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The Nevada Highway Patrol station is a former law enforcement outpost on the I-15 south of Primm in Fallout: New Vegas. It is being used as a base of operations for members of the Jackals in 2281.

BackgroundEdit

This base used to serve law and order on Nevada's highways, providing the basic facilities for policemen on duty. Long abandoned, it's been taken over by the Jackals, who use it as an outpost while fighting off the wildlife, ferals and escaped convicts that appear in the area.[1]

LayoutEdit

The station is easily identifiable by the black-and-white patrol car hulks outside and the large billboard pillar just north of it. A couple of Jackal gang members patrol the outside under their leader. A number of convicts and feral ghouls can appear and fight with the Jackals. The exterior has the usual subtle raider humor painted on the entry doors, "Fuck you" in block, capital letters, while the northern wall has a more wistful note, with the author wishing they were at the Sierra Madre instead.

ExteriorEdit

Two convicts will spawn on the highway when the Courier first enters the area, and will give a warning to back away before they resort to more hostile measures. Getting any closer at this point will cause them to attack. If left alone, they will walk toward the patrol station, where they will fight with the Jackal gang leader lurking in front of it. An additional Jackal gang member waits at the south side of the station.

In front of the building are a few run-down police cars, one of which contains a skeleton and two suitcases containing 20 stacks of pre-War money and some Jet. The entrance, with "FUCK YOU" spray painted on it, is to the right side of the building. Also written on the north wall is "I wish I was at the Sierra Madre."

The hilly area to the west of the station is infested with feral ghouls, which occasionally approach the station.

InteriorEdit

When the Courier enters the station, two more Jackal gang members will be quite close by. They tend to resort to melee weapons when they attack, giving a bit of extra time to take them out without incident.

A giant mantis nymph also lurks in the first room, in a detente with the gang members. This first room also contains a few filing cabinets, a couple of desks and an inoperable terminal. On the rear desk lies a copy of Guns and Bullets.

The door to the left leads to a hallway with two water fountains (+5 Rads) and two bathroom doors; the first of which has a Very Easy lock. The first bathroom contains a first aid box with random contents; the first aid box in the other bathroom is always empty. Another giant mantis nymph awaits here, usually in the first bathroom but occasionally in the hallway.

At the end of the hallway is a jail cell room with a dead prospector surrounded by five giant mantis nymphs. Most of the nymphs are trapped in the jail cell, but at least one often begins outside of it.

A reloading bench, an ammo box and a desk with some chems round out the rest of the room's contents.

The station is mostly intact. The entrance leads into the main area, which served as a break room, locker hall and office space all in one, connecting to the cells and lock-up in the back through a corridor with two break rooms.

There are two Jackals in the main room, a pair of +5 HP/+5 rads water fountains in the hallway complete with two first aid boxes inside the toilets (one of them has a Very Easy lock), while the cells contain a reloading bench and a dead prospector picked over by giant mantis nymphs behind the bars.

Most of the containers do not respawn (except for the darker filling cabinets), making the station effective player housing.

Notable lootEdit

NotesEdit

  • This area's containers do not reset their inventories (aside from the darker colored filing cabinets), making this location mostly safe for a makeshift player character home.
  • The dead prospector's body will never disappear.

AppearancesEdit

The Nevada Highway Patrol Station appears only in Fallout: New Vegas.

Behind the scenesEdit

Nevada Highway Patrol station is based on the real world location of the same name, located in Jean, Nevada. Geographically, the equivalent location in the real world is the California Agricultural Inspection Station which, despite the name of the in-game location, is located along I-15 in Mountain Pass, California. This facility didn't open until 2018, long after the game's release, and the previous inspection station, open at the time of the game's release, was 100 miles farther along I-15, in Yermo, California.

GalleryEdit

ReferencesEdit

  1. Fallout: New Vegas Official Game Guide Collector's Edition p.389: "[4.23] Nevada Highway Patrol Station
    The local—and long abandoned—cop shop has now been taken over by the Jackal Gang, who battle periodically with the wildlife, Ghouls and Escaped Convicts. There's excellent sniping potential if you climb on the roof of this one-story structure, but there's more to find inside."
    (Fallout: New Vegas Official Game Guide Collector's Edition Tour of the Mojave Wasteland)
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