She graduated from Moscow Technological Institute as a costume artist and worked for a while in that direction. She worked in a multimedia company called Maris Multimedia Ltd. Then she moved to the United States and started working for Vir2L Studios, one of the divisions of ZeniMax Media, making websites, promotional campaigns, and interactive projects. Then she got invited to the game division of Zenimax, Bethesda Softworks, where she was responsible for the entire user interface for The Elder Scrolls IV: Oblivion.
|2008||Fallout 3||Interface artist|
Vault Boy artist
|2015||Fallout 4||Graphic design|
|2018||Fallout 76||Concept art|
|2006||The Elder Scrolls IV: Oblivion||Interface Artist|
|2011||The Elder Scrolls V: Skyrim||Interface Artist|