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{{for|an overview of combat shotgun models in various games|Combat shotgun}} |
{{for|an overview of combat shotgun models in various games|Combat shotgun}} |
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{{Infobox weapon |
{{Infobox weapon |
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− | | |
+ | |games =FOT |
− | | |
+ | |icon =Icon FoT Neostead.png |
− | |image = |
+ | |image =Tactics neostead combat sg.png |
− | |damage =Single: 15 - 25<br>Burst: 13 - 22 |
+ | |damage =Single: 15 - 25<br />Burst: 13 - 22 |
− | | |
+ | |damage type =Normal |
− | |attmode1 =Single |
+ | |attmode1 =Single |
− | | |
+ | |attmode1 ap =4 |
− | | |
+ | |attmode1 range =22 |
− | |attmode2 =Burst |
+ | |attmode2 =Burst |
− | | |
+ | |attmode2 ap =5 |
− | | |
+ | |attmode2 range =17 |
⚫ | |||
− | |burstrounds =3 |
||
+ | |ammo capacity =12 |
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⚫ | |||
− | | |
+ | |burst rounds =3 |
− | | |
+ | |strength req =6 |
− | |hands |
+ | |hands req =2 |
− | |weight =10 |
+ | |weight =10 pounds |
− | | |
+ | |value =1700 |
}}{{Games|FOT}}{{FOT}} |
}}{{Games|FOT}}{{FOT}} |
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− | |||
⚫ | |||
{{Quotation|An automatic, 12 gauge military shotgun. The best weapon for close quarters, except for a [[Flamer (Fallout Tactics)|Flamethrower]].}} |
{{Quotation|An automatic, 12 gauge military shotgun. The best weapon for close quarters, except for a [[Flamer (Fallout Tactics)|Flamethrower]].}} |
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+ | |||
⚫ | |||
==Characteristics== |
==Characteristics== |
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− | A fully automatic shotgun that does decent damage but loses |
+ | A fully automatic shotgun that does decent damage but loses its effectiveness at later levels. |
==Locations== |
==Locations== |
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− | * This shotgun can be located in the [[Quincy ( |
+ | * This shotgun can be located in the [[Quincy (Fallout Tactics)|town of Quincy]]'s detention center, inside one of the prison cells in a chest. |
− | * It can also be found in random encounters while |
+ | * It can also be found in random encounters while traveling the wasteland directly around [[Bunker Alpha]] once the [[Brahmin Wood (mission)|Brahmin Wood mission]] has been completed. Ghost-like "citizen-thin" NPCs often carry one each (along with a [[Stimpak (Fallout)|stimpak]] and some [[12 gauge shotgun shell (Fallout Tactics)|12 gauge shotgun shells]]). If one can't see it in the initial [[steal]] inventory window, let one of the team members get caught stealing from that NPC; on the next turn when entering the Steal window, it will be there. One will need about 80% Steal skill to be able to grab the weapon. If the NPCs wander around a lot, enter turn-based mode by pressing Enter. |
+ | * [[Bunker Delta]], one carried by [[Percy (Fallout Tactics)|Initiate Percy]] along with [[12 gauge shotgun shell (Fallout Tactics)|flechette shells]]. |
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⚫ | |||
+ | * [[Junction City]], one in a chest in the cave under the city, guarded by [[Giant rat (Fallout Tactics)|giant rats]]. |
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⚫ | |||
⚫ | |||
⚫ | |||
==Behind the scenes== |
==Behind the scenes== |
||
− | In real life, [ |
+ | In real life, [[Wikipedia:Neostead|the NeoStead]] is not an automatic shotgun, it's a pump-action shotgun with a "forward-back" handguard movement instead of the classic "back-forward." Its main distinguishing feature is a unique double magazine, allowing the shooter to immediately switch between two different types of ammunition (i.e., non-lethal shells for riot control, with lethal rounds held in reserve for emergencies). It was developed by two South African engineers, Tony Neophytou and Wilmore Stead, in the early 1990s. |
+ | |||
+ | ==Sounds== |
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+ | {| |
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+ | | [[File:BurstVB.png|95x95px]] |
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+ | | [[File:ShotgunBurst1.ogg|noicon]] |
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+ | | [[File:SingleShotVB.png|95x95px]] |
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+ | | [[File:ShotgunSingle1.ogg|noicon]] |
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+ | |||
+ | |- |
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+ | | [[File:ReloadVB.png|80x80px]] |
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+ | | [[File:ShotgunReload.ogg|noicon]] |
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+ | | [[File:OutVB.png|80x80px]] |
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+ | | [[File:ShotgunOutOfAmmo.ogg|noicon]] |
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+ | |} |
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{{Navbox weapons FOT}} |
{{Navbox weapons FOT}} |
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[[Category:Fallout Tactics Small Guns skill weapons]] |
[[Category:Fallout Tactics Small Guns skill weapons]] |
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[[pl:Strzelba Neostead]] |
[[pl:Strzelba Neostead]] |
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+ | [[ru:LДробовик Неостед-Комбат]] |
Revision as of 18:49, 9 June 2020
For an overview of combat shotgun models in various games, see Combat shotgun. |
The following is based on information from Fallout Tactics. |
“An automatic, 12 gauge military shotgun. The best weapon for close quarters, except for a Flamethrower.”
The NeoStead Combat SG is a weapon in Fallout Tactics: Brotherhood of Steel.
Characteristics
A fully automatic shotgun that does decent damage but loses its effectiveness at later levels.
Locations
- This shotgun can be located in the town of Quincy's detention center, inside one of the prison cells in a chest.
- It can also be found in random encounters while traveling the wasteland directly around Bunker Alpha once the Brahmin Wood mission has been completed. Ghost-like "citizen-thin" NPCs often carry one each (along with a stimpak and some 12 gauge shotgun shells). If one can't see it in the initial steal inventory window, let one of the team members get caught stealing from that NPC; on the next turn when entering the Steal window, it will be there. One will need about 80% Steal skill to be able to grab the weapon. If the NPCs wander around a lot, enter turn-based mode by pressing Enter.
- Bunker Delta, one carried by Initiate Percy along with flechette shells.
- Junction City, one in a chest in the cave under the city, guarded by giant rats.
- Cold Water, four carried by BOS deserters.
- Scott City, one carried by a robot.
Behind the scenes
In real life, the NeoStead is not an automatic shotgun, it's a pump-action shotgun with a "forward-back" handguard movement instead of the classic "back-forward." Its main distinguishing feature is a unique double magazine, allowing the shooter to immediately switch between two different types of ammunition (i.e., non-lethal shells for riot control, with lethal rounds held in reserve for emergencies). It was developed by two South African engineers, Tony Neophytou and Wilmore Stead, in the early 1990s.