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Neon Flats is an obtainable apartment in Goodneighbor in the Fallout 4 Creation Club content "Neon Flats."

Layout[]

The building consists of three floors: the ground floor/lobby, first floor, and top floor. The lobby cannot be modified, but the top two floors have workbenches and are available as player housing. The lobby is rather straightforward, having only a small reception area with a terminal that starts the quest Neon Winter, and an elevator that leads to the second floor. Three dead Institute scientists will initially be strewn around the lobby, but will be removed upon returning to the lobby later. There are also two inaccessible doors that cannot be entered even after unlocking the first and top floors.

The two apartment floors come with integrated power (including a wall fusebox) and base lighting which can be powered on/off using wall switches. All base lighting can be powered on/off using a terminal, which also includes an "Automated" lighting option that turns lights on and off based on the player character's proximity. This option is only available if S.N.O.W. was fully reset during Neon Winter. The terminal also includes a temperature control menu with "Cool," "Warm," and "Automated" options (the Automated option is similarly unavailable if S.N.O.W. was helped). However, none of these temperature settings have any actual gameplay effect.

The first floor is furnished with a kitchen, living room and workstation/bedroom in addition to a few small entry rooms, including a secret room that is entered from a panel next to the bed, requiring a key found on a nearby dresser. The work area has a weapons workbench and an armor workbench, while the kitchen has a usable cooking stove. The top floor is mostly empty save for a bathroom and kitchen, which also has a cooking station. The top floor is very open, lacking many of the dividing walls the pre-furnished apartment has, making it ideal for settlement building.

Notable loot[]

  • Neon Flats secret room key - On a dresser in the bedroom on Neon Flats' first floor. Opens the secret room on the first floor.
  • Gen-4 10mm pistol - In the secret room on the first floor.
  • Architect's winter jacket - In the secret room.
  • Institute renegade outfit - Underneath the armor workbench on the first floor.
  • T-51 helmet - Underneath the armor workbench on the first floor.
  • Three bowler hats:
    • One above the armor workbench on the first floor.
    • One on the table with the two Neon Flats terminals on the first floor.
    • One on the chaise in the bedroom on the first floor.
  • Four bottles of Nuka-Cola Quantum:
    • Two in the first floor kitchen.
    • One on the table with the two Neon Flats terminals.
    • One on the bedroom dresser.
  • Blast Radius board game - A unique clean version of the item; found in the TV cabinet in the first floor living room.
  • Eyebot model - On a dresser in the living room, behind a vase.
  • Picture frame - A unique version of the item with a picture of a moose, found on a dresser in the living room (next to the eyebot model).
  • Reporter's pencil - Next to a Neon Flats terminal on the first floor.
  • Reporter's pen - Next to the radio between the two Neon Flats terminals on the first floor.
  • Amontillado bottles - Seven can be found across the second floor:
    • Two in the kitchen.
    • Three on a table outside the bathroom.
    • Two next to a trash can in the bedroom.

Notes[]

  • The player character can freely fast travel away while inside Neon Flats. Fast traveling to Neon Flats will put the player character inside the lobby.
  • Despite the apartment and lobby being clean and well preserved, the elevators appear tarnished and dirty.
  • The exterior streets of Goodneighbor can be seen from the windows on the first and top floors. One female drifter and four Neighborhood Watch guards can be seen outside.
  • A small version of the wooden "Free the Robots" sign from Sunshine Tidings co-op can be found underneath the inventory terminal on the first floor.

Appearances[]

Neon Flats appears only in Fallout 4's Creation Club content "Neon Flats."

Behind the scenes[]

  • Neon Flats was created by Tom Seddon, who was responsible for creating the apartment structures, assets, textures, and animations for the assets. The creation comes with over 30 new workshop items to craft.[1]
  • Although the exterior of Goodneighbor can be seen from the windows inside Neon Flats, the apartment is still a separate interior cell. The outside space is a facade that only recreates the visible parts of Goodneighbor, which can be verified by using tcl. The exterior NPCs are also exclusive to this cell and do not appear outside otherwise.

Gallery[]

References[]

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