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Interactions with the player characterEdit
|This character starts quests.||
|This character is involved in quests.|
- Meet Ness at the Crash Site: The meeting with Ness is a random encounter and therefore can occur anywhere, though it is more likely on roads.
- Opening the hidden compartment before allowing Ness to open it will immediately turn Ness and the other mercenaries hostile and cancel the quest.
- If the secret compartment has already been opened on both flights, Ness will say that the player character has saved her time and that she will need to find another prospect, just saying "See you around." After ending dialogue.
|Apparel||Weapon||Other items||On death|
|Road leathers||Combat rifle||Stimpak x3
Skylanes cargo key
Ness appears only in Fallout 4.
- PC Ness might get pulled into the "Quick test cell" limbo and will become hostile with other characters in this box with her. Any non-essential NPC may be killed. [verified]
- PC Playstation 4 When helping her clean the plane from monsters, if you leave her waiting to finish a quest then come back later, she will not initiate dialogue again even though the quest marker still marks her supposed location. Pickpocketing and reading Ness' lead note from her may resolve this issue, though this may not work on PC. [verified]
- PC Playstation 4 Ness may become hostile to any nearby settlers and provisioners, making it difficult or impossible to trigger the quest as dialogue cannot be initiated. Since Ness, settlers and provisioners are all essential there will be no casualties, and they may go separate ways after a few minutes. [verified]
- Playstation 4 Xbox One If a companion is dismissed at a crash site, the companion may become hostile towards Ness or any of the Gunners nearby. [verified]
- PC Ness may stand a few yards away from the location marker near the crash site and can not be interacted with. It is possible to pickpocket key to loot cargo but no experience will be gained. No Gunners will be present. [verified]
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