Nick Breckon is a developer who worked at Bethesda Softworks as a community manager, credited on Fallout 3 and Fallout: New Vegas.
Career[]
Work on the Fallout series[]
Breckon was a community manager during the development of Fallout 3 and Fallout: New Vegas; he received credits on both games. On Fallout: New Vegas, Breckon was also credited as an additional writer. According to Joshua Sawyer, Breckon and several other Bethesda developers wrote barkstring dialogue for generic NPCs.[1]
Employment history[]
From | To | Company | Role |
---|---|---|---|
2009 | 2013 | Bethesda Softworks | Community Manager |
Credits[]
Fallout series[]
Year | Title | Credited as/for |
---|---|---|
2008 | Fallout 3 | Community Relations |
2010 | Fallout: New Vegas | Community Relations Additional Writer |
External links[]
- Inside the Vault - Nick Breckon (archived) (Bethesda Blog - December 2, 2009)
References[]
- ↑ Question: "What role had the additional Bethesda writers in F:NV? With all due respect, but I doubt producers/QA testers would write characters..nonetheless, I'm curious."
Joshua Sawyer: "They wrote some of the barkstring voice sets for generic NPCs."
(Joshua Sawyer Formspring posts/2011)