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{{for|an overview of combat shotgun models in various games|Combat shotgun}}
 
{{for|an overview of combat shotgun models in various games|Combat shotgun}}
 
{{Infobox weapon
 
{{Infobox weapon
|game =FOT
+
|games =FOT
|name =Neostead Combat SG
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|icon =Icon FoT Neostead.png
|image =tactics neostead combat sg.png
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|image =Tactics neostead combat sg.png
|damage =Single: 15 - 25<br>Burst: 13 - 22
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|damage =Single: 15 - 25<br />Burst: 13 - 22
|damagetype =Normal
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|damage type =Normal
|attmode1 =Single
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|attmode1 =Single
|attmode1ap =4
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|attmode1 ap =4
|attmode1range =22
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|attmode1 range =22
|attmode2 =Burst
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|attmode2 =Burst
|attmode2ap =5
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|attmode2 ap =5
|attmode2range =17
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|attmode2 range =17
 
|ammo type =12 gauge shotgun shell (Fallout Tactics)
|burstrounds =3
 
  +
|ammo capacity =12
|ammotype =12 gauge shotgun shell (Fallout Tactics)
 
|maxammo =12
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|burst rounds =3
|minstrength =6
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|strength req =6
|hands =2
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|hands req =2
|weight =10 lbs.
+
|weight =10 pounds
|cost =[[Brotherhood Scrip|$]]1700
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|value =1700
 
}}{{Games|FOT}}{{FOT}}
 
}}{{Games|FOT}}{{FOT}}
 
The '''Neostead Combat SG''' is a weapon in ''[[Fallout Tactics: Brotherhood of Steel]]''.
 
   
 
{{Quotation|An automatic, 12 gauge military shotgun. The best weapon for close quarters, except for a [[Flamer (Fallout Tactics)|Flamethrower]].}}
 
{{Quotation|An automatic, 12 gauge military shotgun. The best weapon for close quarters, except for a [[Flamer (Fallout Tactics)|Flamethrower]].}}
  +
 
The '''NeoStead Combat SG''' is a weapon in ''[[Fallout Tactics: Brotherhood of Steel]]''.
   
 
==Characteristics==
 
==Characteristics==
A fully automatic shotgun that does decent damage but loses it's effectiveness at later levels.
+
A fully automatic shotgun that does decent damage but loses its effectiveness at later levels.
   
 
==Locations==
 
==Locations==
* This shotgun can be located in the [[Quincy (location)|town of Quincy]]'s detention center, inside one of the prison cells in a chest.
+
* This shotgun can be located in the [[Quincy (Fallout Tactics)|town of Quincy]]'s detention center, inside one of the prison cells in a chest.
* It can also be found in random encounters while travelling the Wasteland directly around [[Bunker Alpha]] once the [[Brahmin Wood]] mission has been completed. Ghost-like "citizen-thin" NPCs often carry one each (along with a [[Stimpak (Fallout)|stimpak]] and some [[12 gauge shotgun shell (Fallout Tactics)|12 gauge]] shells). If you can't see it in the initial [[steal]] inventory window, let one of your team members get caught stealing from that NPC; on the next turn when you enter the Steal window, it will be there. You need about 80% Steal skill to be able to grab the weapon. If the NPCs wander around a lot, enter turn-based mode by pressing Enter.
+
* It can also be found in random encounters while traveling the wasteland directly around [[Bunker Alpha]] once the [[Brahmin Wood (mission)|Brahmin Wood mission]] has been completed. Ghost-like "citizen-thin" NPCs often carry one each (along with a [[Stimpak (Fallout)|stimpak]] and some [[12 gauge shotgun shell (Fallout Tactics)|12 gauge shotgun shells]]). If one can't see it in the initial [[steal]] inventory window, let one of the team members get caught stealing from that NPC; on the next turn when entering the Steal window, it will be there. One will need about 80% Steal skill to be able to grab the weapon. If the NPCs wander around a lot, enter turn-based mode by pressing Enter.
  +
* [[Bunker Delta]], one carried by [[Percy (Fallout Tactics)|Initiate Percy]] along with [[12 gauge shotgun shell (Fallout Tactics)|flechette shells]].
* [[Coldwater]], 4 carried by BOS deserters
 
  +
* [[Junction City]], one in a chest in the cave under the city, guarded by [[Giant rat (Fallout Tactics)|giant rats]].
* Scott City, 1 carried by robot
 
 
* [[Cold Water]], four carried by BOS deserters.
 
* [[Scott City]], one carried by a robot.
   
 
==Behind the scenes==
 
==Behind the scenes==
In real life, [http://en.wikipedia.org/wiki/Neostead the Neostead] is NOT an automatic shotgun, it's a pump-action shotgun with a "forward-back" handguard movement instead of the classic "back-forward". Its main distinguishing feature is a unique double magazine, allowing the shooter to immediately switch between two different types of ammunition (ie non-lethal shells for riot control, with lethal rounds held in reserve for emergencies). It was developed by two South African engineers, Tony Neophytou and Wilmore Stead, in the early 1990s.
+
In real life, [[Wikipedia:Neostead|the NeoStead]] is not an automatic shotgun, it's a pump-action shotgun with a "forward-back" handguard movement instead of the classic "back-forward." Its main distinguishing feature is a unique double magazine, allowing the shooter to immediately switch between two different types of ammunition (i.e., non-lethal shells for riot control, with lethal rounds held in reserve for emergencies). It was developed by two South African engineers, Tony Neophytou and Wilmore Stead, in the early 1990s.
  +
  +
==Sounds==
  +
{|
  +
| [[File:BurstVB.png|95x95px]]
  +
| [[File:ShotgunBurst1.ogg|noicon]]
  +
| [[File:SingleShotVB.png|95x95px]]
  +
| [[File:ShotgunSingle1.ogg|noicon]]
  +
  +
|-
  +
| [[File:ReloadVB.png|80x80px]]
  +
| [[File:ShotgunReload.ogg|noicon]]
  +
| [[File:OutVB.png|80x80px]]
  +
| [[File:ShotgunOutOfAmmo.ogg|noicon]]
  +
|}
   
 
{{Navbox weapons FOT}}
 
{{Navbox weapons FOT}}
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[[Category:Fallout Tactics Small Guns skill weapons]]
 
[[Category:Fallout Tactics Small Guns skill weapons]]
 
[[pl:Strzelba Neostead]]
 
[[pl:Strzelba Neostead]]
  +
[[ru:LДробовик Неостед-Комбат]]

Revision as of 18:49, 9 June 2020

 
Gametitle-FOT
Gametitle-FOT
An automatic, 12 gauge military shotgun. The best weapon for close quarters, except for a Flamethrower.

The NeoStead Combat SG is a weapon in Fallout Tactics: Brotherhood of Steel.

Characteristics

A fully automatic shotgun that does decent damage but loses its effectiveness at later levels.

Locations

  • This shotgun can be located in the town of Quincy's detention center, inside one of the prison cells in a chest.
  • It can also be found in random encounters while traveling the wasteland directly around Bunker Alpha once the Brahmin Wood mission has been completed. Ghost-like "citizen-thin" NPCs often carry one each (along with a stimpak and some 12 gauge shotgun shells). If one can't see it in the initial steal inventory window, let one of the team members get caught stealing from that NPC; on the next turn when entering the Steal window, it will be there. One will need about 80% Steal skill to be able to grab the weapon. If the NPCs wander around a lot, enter turn-based mode by pressing Enter.
  • Bunker Delta, one carried by Initiate Percy along with flechette shells.
  • Junction City, one in a chest in the cave under the city, guarded by giant rats.
  • Cold Water, four carried by BOS deserters.
  • Scott City, one carried by a robot.

Behind the scenes

In real life, the NeoStead is not an automatic shotgun, it's a pump-action shotgun with a "forward-back" handguard movement instead of the classic "back-forward." Its main distinguishing feature is a unique double magazine, allowing the shooter to immediately switch between two different types of ammunition (i.e., non-lethal shells for riot control, with lethal rounds held in reserve for emergencies). It was developed by two South African engineers, Tony Neophytou and Wilmore Stead, in the early 1990s.

Sounds

BurstVB SingleShotVB
ReloadVB OutVB