For the trait, see Night Person (trait). For a cross-game overview of this perk, see Night Person. |
“When the sun is down, a Night Person gains +2 to both Intelligence and Perception (up to a maximum of 10). This perk directly affects your "internal clock" and remains active both inside and outside.”— In-game description
Night Person is a perk in Fallout: New Vegas.
Effects[]
Taking this perk grants a temporary +2 to Intelligence and Perception (possibly up to the maximum of 10) between 6 p.m. and 5:59 a.m. according to in-game time.
Notes[]
- The perk only gives a temporary increase to the player character's SPECIAL stats (unlike the Intense Training perk), it does not give an advantage when leveling up - there is no change to the number of skill points gained and the increased stats do not count for any perk requirements. Thus, the only effects are for enhanced threat detection, Intelligence and Perception ability checks (in dialogue and elsewhere), and a bonus of +4 (or less if the player character's Perception and/or Intelligence is already higher than 8) to Medicine, Repair, Science, Energy Weapons, Explosives and Lockpick.
- If Early Bird (+2 to SPECIAL between 6 a.m. - 12 p.m. and -1 to SPECIAL between 6 p.m. - 12 a.m.) is taken as an active trait, this perk's effect negates at least the -1 to Intelligence and Perception during the night hours.