“The distinctive black ranger combat armor consists of the Desert Rangers' traditional trench coat worn with pre-War riot armor. Ranger patrol armor is hand-manufactured in the NCR .”— Loading screen
A military-grade armor originally used by L.A.P.D. riot squads, this combat outfit is typically worn with a matching military helmet with built-in low light optics, a combination IR/white light lamp and gas mask. It is worn with the Desert Rangers style duster (with the NCR Rangers' insignia on the left flap) and a set of rodeo jeans.
When worn by a non-player character, the helmet's antenna disappears.
There seems to be several tally marks scratched into the side of the helmet.
In poor condition, repairing this armor costs around 15,000 caps to repair to 100%, making it one of the most expensive armors in the game to maintain.
Even if a truce is negotiated between the NCR and the Brotherhood of Steel, the Brotherhood will turn hostile if seen wearing the armor. However, this does not apply during the Second Battle of Hoover Dam.
If Boone is in the party, people might comment on him being "one of those elite troops they have been hearing about." This is normally said by people who side with the NCR, such as the Crimson Caravan Company.
If the Courier is wearing the armor while on The Strip, NPCs will sometimes refer to them as an actual NCR ranger.
The armor's design was inspired by Tycho's description in Fallout as Tycho himself is described as "a man in dusty leather armor with a trench coat and gas mask."
A "7" is painted on the left side of the helmet. The front of the armor features a neck piece with "08" on it. A star and bear can be seen on the left shoulder pad, which is affiliated with the New California Republic flag. There is also what appears to be tallies on the side of the helmet, near the "." "H3RM35" can be seen on the antenna which is a leetspeak for "Hermes," a reference to Hermes, an armor development project from the canceled Fallout 3, Van Buren.
The in-game Ranger combat armor is slightly different to the box art and opening cinematic version. The cover version features a darker black/gray armor and some form of breather pipe coming from right side of the gas mask, compared to its in-game counterpart which is of a more faded gray coloration, and the breather pipe being completely absent.
Advancedversions of the NCR Ranger combat armor appear in Lonesome Road, which were created for pre-War riot control officers in Hopeville and for the 11th Armored Cavalry Regiment to control protests by the local hippie community. These versions are more heavily armored and possess intact optic systems compared to the NCR Ranger combat armor.
A ranger in the opening cinematic is seen tapping the side of the helmet lighting up the visor, this cannot be done in the final game.
The helmet's mesh seems to point to a non-existent environment map, "textures\chromedull_e.nif". However, .nif is a mesh file extension, not a texture file extension. Additionally, chromedull_e.dds is located one folder over, in "textures\effects\chromedull_e.dds". This means the reflective properties seen on the helmet in-game are the result of missing textures.
PCPlaystation 3Xbox 360 The helmet picked up from the NCR Ranger safehouse cannot be repaired by vendors, due to it having no value. Repairing it with other helmets works properly. After the recent game patch, this issue has been resolved and can be repaired by vendors. [verified]