunkbeds|
|House 2||Sunset Sarsaparilla star bottle cap|
|House 3||Large red plate|
|House 4||Booby-traps, scorpion cage, Declaration of Vital Essence, dead legionnaire|
|House 5||BBs in Sunset Sarsaparilla crates|
|House 6||Wild Wasteland event in front|
|House 7||Mister Gutsy prototype, dead legionnaire|
|House 8||Harmonica on bunkbed|
- A note titled Declaration of Vital Essence - House #4, this note can be found in the tool cabinet in the kitchen.
- Sunset Sarsaparilla star bottle cap - House #2, on the bookshelf next to the Sunset Sarsaparilla bottle in the bedroom.
- A larger than usual red plate - House #3, taking the plate and dropping it once will keep it the same unusual size, but picking it up and dropping it again will cause it to become a normal-sized red plate.
The Nipton houses appear only in Fallout: New Vegas.